Revision 99730f26
Added by Leszek Koltunski over 7 years ago
| src/main/java/org/distorted/library/main/DistortedEffects.java | ||
|---|---|---|
| 479 | 479 |
|
| 480 | 480 |
GLES31.glDrawArrays(GLES31.GL_TRIANGLE_STRIP, 0, mesh.numVertices); |
| 481 | 481 |
|
| 482 |
if( mesh.mShowNormals ) displayNormals(mesh); |
|
| 482 |
if( mesh.mShowNormals ) |
|
| 483 |
{
|
|
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mMainProgram.useProgram(); |
|
| 485 |
mM.send(surface,halfW,halfH,halfZ,0,0); |
|
| 486 |
mV.send(0); |
|
| 487 |
mF.send(0); |
|
| 488 |
displayNormals(mesh); |
|
| 489 |
} |
|
| 483 | 490 |
} |
| 484 | 491 |
|
| 485 | 492 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
Also available in: Unified diff
Correct the way we display Normals (didn't work in case rendering was of OIT type)