Revision 53873b84
Added by Leszek Koltunski about 5 years ago
| src/main/res/raw/main_vertex_shader.glsl | ||
|---|---|---|
| 141 | 141 |
v_Position = vec3(tmp1); |
| 142 | 142 |
v_endPosition = vec3(tmp1+100.0*tmp2); |
| 143 | 143 |
} |
| 144 |
else |
|
| 145 |
{
|
|
| 146 |
v_Position = v; |
|
| 147 |
} |
|
| 144 | 148 |
#endif |
| 145 | 149 |
|
| 146 | 150 |
v_TexCoordinate = a_TexCoordinate; |
Also available in: Unified diff
Bugfix.