1
|
package org.distorted.library;
|
2
|
|
3
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
4
|
/**
|
5
|
* A 3-dimensional data structure containing three floats. The floats have no particular meaning;
|
6
|
* when this data structure is used in Interpolators, we can think of it as a 3-dimensional Point
|
7
|
* a few of which the Interpolator interpolates between.
|
8
|
*/
|
9
|
|
10
|
public class Float3D extends Float2D
|
11
|
{
|
12
|
float z;
|
13
|
|
14
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
15
|
/**
|
16
|
* Constructor that initialises the value of the three floats to (vx,vy,vz).
|
17
|
*
|
18
|
* @param vx value of the first float.
|
19
|
* @param vy value of the second float.
|
20
|
* @param vz value of the third float.
|
21
|
*/
|
22
|
public Float3D(int vx, int vy, int vz)
|
23
|
{
|
24
|
super(vx,vy);
|
25
|
z = vz;
|
26
|
}
|
27
|
|
28
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
29
|
/**
|
30
|
* Constructor that initialises the value of the three floats to (vx,vy,vz).
|
31
|
*
|
32
|
* @param vx value of the first float.
|
33
|
* @param vy value of the second float.
|
34
|
* @param vz value of the third float.
|
35
|
*/
|
36
|
public Float3D(float vx, float vy, float vz)
|
37
|
{
|
38
|
super(vx,vy);
|
39
|
z = vz;
|
40
|
}
|
41
|
|
42
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
43
|
/**
|
44
|
* Reset the value of the floats to (vx,vy,vz).
|
45
|
*
|
46
|
* @param vx new value of the first float
|
47
|
* @param vy new value of the second float
|
48
|
* @param vz new value of the third float
|
49
|
*/
|
50
|
public void set(int vx, int vy, int vz)
|
51
|
{
|
52
|
x = vx;
|
53
|
y = vy;
|
54
|
z = vz;
|
55
|
}
|
56
|
|
57
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
58
|
/**
|
59
|
* Reset the value of the floats to (vx,vy,vz).
|
60
|
*
|
61
|
* @param vx new value of the first float
|
62
|
* @param vy new value of the second float
|
63
|
* @param vz new value of the third float
|
64
|
*/
|
65
|
public void set(float vx, float vy, float vz)
|
66
|
{
|
67
|
x = vx;
|
68
|
y = vy;
|
69
|
z = vz;
|
70
|
}
|
71
|
|
72
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
73
|
/**
|
74
|
* Return the value of the third float contained.
|
75
|
*
|
76
|
* @return The third float.
|
77
|
*/
|
78
|
public float getZ()
|
79
|
{
|
80
|
return z;
|
81
|
}
|
82
|
|
83
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
84
|
// end of class
|
85
|
}
|