Revision 8fa96e69
Added by Leszek Koltunski almost 9 years ago
| src/main/java/org/distorted/library/Distorted.java | ||
|---|---|---|
| 163 | 163 |
|
| 164 | 164 |
EffectQueuePostprocess.getUniforms(postProgramH); |
| 165 | 165 |
|
| 166 |
DistortedEffects.setPrograms(mainProgram,postProgram); |
|
| 166 |
DistortedEffects.setProgram(mainProgram); |
|
| 167 |
EffectQueuePostprocess.setProgram(postProgram); |
|
| 167 | 168 |
DistortedTree.reset(); |
| 168 | 169 |
EffectMessageSender.startSending(); |
| 169 | 170 |
} |
| src/main/java/org/distorted/library/DistortedEffects.java | ||
|---|---|---|
| 20 | 20 |
package org.distorted.library; |
| 21 | 21 |
|
| 22 | 22 |
import android.opengl.GLES20; |
| 23 |
import android.opengl.Matrix; |
|
| 23 | 24 |
|
| 24 | 25 |
import org.distorted.library.message.EffectListener; |
| 25 | 26 |
import org.distorted.library.program.DistortedProgram; |
| ... | ... | |
| 42 | 43 |
*/ |
| 43 | 44 |
public class DistortedEffects |
| 44 | 45 |
{
|
| 45 |
private static final int BYTES_PER_FLOAT = 4; // |
|
| 46 |
private static final int MAIN_POSITION_DATA_SIZE= 3; // Size of the position data in elements |
|
| 47 |
private static final int MAIN_NORMAL_DATA_SIZE = 3; // Size of the position data in elements |
|
| 48 |
private static final int MAIN_TEX_DATA_SIZE = 2; // Size of the texture coordinate data in elements. |
|
| 49 |
private static final int POST_POSITION_DATA_SIZE= 2; // Size of the position data in elements |
|
| 50 |
private static final int POST_TEX_DATA_SIZE = 2; // Size of the texture coordinate data in elements. |
|
| 46 |
private static final int POSITION_DATA_SIZE= 3; // Main Program: size of the position data in elements |
|
| 47 |
private static final int NORMAL_DATA_SIZE = 3; // Main Program: size of the normal data in elements |
|
| 48 |
private static final int TEX_DATA_SIZE = 2; // Main Program: size of the texture coordinate data in elements. |
|
| 51 | 49 |
|
| 52 |
private static final FloatBuffer mQuadPositions, mQuadTexture; |
|
| 53 |
private static DistortedProgram mMainProgram, mPostProgram; |
|
| 50 |
private static DistortedProgram mProgram; |
|
| 51 |
|
|
| 52 |
private static float[] mMVPMatrix = new float[16]; |
|
| 53 |
private static float[] mTmpMatrix = new float[16]; |
|
| 54 | 54 |
|
| 55 | 55 |
private static long mNextID =0; |
| 56 | 56 |
private long mID; |
| 57 | 57 |
|
| 58 |
private static DistortedFramebuffer mBufferFBO; |
|
| 58 |
private static DistortedFramebuffer mBufferFBO = new DistortedFramebuffer(1,1);
|
|
| 59 | 59 |
|
| 60 | 60 |
private EffectQueueMatrix mM; |
| 61 | 61 |
private EffectQueueFragment mF; |
| ... | ... | |
| 64 | 64 |
|
| 65 | 65 |
private boolean matrixCloned, vertexCloned, fragmentCloned, postprocessCloned; |
| 66 | 66 |
|
| 67 |
static |
|
| 68 |
{
|
|
| 69 |
int dataLength = 4; |
|
| 70 |
|
|
| 71 |
float[] positionData= { -0.5f, -0.5f, -0.5f, 0.5f, 0.5f,-0.5f, 0.5f, 0.5f };
|
|
| 72 |
float[] textureData = { 0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f };
|
|
| 73 |
|
|
| 74 |
mQuadPositions = ByteBuffer.allocateDirect(POST_POSITION_DATA_SIZE*dataLength*BYTES_PER_FLOAT).order(ByteOrder.nativeOrder()).asFloatBuffer(); |
|
| 75 |
mQuadPositions.put(positionData).position(0); |
|
| 76 |
mQuadTexture = ByteBuffer.allocateDirect(POST_TEX_DATA_SIZE *dataLength*BYTES_PER_FLOAT).order(ByteOrder.nativeOrder()).asFloatBuffer(); |
|
| 77 |
mQuadTexture.put(textureData).position(0); |
|
| 78 |
|
|
| 79 |
mBufferFBO = new DistortedFramebuffer(1,1); |
|
| 80 |
} |
|
| 81 |
|
|
| 82 | 67 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 83 | 68 |
|
| 84 |
static void setPrograms(DistortedProgram main, DistortedProgram post)
|
|
| 69 |
static void setProgram(DistortedProgram p)
|
|
| 85 | 70 |
{
|
| 86 |
mMainProgram = main; |
|
| 87 |
mPostProgram = post; |
|
| 71 |
mProgram = p; |
|
| 88 | 72 |
} |
| 89 | 73 |
|
| 90 | 74 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| ... | ... | |
| 150 | 134 |
|
| 151 | 135 |
if( mP.mNumEffects==0 ) |
| 152 | 136 |
{
|
| 153 |
mMainProgram.useProgram(); |
|
| 137 |
mProgram.useProgram(); |
|
| 138 |
df.setAsOutput(); |
|
| 154 | 139 |
mM.send(df,halfInputW,halfInputH,halfZ); |
| 155 | 140 |
mV.send(halfInputW,halfInputH,halfZ); |
| 156 | 141 |
mF.send(halfInputW,halfInputH); |
| 157 |
GLES20.glVertexAttribPointer(mMainProgram.mAttribute[0], MAIN_POSITION_DATA_SIZE, GLES20.GL_FLOAT, false, 0, mesh.mMeshPositions);
|
|
| 158 |
GLES20.glVertexAttribPointer(mMainProgram.mAttribute[1], MAIN_NORMAL_DATA_SIZE , GLES20.GL_FLOAT, false, 0, mesh.mMeshNormals);
|
|
| 159 |
GLES20.glVertexAttribPointer(mMainProgram.mAttribute[2], MAIN_TEX_DATA_SIZE , GLES20.GL_FLOAT, false, 0, mesh.mMeshTexture);
|
|
| 142 |
GLES20.glVertexAttribPointer(mProgram.mAttribute[0], POSITION_DATA_SIZE, GLES20.GL_FLOAT, false, 0, mesh.mMeshPositions);
|
|
| 143 |
GLES20.glVertexAttribPointer(mProgram.mAttribute[1], NORMAL_DATA_SIZE , GLES20.GL_FLOAT, false, 0, mesh.mMeshNormals);
|
|
| 144 |
GLES20.glVertexAttribPointer(mProgram.mAttribute[2], TEX_DATA_SIZE , GLES20.GL_FLOAT, false, 0, mesh.mMeshTexture);
|
|
| 160 | 145 |
GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, mesh.dataLength); |
| 161 | 146 |
} |
| 162 | 147 |
else |
| 163 | 148 |
{
|
| 164 | 149 |
if( mV.mNumEffects>0 || mF.mNumEffects>0 ) |
| 165 | 150 |
{
|
| 166 |
mMainProgram.useProgram();
|
|
| 151 |
mProgram.useProgram(); |
|
| 167 | 152 |
mBufferFBO.resizeFast(df.mWidth, df.mHeight); |
| 168 | 153 |
mBufferFBO.setAsOutput(); |
| 154 |
GLES20.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); |
|
| 155 |
GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT); |
|
| 169 | 156 |
mM.send(mBufferFBO,halfInputW,halfInputH,halfZ); |
| 170 | 157 |
mV.send(halfInputW,halfInputH,halfZ); |
| 171 | 158 |
mF.send(halfInputW,halfInputH); |
| 172 |
GLES20.glVertexAttribPointer(mMainProgram.mAttribute[0], MAIN_POSITION_DATA_SIZE, GLES20.GL_FLOAT, false, 0, mesh.mMeshPositions);
|
|
| 173 |
GLES20.glVertexAttribPointer(mMainProgram.mAttribute[1], MAIN_NORMAL_DATA_SIZE , GLES20.GL_FLOAT, false, 0, mesh.mMeshNormals);
|
|
| 174 |
GLES20.glVertexAttribPointer(mMainProgram.mAttribute[2], MAIN_TEX_DATA_SIZE , GLES20.GL_FLOAT, false, 0, mesh.mMeshTexture);
|
|
| 159 |
GLES20.glVertexAttribPointer(mProgram.mAttribute[0], POSITION_DATA_SIZE, GLES20.GL_FLOAT, false, 0, mesh.mMeshPositions);
|
|
| 160 |
GLES20.glVertexAttribPointer(mProgram.mAttribute[1], NORMAL_DATA_SIZE , GLES20.GL_FLOAT, false, 0, mesh.mMeshNormals);
|
|
| 161 |
GLES20.glVertexAttribPointer(mProgram.mAttribute[2], TEX_DATA_SIZE , GLES20.GL_FLOAT, false, 0, mesh.mMeshTexture);
|
|
| 175 | 162 |
GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, mesh.dataLength); |
| 176 | 163 |
|
| 177 |
mPostProgram.useProgram(); |
|
| 164 |
Matrix.setIdentityM(mTmpMatrix, 0); |
|
| 165 |
Matrix.translateM(mTmpMatrix, 0, 0, 0, -df.mDistance); |
|
| 166 |
Matrix.multiplyMM(mMVPMatrix, 0, df.mProjectionMatrix, 0, mTmpMatrix, 0); |
|
| 167 |
|
|
| 178 | 168 |
mBufferFBO.setAsInput(); |
| 179 |
df.setAsOutput(); |
|
| 180 |
mP.send(df); |
|
| 181 |
GLES20.glVertexAttribPointer(mPostProgram.mAttribute[0], POST_POSITION_DATA_SIZE, GLES20.GL_FLOAT, false, 0, mQuadPositions); |
|
| 182 |
GLES20.glVertexAttribPointer(mPostProgram.mAttribute[1], POST_TEX_DATA_SIZE , GLES20.GL_FLOAT, false, 0, mQuadTexture); |
|
| 183 |
GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4); |
|
| 169 |
mP.render(df.mWidth, df.mHeight, mMVPMatrix, df); |
|
| 184 | 170 |
} |
| 185 | 171 |
else |
| 186 | 172 |
{
|
| 187 |
mPostProgram.useProgram(); |
|
| 188 | 173 |
mM.constructMatrices(df,halfInputW,halfInputH); |
| 189 |
mP.send(2*halfInputW,2*halfInputH, mM.getMVP() ); |
|
| 190 |
GLES20.glVertexAttribPointer(mPostProgram.mAttribute[0], POST_POSITION_DATA_SIZE, GLES20.GL_FLOAT, false, 0, mQuadPositions); |
|
| 191 |
GLES20.glVertexAttribPointer(mPostProgram.mAttribute[1], POST_TEX_DATA_SIZE , GLES20.GL_FLOAT, false, 0, mQuadTexture); |
|
| 192 |
GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4); |
|
| 174 |
mP.render(2*halfInputW, 2*halfInputH, mM.getMVP(), df); |
|
| 193 | 175 |
} |
| 194 | 176 |
} |
| 195 | 177 |
} |
| ... | ... | |
| 200 | 182 |
{
|
| 201 | 183 |
GLES20.glViewport(0, 0, df.mWidth, df.mHeight); |
| 202 | 184 |
|
| 185 |
Matrix.setIdentityM(mTmpMatrix, 0); |
|
| 186 |
Matrix.translateM(mTmpMatrix, 0, 0, 0, -df.mDistance); |
|
| 187 |
Matrix.multiplyMM(mMVPMatrix, 0, df.mProjectionMatrix, 0, mTmpMatrix, 0); |
|
| 188 |
|
|
| 203 | 189 |
EffectQueueMatrix.sendZero(df,halfInputW,halfInputH,halfInputW*mesh.zFactor); |
| 204 | 190 |
EffectQueueVertex.sendZero(); |
| 205 | 191 |
EffectQueueFragment.sendZero(); |
| 206 |
EffectQueuePostprocess.sendZero(df); |
|
| 192 |
EffectQueuePostprocess.sendZero(df.mWidth, df.mHeight, mMVPMatrix);
|
|
| 207 | 193 |
|
| 208 |
GLES20.glVertexAttribPointer(mMainProgram.mAttribute[0], MAIN_POSITION_DATA_SIZE, GLES20.GL_FLOAT, false, 0, mesh.mMeshPositions);
|
|
| 209 |
GLES20.glVertexAttribPointer(mMainProgram.mAttribute[1], MAIN_NORMAL_DATA_SIZE , GLES20.GL_FLOAT, false, 0, mesh.mMeshNormals);
|
|
| 210 |
GLES20.glVertexAttribPointer(mMainProgram.mAttribute[2], MAIN_TEX_DATA_SIZE , GLES20.GL_FLOAT, false, 0, mesh.mMeshTexture);
|
|
| 194 |
GLES20.glVertexAttribPointer(mProgram.mAttribute[0], POSITION_DATA_SIZE, GLES20.GL_FLOAT, false, 0, mesh.mMeshPositions);
|
|
| 195 |
GLES20.glVertexAttribPointer(mProgram.mAttribute[1], NORMAL_DATA_SIZE , GLES20.GL_FLOAT, false, 0, mesh.mMeshNormals);
|
|
| 196 |
GLES20.glVertexAttribPointer(mProgram.mAttribute[2], TEX_DATA_SIZE , GLES20.GL_FLOAT, false, 0, mesh.mMeshTexture);
|
|
| 211 | 197 |
GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, mesh.dataLength); |
| 212 | 198 |
} |
| 213 | 199 |
|
| src/main/java/org/distorted/library/DistortedFramebuffer.java | ||
|---|---|---|
| 363 | 363 |
DistortedTexture.deleteAllMarked(); |
| 364 | 364 |
createFBO(); |
| 365 | 365 |
tex.setAsInput(); |
| 366 |
setAsOutput(); |
|
| 367 | 366 |
effects.drawPriv(tex.mHalfX, tex.mHalfY, mesh, this, time); |
| 368 | 367 |
} |
| 369 | 368 |
|
| ... | ... | |
| 389 | 388 |
DistortedFramebuffer.deleteAllMarked(); |
| 390 | 389 |
DistortedTexture.deleteAllMarked(); |
| 391 | 390 |
createFBO(); |
| 392 |
setAsOutput(); |
|
| 393 | 391 |
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, fbo.colorIds[0]); |
| 394 | 392 |
effects.drawPriv(fbo.mWidth/2, fbo.mHeight/2, mesh, this, time); |
| 395 | 393 |
} |
| ... | ... | |
| 409 | 407 |
DistortedFramebuffer.deleteAllMarked(); |
| 410 | 408 |
DistortedTexture.deleteAllMarked(); |
| 411 | 409 |
createFBO(); |
| 412 |
setAsOutput(); |
|
| 413 | 410 |
dt.drawRecursive(time,this); |
| 414 | 411 |
} |
| 415 | 412 |
|
| src/main/java/org/distorted/library/DistortedTree.java | ||
|---|---|---|
| 231 | 231 |
|
| 232 | 232 |
mData.numRendered++; |
| 233 | 233 |
mData.numRendered %= mData.numPointingNodes; |
| 234 |
|
|
| 235 |
df.setAsOutput(); |
|
| 236 | 234 |
mData.mFBO.setAsInput(); |
| 237 | 235 |
} |
| 238 | 236 |
|
| src/main/java/org/distorted/library/EffectQueuePostprocess.java | ||
|---|---|---|
| 20 | 20 |
package org.distorted.library; |
| 21 | 21 |
|
| 22 | 22 |
import android.opengl.GLES20; |
| 23 |
import android.opengl.Matrix; |
|
| 24 | 23 |
|
| 25 | 24 |
import org.distorted.library.message.EffectMessage; |
| 25 |
import org.distorted.library.program.DistortedProgram; |
|
| 26 | 26 |
import org.distorted.library.type.Data1D; |
| 27 | 27 |
import org.distorted.library.type.Data2D; |
| 28 | 28 |
import org.distorted.library.type.Dynamic1D; |
| ... | ... | |
| 30 | 30 |
import org.distorted.library.type.Static1D; |
| 31 | 31 |
import org.distorted.library.type.Static2D; |
| 32 | 32 |
|
| 33 |
import java.nio.ByteBuffer; |
|
| 34 |
import java.nio.ByteOrder; |
|
| 35 |
import java.nio.FloatBuffer; |
|
| 36 |
|
|
| 33 | 37 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 34 | 38 |
|
| 35 | 39 |
class EffectQueuePostprocess extends EffectQueue |
| 36 | 40 |
{
|
| 41 |
private static final int BYTES_PER_FLOAT = 4; |
|
| 42 |
private static final int POSITION_DATA_SIZE= 2; // Post Program: size of the position data in elements |
|
| 43 |
private static final int TEX_DATA_SIZE = 2; // Post Program: size of the texture coordinate data in elements. |
|
| 44 |
|
|
| 37 | 45 |
private static final int NUM_UNIFORMS = 3; |
| 38 | 46 |
private static final int NUM_CACHE = 0; |
| 39 | 47 |
private static final int INDEX = EffectTypes.POSTPROCESS.ordinal(); |
| ... | ... | |
| 44 | 52 |
private static int mObjDH; |
| 45 | 53 |
private static int mMVPMatrixH; |
| 46 | 54 |
|
| 47 |
private static float[] mMVPMatrix = new float[16]; |
|
| 48 |
private static float[] mTmpMatrix = new float[16]; |
|
| 55 |
private static final FloatBuffer mQuadPositions, mQuadTexture; |
|
| 56 |
private static DistortedProgram mProgram; |
|
| 57 |
|
|
| 58 |
static |
|
| 59 |
{
|
|
| 60 |
int dataLength = 4; |
|
| 61 |
|
|
| 62 |
float[] positionData= { -0.5f, -0.5f, -0.5f, 0.5f, 0.5f,-0.5f, 0.5f, 0.5f };
|
|
| 63 |
float[] textureData = { 0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f };
|
|
| 64 |
|
|
| 65 |
mQuadPositions = ByteBuffer.allocateDirect(POSITION_DATA_SIZE*dataLength*BYTES_PER_FLOAT).order(ByteOrder.nativeOrder()).asFloatBuffer(); |
|
| 66 |
mQuadPositions.put(positionData).position(0); |
|
| 67 |
mQuadTexture = ByteBuffer.allocateDirect(TEX_DATA_SIZE *dataLength*BYTES_PER_FLOAT).order(ByteOrder.nativeOrder()).asFloatBuffer(); |
|
| 68 |
mQuadTexture.put(textureData).position(0); |
|
| 69 |
} |
|
| 49 | 70 |
|
| 50 | 71 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 51 | 72 |
|
| ... | ... | |
| 65 | 86 |
mMVPMatrixH = GLES20.glGetUniformLocation(mProgramH, "u_MVPMatrix"); |
| 66 | 87 |
} |
| 67 | 88 |
|
| 89 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 90 |
|
|
| 91 |
static void setProgram(DistortedProgram p) |
|
| 92 |
{
|
|
| 93 |
mProgram = p; |
|
| 94 |
} |
|
| 95 |
|
|
| 68 | 96 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 69 | 97 |
|
| 70 | 98 |
synchronized void compute(long currTime) |
| ... | ... | |
| 115 | 143 |
|
| 116 | 144 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 117 | 145 |
|
| 118 |
synchronized void send(float w, float h, float[] mvp)
|
|
| 146 |
synchronized static void sendZero(float w, float h, float[] mvp)
|
|
| 119 | 147 |
{
|
| 120 |
GLES20.glUniform1i( mNumEffectsH, mNumEffects);
|
|
| 121 |
GLES20.glUniform2f( mObjDH , w, h );
|
|
| 148 |
GLES20.glUniform1i( mNumEffectsH, 0);
|
|
| 149 |
GLES20.glUniform2f( mObjDH , w, h); |
|
| 122 | 150 |
GLES20.glUniformMatrix4fv(mMVPMatrixH, 1, false, mvp , 0); |
| 123 |
|
|
| 124 |
if( mNumEffects>0 ) |
|
| 125 |
{
|
|
| 126 |
GLES20.glUniform1iv( mTypeH , mNumEffects, mName ,0); |
|
| 127 |
GLES20.glUniform4fv( mUniformsH,2*mNumEffects, mUniforms,0); |
|
| 128 |
} |
|
| 129 | 151 |
} |
| 130 | 152 |
|
| 131 | 153 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 132 | 154 |
|
| 133 |
synchronized void send(DistortedFramebuffer df)
|
|
| 155 |
synchronized void render(float w, float h, float[] mvp, DistortedFramebuffer df)
|
|
| 134 | 156 |
{
|
| 135 |
Matrix.setIdentityM(mTmpMatrix, 0); |
|
| 136 |
Matrix.translateM(mTmpMatrix, 0, 0, 0, -df.mDistance); |
|
| 137 |
Matrix.multiplyMM(mMVPMatrix, 0, df.mProjectionMatrix, 0, mTmpMatrix, 0); |
|
| 157 |
mProgram.useProgram(); |
|
| 158 |
df.setAsOutput(); |
|
| 138 | 159 |
|
| 139 | 160 |
GLES20.glUniform1i( mNumEffectsH, mNumEffects); |
| 140 |
GLES20.glUniform2f( mObjDH , df.mWidth, df.mHeight);
|
|
| 141 |
GLES20.glUniformMatrix4fv(mMVPMatrixH, 1, false, mMVPMatrix , 0);
|
|
| 161 |
GLES20.glUniform2f( mObjDH , w, h );
|
|
| 162 |
GLES20.glUniformMatrix4fv(mMVPMatrixH, 1, false, mvp , 0);
|
|
| 142 | 163 |
|
| 143 | 164 |
if( mNumEffects>0 ) |
| 144 | 165 |
{
|
| 145 | 166 |
GLES20.glUniform1iv( mTypeH , mNumEffects, mName ,0); |
| 146 | 167 |
GLES20.glUniform4fv( mUniformsH,2*mNumEffects, mUniforms,0); |
| 147 | 168 |
} |
| 148 |
} |
|
| 149 |
|
|
| 150 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 151 | 169 |
|
| 152 |
synchronized static void sendZero(DistortedFramebuffer df) |
|
| 153 |
{
|
|
| 154 |
Matrix.setIdentityM(mTmpMatrix, 0); |
|
| 155 |
Matrix.translateM(mTmpMatrix, 0, 0, 0, -df.mDistance); |
|
| 156 |
Matrix.multiplyMM(mMVPMatrix, 0, df.mProjectionMatrix, 0, mTmpMatrix, 0); |
|
| 157 |
|
|
| 158 |
GLES20.glUniform1i( mNumEffectsH, 0); |
|
| 159 |
GLES20.glUniform2f( mObjDH , df.mWidth, df.mHeight); |
|
| 160 |
GLES20.glUniformMatrix4fv(mMVPMatrixH, 1, false, mMVPMatrix , 0); |
|
| 170 |
GLES20.glVertexAttribPointer(mProgram.mAttribute[0], POSITION_DATA_SIZE, GLES20.GL_FLOAT, false, 0, mQuadPositions); |
|
| 171 |
GLES20.glVertexAttribPointer(mProgram.mAttribute[1], TEX_DATA_SIZE , GLES20.GL_FLOAT, false, 0, mQuadTexture); |
|
| 172 |
GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4); |
|
| 161 | 173 |
} |
| 162 | 174 |
|
| 163 | 175 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
Also available in: Unified diff
Move more intelligence to EffectQueuePostprocess.