Revision 8e3b71e2
Added by Leszek Koltunski over 4 years ago
src/main/java/org/distorted/library/effectqueue/EffectQueuePostprocess.java | ||
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123 | 123 |
int numV = VertexEffect.getNumEnabled(); |
124 | 124 |
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125 | 125 |
String version = "#version "+GLSL+" es\n"; |
126 |
String mainVertHeader= version + ("#define NUM_VERTEX " + ( numV>0 ? DistortedLibrary.getMax(EffectType.VERTEX ) : 0 ) + "\n");
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String mainVertHeader= version + ("#define NUM_VERTEX " + ( numV>0 ? DistortedLibrary.getMax(EffectType.VERTEX ) : 0 ) + "\n"); |
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127 | 127 |
String mainFragHeader= version + "\n"; |
128 | 128 |
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129 | 129 |
mainVertHeader += "#define MAX_COMPON " + MeshBase.getMaxEffComponents() + "\n"; |
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More progreess porting RubikCube.