Revision 5b567bb4
Added by Leszek Koltunski about 4 years ago
| src/main/java/org/distorted/library/program/DistortedProgram.java | ||
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| 34 | 34 |
{
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private String mAttributeStr, mUniformStr, mUniList; |
| 36 | 36 |
private int mAttributeLen, mUniformLen; |
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private int mProgramHandle; |
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| 38 | 37 |
private int mNumAttributes; |
| 39 | 38 |
private int mNumUniforms; |
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private String[] mAttributeName; |
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private String[] mUniformName; |
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private final int mProgramHandle; |
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/** |
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* List of Attributes (OpenGL ES 3.0: 'in' variables), in the same order as declared in the shader source. |
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