Revision 88d8e57c
Added by Leszek Koltunski over 8 years ago
| src/main/java/org/distorted/library/effect/PostprocessEffectGlow.java | ||
|---|---|---|
| 60 | 60 |
return mGlowRadius.get(uniforms,index,currentDuration,step); |
| 61 | 61 |
} |
| 62 | 62 |
|
| 63 |
|
|
| 64 | 63 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 65 | 64 |
|
| 66 | 65 |
public int apply(float[] uniforms, int index, float qualityScale, DistortedFramebuffer buffer) |
| src/main/java/org/distorted/library/effect/VertexEffectDeform.java | ||
|---|---|---|
| 148 | 148 |
+ "float one_over_denom = 1.0/(denom-0.001*(sign(denom)-1.0)); \n" |
| 149 | 149 |
+ "vec2 Aw = A*maxps; \n" |
| 150 | 150 |
+ "vec2 quot = ps / maxps; \n" |
| 151 |
+ "quot = quot*quot; \n" // ( (x/W)^2 , (y/H)^2 ) where x,y are distances from V to center |
|
| 151 |
+ "quot = quot*quot; \n" // ( (x/W)^2 , (y/H)^2 ) where x,y are distances from V to center
|
|
| 152 | 152 |
|
| 153 | 153 |
+ "float denomV = 1.0 / (aForce.y + Aw.x); \n" |
| 154 | 154 |
+ "float denomH = 1.0 / (aForce.x + Aw.y); \n" |
Also available in: Unified diff
Minor.