Revision 8e34674e
Added by Leszek Koltunski about 8 years ago
src/main/java/org/distorted/library/Distorted.java | ||
---|---|---|
115 | 115 |
Log.d(TAG, "Max vectors in vertex shader: "+maxV); |
116 | 116 |
Log.d(TAG, "Max vectors in fragment shader: "+maxF); |
117 | 117 |
|
118 |
if( Build.FINGERPRINT.contains("generic") == false )
|
|
118 |
if( !Build.FINGERPRINT.contains("generic") )
|
|
119 | 119 |
{ |
120 | 120 |
int realMaxV = (maxV-11)/4; // adjust this in case of changes to the shaders... |
121 | 121 |
int realMaxF = (maxF- 2)/4; // |
... | ... | |
347 | 347 |
GLES20.glEnableVertexAttribArray(mNormalH); |
348 | 348 |
GLES20.glEnableVertexAttribArray(mTextureCoordH); |
349 | 349 |
|
350 |
DistortedObjectList.reset();
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|
350 |
DistortedObject.reset(); |
|
351 | 351 |
DistortedNode.reset(); |
352 | 352 |
EffectMessageSender.startSending(); |
353 | 353 |
} |
... | ... | |
373 | 373 |
public static void onDestroy() |
374 | 374 |
{ |
375 | 375 |
DistortedGridFactory.release(); |
376 |
DistortedObjectList.release();
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|
377 |
DistortedFramebufferList.release();
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|
376 |
DistortedObject.release(); |
|
377 |
DistortedFramebuffer.release(); |
|
378 | 378 |
DistortedNode.release(); |
379 |
EffectQueue.reset();
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|
379 |
EffectQueue.release();
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|
380 | 380 |
EffectMessageSender.stopSending(); |
381 | 381 |
|
382 | 382 |
mInitialized = false; |
src/main/java/org/distorted/library/DistortedFramebuffer.java | ||
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22 | 22 |
import android.opengl.GLES20; |
23 | 23 |
import android.opengl.Matrix; |
24 | 24 |
|
25 |
import java.util.Iterator; |
|
26 |
import java.util.LinkedList; |
|
27 |
|
|
25 | 28 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
26 | 29 |
/** |
27 | 30 |
* Class which represents a OpenGL Framebuffer object. |
... | ... | |
29 | 32 |
* User is able to create either WRITE-only Framebuffers from objects already constructed outside |
30 | 33 |
* of the library (the first constructor; primary use case: the screen) or an offscreen READ-WRITE |
31 | 34 |
* FBOs (used by the DistortedNode, but also can be used by external users of the library) |
35 |
* |
|
36 |
* Also, keep all objects created in a static LinkedList. The point: we need to be able to mark |
|
37 |
* Framebuffers for deletion, and delete all marked objects later at a convenient time (that's |
|
38 |
* because we can only delete from a thread that holds the OpenGL context so here we provide a |
|
39 |
* framework where one is able to mark for deletion at any place and actual deletion takes place |
|
40 |
* on the next render). |
|
32 | 41 |
*/ |
33 | 42 |
public class DistortedFramebuffer |
34 | 43 |
{ |
... | ... | |
36 | 45 |
private static final int TEXTURE_NOT_CREATED_YET = -2; |
37 | 46 |
private static final int TEXTURE_DONT_CREATE = -3; |
38 | 47 |
|
48 |
private static boolean mListMarked = false; |
|
49 |
private static LinkedList<DistortedFramebuffer> mList = new LinkedList<>(); |
|
50 |
|
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39 | 51 |
private float mX, mY; |
40 | 52 |
private float mFOV; |
41 | 53 |
|
42 | 54 |
private int[] texIds = new int[1]; |
43 | 55 |
private int[] fboIds = new int[1]; |
44 | 56 |
|
57 |
private boolean mMarked; |
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58 |
|
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45 | 59 |
int mWidth,mHeight,mDepth,mDistance; |
46 | 60 |
float[] mProjectionMatrix; |
47 |
boolean mMarked; |
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48 | 61 |
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49 | 62 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
50 | 63 |
|
... | ... | |
112 | 125 |
return false; |
113 | 126 |
} |
114 | 127 |
|
115 |
DistortedFramebufferList.add(this);
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|
128 |
mList.add(this);
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116 | 129 |
android.util.Log.e("FBO", "created ("+mWidth+","+mHeight+") "+fboIds[0]); |
117 | 130 |
|
118 | 131 |
return true; |
... | ... | |
135 | 148 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
136 | 149 |
// must be called from a thread holding OpenGL Context |
137 | 150 |
|
138 |
void release()
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|
151 |
private void delete()
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|
139 | 152 |
{ |
140 | 153 |
if( texIds[0]>=0 ) deleteFBO(); |
141 | 154 |
|
... | ... | |
150 | 163 |
texIds[0] = TEXTURE_NOT_CREATED_YET; |
151 | 164 |
} |
152 | 165 |
|
166 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
167 |
|
|
168 |
static synchronized void release() |
|
169 |
{ |
|
170 |
mListMarked = false; |
|
171 |
mList.clear(); |
|
172 |
} |
|
173 |
|
|
174 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
175 |
// must be called form a thread holding OpenGL Context |
|
176 |
|
|
177 |
static synchronized void deleteAllMarked() |
|
178 |
{ |
|
179 |
if( mListMarked ) |
|
180 |
{ |
|
181 |
DistortedFramebuffer tmp; |
|
182 |
Iterator<DistortedFramebuffer> iterator = mList.iterator(); |
|
183 |
|
|
184 |
while(iterator.hasNext()) |
|
185 |
{ |
|
186 |
tmp = iterator.next(); |
|
187 |
|
|
188 |
if( tmp.mMarked ) |
|
189 |
{ |
|
190 |
tmp.delete(); |
|
191 |
iterator.remove(); |
|
192 |
} |
|
193 |
} |
|
194 |
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|
195 |
mListMarked = false; |
|
196 |
} |
|
197 |
} |
|
153 | 198 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
154 | 199 |
// PUBLIC API |
155 | 200 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
203 | 248 |
{ |
204 | 249 |
android.util.Log.e("FBO", "marking for deletion ("+mWidth+","+mHeight+") "+fboIds[0]); |
205 | 250 |
|
206 |
DistortedFramebufferList.markForDeletion();
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|
207 |
mMarked = true; |
|
251 |
mListMarked = true;
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|
252 |
mMarked = true;
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208 | 253 |
} |
209 | 254 |
|
210 | 255 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
src/main/java/org/distorted/library/DistortedFramebufferList.java | ||
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1 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
2 |
// Copyright 2016 Leszek Koltunski // |
|
3 |
// // |
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4 |
// This file is part of Distorted. // |
|
5 |
// // |
|
6 |
// Distorted is free software: you can redistribute it and/or modify // |
|
7 |
// it under the terms of the GNU General Public License as published by // |
|
8 |
// the Free Software Foundation, either version 2 of the License, or // |
|
9 |
// (at your option) any later version. // |
|
10 |
// // |
|
11 |
// Distorted is distributed in the hope that it will be useful, // |
|
12 |
// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
|
13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
|
14 |
// GNU General Public License for more details. // |
|
15 |
// // |
|
16 |
// You should have received a copy of the GNU General Public License // |
|
17 |
// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
|
18 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
19 |
|
|
20 |
package org.distorted.library; |
|
21 |
|
|
22 |
import java.util.LinkedList; |
|
23 |
import java.util.Iterator; |
|
24 |
|
|
25 |
/** |
|
26 |
* List of all DistortedFramebuffer objects currently created by the application. |
|
27 |
* |
|
28 |
* The point: we need to be able to mark Framebuffers for deletion, and delete all marked |
|
29 |
* objects later at a convenient time (that's because we can only delete from a thread that |
|
30 |
* holds the OpenGL context so here we provide a framework where one is able to mark for deletion |
|
31 |
* at any place and actual deletion takes place on the next render). |
|
32 |
*/ |
|
33 |
|
|
34 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
35 |
|
|
36 |
final class DistortedFramebufferList |
|
37 |
{ |
|
38 |
private static boolean mMarked = false; |
|
39 |
private static LinkedList<DistortedFramebuffer> mList = new LinkedList<>(); |
|
40 |
|
|
41 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
42 |
|
|
43 |
static synchronized void add(DistortedFramebuffer drt) |
|
44 |
{ |
|
45 |
mList.add(drt); |
|
46 |
} |
|
47 |
|
|
48 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
49 |
|
|
50 |
static synchronized void markForDeletion() |
|
51 |
{ |
|
52 |
mMarked = true; |
|
53 |
} |
|
54 |
|
|
55 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
56 |
|
|
57 |
static synchronized void release() |
|
58 |
{ |
|
59 |
mMarked = false; |
|
60 |
mList.clear(); |
|
61 |
} |
|
62 |
|
|
63 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
64 |
// must be called form a thread holding OpenGL Context |
|
65 |
|
|
66 |
static synchronized void deleteAllMarked() |
|
67 |
{ |
|
68 |
if( mMarked ) |
|
69 |
{ |
|
70 |
DistortedFramebuffer tmp; |
|
71 |
Iterator<DistortedFramebuffer> iterator = mList.iterator(); |
|
72 |
|
|
73 |
while(iterator.hasNext()) |
|
74 |
{ |
|
75 |
tmp = iterator.next(); |
|
76 |
|
|
77 |
if( tmp.mMarked ) |
|
78 |
{ |
|
79 |
tmp.release(); |
|
80 |
iterator.remove(); |
|
81 |
} |
|
82 |
} |
|
83 |
|
|
84 |
mMarked = false; |
|
85 |
} |
|
86 |
} |
|
87 |
} |
src/main/java/org/distorted/library/DistortedNode.java | ||
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90 | 90 |
} |
91 | 91 |
else |
92 | 92 |
{ |
93 |
if( mData.mRendered==false )
|
|
93 |
if( !mData.mRendered )
|
|
94 | 94 |
{ |
95 | 95 |
mData.mRendered = true; |
96 | 96 |
mData.mDF.setOutput(); |
src/main/java/org/distorted/library/DistortedObject.java | ||
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32 | 32 |
import org.distorted.library.type.Data5D; |
33 | 33 |
import org.distorted.library.type.Static3D; |
34 | 34 |
|
35 |
import java.util.HashMap; |
|
36 |
|
|
35 | 37 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
36 | 38 |
/** |
37 | 39 |
* All Objects to which Distorted Graphics effects can be applied need to be extended from here. |
40 |
* |
|
41 |
* Just like in DistortedNode and DistortedFramebuffer, we need to have a static list of all |
|
42 |
* DistortedObjects currently created by the application so that we can implement the 'mark for |
|
43 |
* deletion now - actually delete on next render' thing. |
|
44 |
* We need to be able to quickly retrieve an Object by its ID, thus a HashMap. |
|
38 | 45 |
*/ |
39 | 46 |
public abstract class DistortedObject |
40 | 47 |
{ |
48 |
private static long mNextID =0; |
|
49 |
private static HashMap<Long,DistortedObject> mObjects = new HashMap<>(); |
|
50 |
|
|
41 | 51 |
private EffectQueueMatrix mM; |
42 | 52 |
private EffectQueueFragment mF; |
43 | 53 |
private EffectQueueVertex mV; |
... | ... | |
82 | 92 |
mSizeY= y; |
83 | 93 |
mSizeZ= z; |
84 | 94 |
|
85 |
mID = DistortedObjectList.add(this); |
|
95 |
mID = mNextID++; |
|
96 |
mObjects.put(mID,this); |
|
97 |
|
|
86 | 98 |
mTextureDataH = new int[1]; |
87 | 99 |
mTextureDataH[0]= 0; |
88 | 100 |
mBmp = new Bitmap[1]; |
... | ... | |
137 | 149 |
// this will be called on startup and every time OpenGL context has been lost |
138 | 150 |
// also call this from the constructor if the OpenGL context has been created already. |
139 | 151 |
|
140 |
void resetTexture() |
|
152 |
private void resetTexture()
|
|
141 | 153 |
{ |
142 | 154 |
if( mTextureDataH!=null ) |
143 | 155 |
{ |
... | ... | |
161 | 173 |
|
162 | 174 |
void drawPriv(long currTime, DistortedFramebuffer df) |
163 | 175 |
{ |
164 |
DistortedFramebufferList.deleteAllMarked();
|
|
176 |
DistortedFramebuffer.deleteAllMarked(); |
|
165 | 177 |
|
166 | 178 |
GLES20.glViewport(0, 0, df.mWidth, df.mHeight); |
167 | 179 |
|
... | ... | |
190 | 202 |
|
191 | 203 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
192 | 204 |
|
193 |
void releasePriv() |
|
205 |
private void releasePriv()
|
|
194 | 206 |
{ |
195 |
if( matrixCloned ==false) mM.abortAll(false);
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|
196 |
if( vertexCloned ==false) mV.abortAll(false);
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|
197 |
if( fragmentCloned==false) mF.abortAll(false);
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|
207 |
if( !matrixCloned ) mM.abortAll(false);
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|
208 |
if( !vertexCloned ) mV.abortAll(false);
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|
209 |
if( !fragmentCloned) mF.abortAll(false);
|
|
198 | 210 |
|
199 | 211 |
mBmp = null; |
200 | 212 |
mGrid = null; |
... | ... | |
207 | 219 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
208 | 220 |
|
209 | 221 |
long getBitmapID() |
222 |
{ |
|
223 |
return mBmp==null ? 0 : mBmp.hashCode(); |
|
224 |
} |
|
225 |
|
|
226 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
227 |
|
|
228 |
static synchronized void reset() |
|
229 |
{ |
|
230 |
for(long id: mObjects.keySet()) |
|
210 | 231 |
{ |
211 |
return mBmp==null ? 0 : mBmp.hashCode(); |
|
232 |
mObjects.get(id).resetTexture(); |
|
233 |
} |
|
234 |
} |
|
235 |
|
|
236 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
237 |
|
|
238 |
static synchronized void release() |
|
239 |
{ |
|
240 |
for(long id: mObjects.keySet()) |
|
241 |
{ |
|
242 |
mObjects.get(id).releasePriv(); |
|
212 | 243 |
} |
213 | 244 |
|
245 |
mObjects.clear(); |
|
246 |
mNextID = 0; |
|
247 |
} |
|
248 |
|
|
249 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
250 |
// PUBLIC API |
|
214 | 251 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
215 | 252 |
/** |
216 | 253 |
* Default empty constructor so that derived classes can call it |
... | ... | |
236 | 273 |
{ |
237 | 274 |
initializeEffectLists(dc,flags); |
238 | 275 |
|
239 |
mID = DistortedObjectList.add(this); |
|
276 |
mID = mNextID++; |
|
277 |
mObjects.put(mID,this); |
|
240 | 278 |
|
241 | 279 |
mSizeX = dc.mSizeX; |
242 | 280 |
mSizeY = dc.mSizeY; |
... | ... | |
284 | 322 |
/** |
285 | 323 |
* Releases all resources. |
286 | 324 |
*/ |
287 |
public synchronized void release()
|
|
325 |
public synchronized void delete()
|
|
288 | 326 |
{ |
289 | 327 |
releasePriv(); |
290 |
DistortedObjectList.remove(this);
|
|
328 |
mObjects.remove(this);
|
|
291 | 329 |
} |
292 | 330 |
|
293 | 331 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
src/main/java/org/distorted/library/DistortedObjectList.java | ||
---|---|---|
1 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
2 |
// Copyright 2016 Leszek Koltunski // |
|
3 |
// // |
|
4 |
// This file is part of Distorted. // |
|
5 |
// // |
|
6 |
// Distorted is free software: you can redistribute it and/or modify // |
|
7 |
// it under the terms of the GNU General Public License as published by // |
|
8 |
// the Free Software Foundation, either version 2 of the License, or // |
|
9 |
// (at your option) any later version. // |
|
10 |
// // |
|
11 |
// Distorted is distributed in the hope that it will be useful, // |
|
12 |
// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
|
13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
|
14 |
// GNU General Public License for more details. // |
|
15 |
// // |
|
16 |
// You should have received a copy of the GNU General Public License // |
|
17 |
// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
|
18 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
19 |
|
|
20 |
package org.distorted.library; |
|
21 |
|
|
22 |
import java.util.HashMap; |
|
23 |
/** |
|
24 |
* List of all DistortedObjects currently created by the application. |
|
25 |
* We need to be able to quickly retrieve an Object by its ID, thus a HashMap. |
|
26 |
*/ |
|
27 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
28 |
|
|
29 |
final class DistortedObjectList |
|
30 |
{ |
|
31 |
private static long id =0; |
|
32 |
private static HashMap<Long,DistortedObject> mObjects = new HashMap<>(); |
|
33 |
|
|
34 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
35 |
|
|
36 |
static synchronized long add(DistortedObject obj) |
|
37 |
{ |
|
38 |
long ret = id++; |
|
39 |
mObjects.put(ret,obj); |
|
40 |
return ret; |
|
41 |
} |
|
42 |
|
|
43 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
44 |
|
|
45 |
static synchronized void remove(DistortedObject obj) |
|
46 |
{ |
|
47 |
mObjects.remove(obj); |
|
48 |
} |
|
49 |
|
|
50 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
51 |
|
|
52 |
static DistortedObject get(long id) |
|
53 |
{ |
|
54 |
return mObjects.get(id); |
|
55 |
} |
|
56 |
|
|
57 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
58 |
|
|
59 |
static synchronized void reset() |
|
60 |
{ |
|
61 |
for(long id: mObjects.keySet()) |
|
62 |
{ |
|
63 |
get(id).resetTexture(); |
|
64 |
} |
|
65 |
} |
|
66 |
|
|
67 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
68 |
|
|
69 |
static synchronized void release() |
|
70 |
{ |
|
71 |
for(long id: mObjects.keySet()) |
|
72 |
{ |
|
73 |
get(id).releasePriv(); |
|
74 |
} |
|
75 |
|
|
76 |
mObjects.clear(); |
|
77 |
id = 0; |
|
78 |
} |
|
79 |
|
|
80 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
81 |
} |
src/main/java/org/distorted/library/EffectQueue.java | ||
---|---|---|
54 | 54 |
|
55 | 55 |
static |
56 | 56 |
{ |
57 |
reset();
|
|
57 |
release();
|
|
58 | 58 |
} |
59 | 59 |
|
60 | 60 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
104 | 104 |
|
105 | 105 |
static boolean setMax(int index, int m) |
106 | 106 |
{ |
107 |
if( (mCreated==false && !Distorted.isInitialized()) || m<=mMax[index] )
|
|
107 |
if( (!mCreated && !Distorted.isInitialized()) || m<=mMax[index] )
|
|
108 | 108 |
{ |
109 | 109 |
if( m<0 ) m = 0; |
110 | 110 |
else if( m>Byte.MAX_VALUE ) m = Byte.MAX_VALUE; |
... | ... | |
146 | 146 |
|
147 | 147 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
148 | 148 |
|
149 |
static void reset()
|
|
149 |
static void release()
|
|
150 | 150 |
{ |
151 | 151 |
EffectTypes.reset(mMax); |
152 | 152 |
mCreated = false; |
... | ... | |
341 | 341 |
android.util.Log.e("EffectQueue", "numEffects="+mNumEffects+" effect id="+id+" index="+index+ |
342 | 342 |
" duration="+mCurrentDuration[index]+" inter[0] null="+inter0+" inter[1] null="+inter1+" inter[2] null="+inter2); |
343 | 343 |
|
344 |
if( inter0==false )
|
|
344 |
if( !inter0 )
|
|
345 | 345 |
{ |
346 | 346 |
android.util.Log.e("EffectQueue","inter[0]: "+mInter[0][index].print()); |
347 | 347 |
} |
348 |
if( inter1==false )
|
|
348 |
if( !inter1 )
|
|
349 | 349 |
{ |
350 | 350 |
android.util.Log.e("EffectQueue","inter[1]: "+mInter[1][index].print()); |
351 | 351 |
} |
352 |
if( inter2==false )
|
|
352 |
if( !inter2 )
|
|
353 | 353 |
{ |
354 | 354 |
android.util.Log.e("EffectQueue","inter[2]: "+mInter[2][index].print()); |
355 | 355 |
} |
Also available in: Unified diff
Move the *List classes into static members of DistortedFramebuffer and DistortedObject.