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Revision 53873b84

Added by Leszek Koltunski over 4 years ago

Bugfix.

View differences:

src/main/res/raw/main_vertex_shader.glsl
141 141
    v_Position    = vec3(tmp1);
142 142
    v_endPosition = vec3(tmp1+100.0*tmp2);
143 143
    }
144
  else
145
    {
146
    v_Position = v;
147
    }
144 148
#endif
145 149

  
146 150
  v_TexCoordinate = a_TexCoordinate;

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