Revision 86e99907
Added by Leszek Koltunski almost 7 years ago
src/main/java/org/distorted/library/DistortedScreen.java | ||
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import android.app.ActivityManager; |
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import android.content.Context; |
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import android.content.pm.ConfigurationInfo; |
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import android.graphics.Bitmap; |
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import android.graphics.Canvas; |
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import android.graphics.Paint; |
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import android.opengl.GLSurfaceView; |
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import org.distorted.library.type.Static3D; |
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/** |
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* Class which represents the Screen. |
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* <p> |
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*/ |
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public class DistortedScreen extends DistortedOutputSurface |
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{ |
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///// DEBUGGING ONLY ///////////////////////// |
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private static final int NUM_FRAMES = 100; |
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private MeshObject fpsMesh; |
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private DistortedTexture fpsTexture; |
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private DistortedEffects fpsEffects; |
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private Canvas fpsCanvas; |
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private Bitmap fpsBitmap; |
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private Paint mPaint; |
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private int fpsH, fpsW; |
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private String fpsString = ""; |
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private long lastTime=0; |
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private long[] durations; |
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private int currDuration; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// here we don't manage underlying OpenGL assets ourselves |
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... | ... | |
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void delete() {} |
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void recreate() {} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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void prepareDebug(long time) |
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{ |
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if( lastTime==0 ) lastTime = time; |
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currDuration++; |
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if (currDuration >= NUM_FRAMES) currDuration = 0; |
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durations[NUM_FRAMES] += ((time - lastTime) - durations[currDuration]); |
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durations[currDuration] = time - lastTime; |
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fpsString = "" + ((int)(10000.0f*NUM_FRAMES/durations[NUM_FRAMES]))/10.0f; |
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mPaint.setColor(0xffffffff); |
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fpsCanvas.drawRect(0, 0, fpsW, fpsH, mPaint); |
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mPaint.setColor(0xff000000); |
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fpsCanvas.drawText(fpsString, fpsW/2, 0.75f*fpsH, mPaint); |
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fpsTexture.setTexture(fpsBitmap); |
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lastTime = time; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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void renderDebug(long time) |
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{ |
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if (fpsTexture.setAsInput()) |
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{ |
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setAsOutput(time); |
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fpsEffects.drawPriv(fpsW/2.0f, fpsH/2.0f, fpsMesh, this, time, 0); |
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} |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// PUBLIC API |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
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final ConfigurationInfo configurationInfo = activityManager.getDeviceConfigurationInfo(); |
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view.setEGLContextClientVersion((configurationInfo.reqGlEsVersion >> 16) >= 3 ? 3 : 2); |
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} |
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/////// DEBUGGING ONLY ////////////// |
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fpsW = 120; |
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fpsH = 70; |
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fpsBitmap = Bitmap.createBitmap(fpsW,fpsH, Bitmap.Config.ARGB_8888); |
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fpsMesh = new MeshFlat(1,1); |
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fpsTexture = new DistortedTexture(fpsW,fpsH); |
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fpsTexture.setTexture(fpsBitmap); |
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fpsCanvas = new Canvas(fpsBitmap); |
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fpsEffects = new DistortedEffects(); |
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fpsEffects.move( new Static3D(5,5,0) ); |
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mPaint = new Paint(); |
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mPaint.setAntiAlias(true); |
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mPaint.setTextAlign(Paint.Align.CENTER); |
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mPaint.setTextSize(0.7f*fpsH); |
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durations = new long[NUM_FRAMES+1]; |
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currDuration = 0; |
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for(int i=0; i<NUM_FRAMES+1; i++) durations[i]=0; |
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} |
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} |
Also available in: Unified diff
Correct the FPS work (now works even after a Pause() ! )