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Revision 943b2e18

Added by Leszek Koltunski over 3 years ago

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src/main/java/org/distorted/library/effect/VertexEffectDisappear.java
22 22
///////////////////////////////////////////////////////////////////////////////////////////////////
23 23

  
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/**
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 * Distort the Mesh by applying a 3D vector of force.
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 * Make the whole Mesh disappear.
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 */
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public class VertexEffectDisappear extends VertexEffect
28 28
  {
src/main/java/org/distorted/library/effect/VertexEffectMove.java
24 24
///////////////////////////////////////////////////////////////////////////////////////////////////
25 25

  
26 26
/**
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 * Deform the Mesh by applying a 3D vector of force.
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 * Move the Mesh with a given vector.
28 28
 */
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public class VertexEffectMove extends VertexEffect
30 30
  {
src/main/java/org/distorted/library/effect/VertexEffectQuaternion.java
25 25
///////////////////////////////////////////////////////////////////////////////////////////////////
26 26

  
27 27
/**
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 * Deform the Mesh by applying a 3D vector of force.
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 * Apply a given quaternion rotation to the Mesh.
29 29
 */
30 30
public class VertexEffectQuaternion extends VertexEffect
31 31
  {
src/main/java/org/distorted/library/effect/VertexEffectRotate.java
21 21

  
22 22
import org.distorted.library.type.Data1D;
23 23
import org.distorted.library.type.Data3D;
24
import org.distorted.library.type.Data4D;
25 24

  
26 25
///////////////////////////////////////////////////////////////////////////////////////////////////
27 26

  
28 27
/**
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 * Deform the Mesh by applying a 3D vector of force.
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 * Rotate the Mesh along a given axis by a given angle.
30 29
 */
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public class VertexEffectRotate extends VertexEffect
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  {

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