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Revision 6ba8be09

Added by Leszek Koltunski almost 7 years ago

Javadoc.

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src/main/java/org/distorted/library/effect/VertexEffectWave.java
227 227
/**
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 * Directional, sinusoidal wave effect.
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 *
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 * @param wave   see {@link VertexEffectWave(Data5D,Data3D)}
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 * @param wave   see {@link #VertexEffectWave(Data5D,Data3D)}
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 * @param center 3-dimensional Data that, at any given time, returns the Center of the Effect.
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 */
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  public VertexEffectWave(Data5D wave, Data3D center)
src/main/java/org/distorted/library/message/EffectMessage.java
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/**
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 * The effect has been removed. This can happen if:
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 * <ul>
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 * <li> someone explicitly removed the effect with a call to {@link DistortedEffects#abortEffect(long)}
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 * <li> someone explicitly removed the effect with a call to {@link DistortedEffects#abortById(long)}
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 *      (or one of the other 'abort' methods)
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 * <li> the interpolation of the effect has finished and the end result is equal to the effect's unity.
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 * </ul>    
src/main/java/org/distorted/library/program/FragmentUniformsException.java
26 26
/**
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 *  Thrown by {@link Distorted#onCreate(android.content.Context)}
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 *  if compilation of the fragment shader fails because of too many uniforms there, i.e. because
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 *  we have set {@link Distorted#setMaxFragment(int)} to too high value.
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 *  we have set {@link DistortedEffects#setMax(org.distorted.library.effect.EffectType.FRAGMENT, int)}
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 *  to too high value.
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 */
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@SuppressWarnings("serial")
src/main/java/org/distorted/library/program/VertexUniformsException.java
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/**
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 *  Thrown by {@link Distorted#onCreate(android.content.Context)}
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 *  if compilation of the Vertex Shader fails because of too many uniforms there, i.e. because
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 *  we have set {@link Distorted#setMaxVertex(int)} to too high value.
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 *  we have set {@link DistortedEffects#setMax(org.distorted.library.effect.EffectType.VERTEX, int)}
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 *  to too high value.
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 */
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@SuppressWarnings("serial")

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