Revision 65a21c19
Added by Leszek Koltunski about 9 years ago
| src/main/java/org/distorted/library/type/Dynamic2D.java | ||
|---|---|---|
| 455 | 455 |
baseV[1][0] = (3*tmp1.a[0]*time+2*tmp1.b[0])*time + tmp1.c[0]; |
| 456 | 456 |
baseV[1][1] = (3*tmp1.a[1]*time+2*tmp1.b[1])*time + tmp1.c[1]; |
| 457 | 457 |
|
| 458 |
buffer[offset ]= ((tmp1.a[0]*time+tmp1.b[0])*time+tmp1.c[0])*time+tmp1.d[0] +baseV[1][0]*mFactor[0];
|
|
| 459 |
buffer[offset+1]= ((tmp1.a[1]*time+tmp1.b[1])*time+tmp1.c[1])*time+tmp1.d[1] -baseV[1][1]*mFactor[0];
|
|
| 458 |
buffer[offset ]= ((tmp1.a[0]*time+tmp1.b[0])*time+tmp1.c[0])*time+tmp1.d[0] +baseV[1][1]*mFactor[0];
|
|
| 459 |
buffer[offset+1]= ((tmp1.a[1]*time+tmp1.b[1])*time+tmp1.c[1])*time+tmp1.d[1] -baseV[1][0]*mFactor[0];
|
|
| 460 | 460 |
} |
| 461 | 461 |
else |
| 462 | 462 |
{
|
Also available in: Unified diff
Bugfix for the fishy loops in 2D noise.