Revision 42e62272
Added by Leszek Koltunski over 8 years ago
src/main/java/org/distorted/library/DistortedCubesGrid.java | ||
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108 | 108 |
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int dataL = frontOnly ? frontVert : (frontVert+1) + (1+sideVert+1) + (1+frontVert); |
110 | 110 |
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android.util.Log.e("CUBES","frontVert="+frontVert+" sideVert="+sideVert); |
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android.util.Log.e("CUBES", "frontW="+frontWalls+" fSegments="+frontSegments+" sWalls="+sideWalls+" sSegments="+edges+" sideBends="+sideBends+" dataLen="+dataL ); |
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//android.util.Log.e("CUBES","frontVert="+frontVert+" sideVert="+sideVert);
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//android.util.Log.e("CUBES", "frontW="+frontWalls+" fSegments="+frontSegments+" sWalls="+sideWalls+" sSegments="+edges+" sideBends="+sideBends+" dataLen="+dataL );
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return dataL<0 ? 0:dataL; |
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} |
Also available in: Unified diff
Vertex3D almost finished - there's still a problem when parts of Cubes get culled if the Object gets Deformed or Distorted to the left (curiously only the 'left' direction seems to trigger this!)