Revision 9362a929
Added by Leszek Koltunski over 7 years ago
src/main/java/org/distorted/library/DistortedScreen.java | ||
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27 | 27 |
import android.graphics.Bitmap; |
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import android.graphics.Canvas; |
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import android.graphics.Paint; |
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import android.opengl.GLES30; |
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import android.opengl.GLSurfaceView; |
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|
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import org.distorted.library.type.Static3D; |
... | ... | |
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if (fpsTexture.setAsInput()) |
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{ |
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setAsOutput(time); |
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GLES30.glColorMask(true,true,true,true); |
|
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GLES30.glDepthMask(false); |
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GLES30.glDisable(GLES30.GL_STENCIL_TEST); |
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GLES30.glDisable(GLES30.GL_DEPTH_TEST); |
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fpsEffects.drawPriv(fpsW/2.0f, fpsH/2.0f, fpsMesh, this, time, 0); |
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} |
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} |
Also available in: Unified diff
Still small improvement to FPS