Revision 9ee850c5
Added by Leszek Koltunski over 1 year ago
src/main/java/org/distorted/library/mesh/MeshMultigon.java | ||
---|---|---|
35 | 35 |
public class MeshMultigon extends MeshBase |
36 | 36 |
{ |
37 | 37 |
private static final float MAX_ERROR = 0.000001f; |
38 |
private float[][] mOuterVertices; |
|
39 |
private float[][] mOuterVectors; |
|
40 |
private int mNumOuter; |
|
38 |
private float[][][] mOuterAndHoleVertices; |
|
39 |
private float[][][] mEdgeVectors; |
|
41 | 40 |
|
42 | 41 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
43 | 42 |
|
44 |
private boolean isSame(float dx, float dy) |
|
43 |
private static boolean isSame(float dx, float dy)
|
|
45 | 44 |
{ |
46 | 45 |
return (dx*dx + dy*dy < MAX_ERROR); |
47 | 46 |
} |
48 | 47 |
|
49 | 48 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
50 | 49 |
|
51 |
private int isUp(float[][] vertices, int polygon, int edge) |
|
50 |
private static int isUp(float[][] vertices, int polygon, int edge)
|
|
52 | 51 |
{ |
53 | 52 |
float[] p= vertices[polygon]; |
54 | 53 |
int lenP = p.length/2; |
... | ... | |
83 | 82 |
|
84 | 83 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
85 | 84 |
|
86 |
private int[][] computeEdgesUp(float[][] vertices) |
|
87 |
{ |
|
88 |
int num = vertices.length; |
|
89 |
int[][] up = new int[num][]; |
|
90 |
|
|
91 |
for(int i=0; i<num; i++) |
|
92 |
{ |
|
93 |
int len = vertices[i].length/2; |
|
94 |
up[i] = new int[len]; |
|
95 |
for(int j=0; j<len; j++) up[i][j] = isUp(vertices,i,j); |
|
96 |
} |
|
97 |
|
|
98 |
return up; |
|
99 |
} |
|
100 |
|
|
101 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
102 |
|
|
103 |
private float[] detectFirstOuterVertex(float[][] vertices) |
|
85 |
private static float[] detectFirstOuterVertex(float[][] vertices) |
|
104 | 86 |
{ |
105 | 87 |
float X = -Float.MAX_VALUE; |
106 | 88 |
int I=0,J=0, len = vertices.length; |
... | ... | |
125 | 107 |
|
126 | 108 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
127 | 109 |
|
128 |
private double computeAngle(float x1,float y1, float x2, float y2) |
|
110 |
private static double computeAngle(float x1,float y1, float x2, float y2)
|
|
129 | 111 |
{ |
130 | 112 |
double diff = Math.atan2(y2,x2)-Math.atan2(y1,x1); |
131 | 113 |
return diff<0 ? diff+(2*Math.PI) : diff; |
... | ... | |
133 | 115 |
|
134 | 116 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
135 | 117 |
|
136 |
private float[] detectNextOuterVertex(float[][] vertices, float[] curr, float[] vect)
|
|
118 |
private static float[] detectNextOuterVertex(float[][] vertices, float[] curr, float[] vect, int[][] edgesUp)
|
|
137 | 119 |
{ |
138 |
double minAngle = 2*Math.PI;
|
|
120 |
double maxAngle = 0;
|
|
139 | 121 |
float x=0, y=0; |
122 |
int numC = vertices.length; |
|
140 | 123 |
|
141 |
for( float[] v : vertices )
|
|
124 |
for( int c=0; c<numC; c++ )
|
|
142 | 125 |
{ |
143 |
int num = v.length/2; |
|
126 |
float[] vert = vertices[c]; |
|
127 |
int numV = vert.length/2; |
|
144 | 128 |
|
145 |
for( int j=0; j<num; j++)
|
|
129 |
for( int v=0; v<numV; v++)
|
|
146 | 130 |
{ |
147 |
float xc = v[2*j];
|
|
148 |
float yc = v[2*j+1];
|
|
131 |
float xc = vert[2*v];
|
|
132 |
float yc = vert[2*v+1];
|
|
149 | 133 |
|
150 |
if( isSame(xc-curr[0],yc-curr[1]) ) |
|
134 |
if( edgesUp[c][v]<0 && isSame(xc-curr[0],yc-curr[1]) )
|
|
151 | 135 |
{ |
152 |
int n = (j==num-1 ? 0 : j+1);
|
|
153 |
float xn = v[2*n]; |
|
154 |
float yn = v[2*n+1]; |
|
136 |
int n = (v==numV-1 ? 0 : v+1);
|
|
137 |
float xn = vert[2*n];
|
|
138 |
float yn = vert[2*n+1];
|
|
155 | 139 |
|
156 | 140 |
double angle = computeAngle(vect[0], vect[1], xn-xc, yn-yc); |
157 | 141 |
|
158 |
if (angle < minAngle)
|
|
142 |
if (angle > maxAngle)
|
|
159 | 143 |
{ |
160 |
minAngle = angle;
|
|
144 |
maxAngle = angle;
|
|
161 | 145 |
x = xn; |
162 | 146 |
y = yn; |
163 | 147 |
} |
... | ... | |
167 | 151 |
} |
168 | 152 |
} |
169 | 153 |
|
154 |
//android.util.Log.e("D", "curr vert: "+curr[0]+" "+curr[1]+" vect "+vect[0]+" "+vect[1]+" : "+x+" "+y); |
|
155 |
|
|
170 | 156 |
return new float[] {x,y}; |
171 | 157 |
} |
172 | 158 |
|
173 | 159 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
174 | 160 |
|
175 |
private void computeOuterVectors()
|
|
161 |
private static int getNextIndex(float[][] vertices, int[][] unclaimedEdges, int currIndex, int numHoleVerts)
|
|
176 | 162 |
{ |
177 |
mOuterVectors = new float[mNumOuter][]; |
|
163 |
int[] currEdge = unclaimedEdges[currIndex]; |
|
164 |
int currP = currEdge[0]; |
|
165 |
int currE = currEdge[1]; |
|
166 |
float[] polygon = vertices[currP]; |
|
167 |
int numV = polygon.length/2; |
|
168 |
int nextE= currE<numV-1 ? currE+1 : 0; |
|
178 | 169 |
|
179 |
for(int curr=0; curr<mNumOuter; curr++) |
|
170 |
float x = polygon[2*nextE]; |
|
171 |
float y = polygon[2*nextE+1]; |
|
172 |
|
|
173 |
for(int e=0; e<numHoleVerts; e++) |
|
180 | 174 |
{ |
181 |
int prev = curr==0 ? mNumOuter-1 : curr-1; |
|
182 |
int next = curr==mNumOuter-1 ? 0 : curr+1; |
|
175 |
int[] edge = unclaimedEdges[e]; |
|
183 | 176 |
|
184 |
float[] vP = mOuterVertices[prev]; |
|
185 |
float[] vN = mOuterVertices[next]; |
|
177 |
if( edge[2]==1 ) |
|
178 |
{ |
|
179 |
int po = edge[0]; |
|
180 |
int ed = edge[1]; |
|
186 | 181 |
|
187 |
float dx = vP[0]-vN[0];
|
|
188 |
float dy = vP[1]-vN[1];
|
|
182 |
float cx = vertices[po][2*ed];
|
|
183 |
float cy = vertices[po][2*ed+1];
|
|
189 | 184 |
|
190 |
mOuterVectors[curr] = new float[] { dy,-dx }; |
|
185 |
if( isSame(cx-x,cy-y) ) |
|
186 |
{ |
|
187 |
edge[2] = 0; |
|
188 |
return e; |
|
189 |
} |
|
190 |
} |
|
191 | 191 |
} |
192 |
|
|
193 |
return -1; |
|
192 | 194 |
} |
193 | 195 |
|
194 | 196 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
195 | 197 |
|
196 |
private void computeOuterVertices(float[][] vertices)
|
|
198 |
private static int generateHole(float[][] vertices, int[][] unclaimedEdges, float[][] output, int[][] edgesUp, int holeNumber, int numHoleVerts)
|
|
197 | 199 |
{ |
198 |
ArrayList<float[]> tmp = new ArrayList<>();
|
|
200 |
int firstIndex=-1;
|
|
199 | 201 |
|
200 |
float[] vect = new float[] {1,0}; |
|
201 |
float[] first= detectFirstOuterVertex(vertices); |
|
202 |
float[] next = first; |
|
202 |
for(int e=0; e<numHoleVerts; e++) |
|
203 |
if( unclaimedEdges[e][2]==1 ) |
|
204 |
{ |
|
205 |
firstIndex = e; |
|
206 |
break; |
|
207 |
} |
|
203 | 208 |
|
204 |
do |
|
209 |
int currIndex = firstIndex; |
|
210 |
int nextIndex=-1; |
|
211 |
int numAdded = 0; |
|
212 |
|
|
213 |
while( nextIndex!=firstIndex ) |
|
205 | 214 |
{ |
206 |
float[] prev = next; |
|
207 |
next = detectNextOuterVertex(vertices,next,vect); |
|
208 |
vect[0] = prev[0]-next[0]; |
|
209 |
vect[1] = prev[1]-next[1]; |
|
210 |
tmp.add(next); |
|
215 |
nextIndex = getNextIndex(vertices,unclaimedEdges,currIndex,numHoleVerts); |
|
216 |
|
|
217 |
int p = unclaimedEdges[nextIndex][0]; |
|
218 |
int v = unclaimedEdges[nextIndex][1]; |
|
219 |
edgesUp[p][v] = -holeNumber-2; |
|
220 |
|
|
221 |
//printEdgeEnds("HOLE "+holeNumber,vertices, p, v); |
|
222 |
|
|
223 |
currIndex = nextIndex; |
|
224 |
int[] e = unclaimedEdges[nextIndex]; |
|
225 |
float[] polygon = vertices[e[0]]; |
|
226 |
output[numAdded][0] = polygon[2*e[1]]; |
|
227 |
output[numAdded][1] = polygon[2*e[1]+1]; |
|
228 |
numAdded++; |
|
211 | 229 |
} |
212 |
while( !isSame(next[0]-first[0],next[1]-first[1]) ); |
|
213 | 230 |
|
214 |
mNumOuter = tmp.size(); |
|
215 |
mOuterVertices = new float[mNumOuter][]; |
|
216 |
for(int i=0; i<mNumOuter; i++) mOuterVertices[i] = tmp.remove(0); |
|
231 |
return numAdded; |
|
232 |
} |
|
233 |
|
|
234 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
235 |
|
|
236 |
private static boolean doesNotBelongToOuter(float x, float y, float[][] outer) |
|
237 |
{ |
|
238 |
for(float[] v : outer) |
|
239 |
if(isSame(x-v[0], y-v[1])) return false; |
|
240 |
|
|
241 |
return true; |
|
242 |
} |
|
243 |
|
|
244 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
245 |
|
|
246 |
private static float[][][] computeHoles(float[][] vertices, int[][] edgesUp, float[][] outer, int numHoleVerts) |
|
247 |
{ |
|
248 |
int[][] unclaimedEdges = new int[numHoleVerts][]; |
|
249 |
int index = 0; |
|
250 |
int numPoly = vertices.length; |
|
251 |
|
|
252 |
for(int p=0; p<numPoly; p++) |
|
253 |
{ |
|
254 |
float[] ve = vertices[p]; |
|
255 |
int numEdges = ve.length/2; |
|
256 |
|
|
257 |
for(int e=0; e<numEdges; e++) |
|
258 |
if( edgesUp[p][e]<0 ) |
|
259 |
{ |
|
260 |
float x1 = ve[2*e]; |
|
261 |
float y1 = ve[2*e+1]; |
|
262 |
|
|
263 |
int n = e<numEdges-1 ? e+1 : 0; |
|
264 |
float x2 = ve[2*n]; |
|
265 |
float y2 = ve[2*n+1]; |
|
266 |
|
|
267 |
// yes, we need to check both ends of the edge - otherwise the |
|
268 |
// following 3x3 situation (x - wall, o - hole ) does not work: |
|
269 |
// x x x |
|
270 |
// x o x |
|
271 |
// o x x |
|
272 |
|
|
273 |
if( doesNotBelongToOuter(x1,y1,outer) || doesNotBelongToOuter(x2,y2,outer) ) |
|
274 |
{ |
|
275 |
unclaimedEdges[index]=new int[] {p, e, 1}; |
|
276 |
index++; |
|
277 |
} |
|
278 |
} |
|
279 |
} |
|
280 |
|
|
281 |
int remaining = numHoleVerts; |
|
282 |
ArrayList<float[][]> holes = new ArrayList<>(); |
|
283 |
float[][] output = new float[numHoleVerts][2]; |
|
284 |
int numHoles = 0; |
|
285 |
|
|
286 |
while(remaining>0) |
|
287 |
{ |
|
288 |
int num = generateHole(vertices,unclaimedEdges,output,edgesUp,numHoles,numHoleVerts); |
|
289 |
remaining -= num; |
|
290 |
numHoles++; |
|
291 |
|
|
292 |
float[][] hole = new float[num][2]; |
|
293 |
for(int h=0; h<num; h++) |
|
294 |
{ |
|
295 |
hole[h][0] = output[h][0]; |
|
296 |
hole[h][1] = output[h][1]; |
|
297 |
} |
|
298 |
|
|
299 |
holes.add(hole); |
|
300 |
} |
|
301 |
|
|
302 |
float[][][] ret = new float[numHoles][][]; |
|
303 |
for(int h=0; h<numHoles; h++) ret[h] = holes.remove(0); |
|
304 |
|
|
305 |
//android.util.Log.e("D", "Holes: "+numHoles+" HoleVertices: "+mNumHoleVerts+" numOuterVerts: "+mNumOuterVerts); |
|
306 |
|
|
307 |
return ret; |
|
308 |
} |
|
309 |
|
|
310 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
311 |
|
|
312 |
private static int countEdgesDown(int[][] edgesUp) |
|
313 |
{ |
|
314 |
int numEdgesDown = 0; |
|
315 |
|
|
316 |
for(int[] edgeUp : edgesUp) |
|
317 |
for(int edge : edgeUp) |
|
318 |
if( edge<0 ) numEdgesDown++; |
|
319 |
|
|
320 |
return numEdgesDown; |
|
321 |
} |
|
322 |
|
|
323 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
324 |
|
|
325 |
private float[] produceNormalVector(float[][] verts, float xs, float ys) |
|
326 |
{ |
|
327 |
int vCurr,len = verts.length; |
|
328 |
|
|
329 |
for(vCurr=0; vCurr<len; vCurr++) |
|
330 |
{ |
|
331 |
float[] vs = verts[vCurr]; |
|
332 |
if( isSame(vs[0]-xs,vs[1]-ys) ) break; |
|
333 |
} |
|
334 |
|
|
335 |
if( vCurr==len ) android.util.Log.e("D", "ERROR in produceNormalVector!!"); |
|
336 |
|
|
337 |
int vPrev = vCurr==0 ? len-1 : vCurr-1; |
|
338 |
int vNext = vCurr>=len-1 ? 0 : vCurr+1; |
|
339 |
float[] vp = verts[vPrev]; |
|
340 |
float[] vn = verts[vNext]; |
|
341 |
|
|
342 |
return new float[] { vp[1]-vn[1], vn[0]-vp[0] }; |
|
217 | 343 |
} |
218 | 344 |
|
219 | 345 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
220 | 346 |
|
221 |
private int belongsToOuter(float x, float y)
|
|
347 |
private float[] produceNormalVector(float[][] verts, float xs, float ys, float xe, float ye)
|
|
222 | 348 |
{ |
223 |
for( int i=0; i<mNumOuter; i++ ) |
|
349 |
int vCurr,len = verts.length; |
|
350 |
|
|
351 |
for(vCurr=0; vCurr<len; vCurr++) |
|
224 | 352 |
{ |
225 |
float[] v = mOuterVertices[i]; |
|
226 |
if( isSame(x-v[0],y-v[1]) ) return i; |
|
353 |
float[] vs = verts[vCurr]; |
|
354 |
|
|
355 |
if( isSame(vs[0]-xs,vs[1]-ys) ) |
|
356 |
{ |
|
357 |
int vNext = vCurr==len-1 ? 0 : vCurr+1; |
|
358 |
float[] ve = verts[vNext]; |
|
359 |
if( isSame(ve[0]-xe,ve[1]-ye) ) break; |
|
360 |
} |
|
361 |
} |
|
362 |
|
|
363 |
int vPrev = vCurr==0 ? len-1 : vCurr-1; |
|
364 |
int vNext = vCurr>=len-1 ? 0 : vCurr+1; |
|
365 |
float[] vp = verts[vPrev]; |
|
366 |
float[] vn = verts[vNext]; |
|
367 |
|
|
368 |
return new float[] { vp[1]-vn[1], vn[0]-vp[0] }; |
|
369 |
} |
|
370 |
|
|
371 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
372 |
|
|
373 |
private void computeEdgeVectors(float[][] vertices, int[][] edgesUp) |
|
374 |
{ |
|
375 |
int numComponents = vertices.length; |
|
376 |
mEdgeVectors = new float[numComponents][][]; |
|
377 |
|
|
378 |
for(int c=0; c<numComponents; c++) |
|
379 |
{ |
|
380 |
float[] polygon = vertices[c]; |
|
381 |
int numV = polygon.length/2; |
|
382 |
mEdgeVectors[c] = new float[numV][]; |
|
383 |
|
|
384 |
for(int v=0; v<numV; v++) |
|
385 |
{ |
|
386 |
int edgeUp = edgesUp[c][v]; |
|
387 |
float xs = polygon[2*v]; |
|
388 |
float ys = polygon[2*v+1]; |
|
389 |
int n = v==numV-1 ? 0 : v+1; |
|
390 |
float xe = polygon[2*n]; |
|
391 |
float ye = polygon[2*n+1]; |
|
392 |
|
|
393 |
if( edgeUp<0 ) // external edge, normal vector |
|
394 |
{ |
|
395 |
float[][] verts = mOuterAndHoleVertices[-edgeUp-1]; |
|
396 |
mEdgeVectors[c][v] = produceNormalVector(verts,xs,ys,xe,ye); |
|
397 |
} |
|
398 |
else // internal edge - but the vertex that begins it might still be outer! |
|
399 |
{ |
|
400 |
int numComp = retIndexBelongs(xs,ys); |
|
401 |
|
|
402 |
if( numComp<0 ) mEdgeVectors[c][v] = null; |
|
403 |
else |
|
404 |
{ |
|
405 |
float[][] verts = mOuterAndHoleVertices[numComp]; |
|
406 |
mEdgeVectors[c][v] = produceNormalVector(verts,xs,ys); |
|
407 |
} |
|
408 |
} |
|
409 |
//android.util.Log.e("D", "edgeVectors "+c+" "+v+" null: "+(mEdgeVectors[c][v]==null) ); |
|
410 |
} |
|
411 |
} |
|
412 |
} |
|
413 |
|
|
414 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
415 |
|
|
416 |
private void printEdgeEnds(String str, float[][] vertices, int p, int e) |
|
417 |
{ |
|
418 |
float[] polygon = vertices[p]; |
|
419 |
int len = polygon.length/2; |
|
420 |
int n = e<len-1 ? e+1 : 0; |
|
421 |
|
|
422 |
android.util.Log.e("D", str+" edge "+p+" "+e+" : ("+polygon[2*e]+" "+polygon[2*e+1]+") - ("+polygon[2*n]+" "+polygon[2*n+1]+")"); |
|
423 |
} |
|
424 |
|
|
425 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
426 |
// ret: |
|
427 |
// -1 : vertex (x,y) is 'inner' (does not belong to outer vertices or any hole) |
|
428 |
// N>=0: vertex (x,y) is outer [ N==0 --> outer, 1--> 1sr hole, 2 --> 2nd hole, etc ] |
|
429 |
|
|
430 |
private int retIndexBelongs(float x, float y) |
|
431 |
{ |
|
432 |
int numOuterComponents = mOuterAndHoleVertices.length; |
|
433 |
|
|
434 |
for(int c=0; c<numOuterComponents; c++) |
|
435 |
{ |
|
436 |
float[][] comp = mOuterAndHoleVertices[c]; |
|
437 |
|
|
438 |
for(float[] v : comp) |
|
439 |
if( isSame(x-v[0],y-v[1]) ) return c; |
|
227 | 440 |
} |
228 | 441 |
|
229 | 442 |
return -1; |
230 | 443 |
} |
231 | 444 |
|
445 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
446 |
|
|
447 |
private float[] retOuterVector(int component, int vert) |
|
448 |
{ |
|
449 |
return mEdgeVectors[component][vert]; |
|
450 |
} |
|
451 |
|
|
232 | 452 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
233 | 453 |
|
234 | 454 |
private boolean[][] computeVertsUp(float[][] vertices) |
... | ... | |
244 | 464 |
|
245 | 465 |
for(int j=0; j<len; j++) |
246 | 466 |
{ |
247 |
int vert = belongsToOuter(v[2*j],v[2*j+1]);
|
|
248 |
up[i][j] = (vert==-1);
|
|
467 |
float[] vect = retOuterVector(i,j);
|
|
468 |
up[i][j] = (vect==null);
|
|
249 | 469 |
} |
250 | 470 |
} |
251 | 471 |
|
... | ... | |
302 | 522 |
vT[0] = centers[component][0]; |
303 | 523 |
vT[1] = centers[component][1]; |
304 | 524 |
|
305 |
int outerL = belongsToOuter(vL[0],vL[1]);
|
|
306 |
int outerR = belongsToOuter(vR[0],vR[1]);
|
|
525 |
float[] outerL = retOuterVector(component,curr);
|
|
526 |
float[] outerR = retOuterVector(component,next);
|
|
307 | 527 |
|
308 |
if( outerL>=0 && outerR>=0 )
|
|
528 |
if( outerL!=null && outerR!=null )
|
|
309 | 529 |
{ |
310 |
float[] vl =mOuterVectors[outerL]; |
|
311 |
normL[0] = -vl[0]; |
|
312 |
normL[1] = -vl[1]; |
|
313 |
float[] vr =mOuterVectors[outerR]; |
|
314 |
normR[0] = -vr[0]; |
|
315 |
normR[1] = -vr[1]; |
|
530 |
normL[0] = -outerL[0]; |
|
531 |
normL[1] = -outerL[1]; |
|
532 |
normR[0] = -outerR[0]; |
|
533 |
normR[1] = -outerR[1]; |
|
316 | 534 |
} |
317 | 535 |
else |
318 | 536 |
{ |
... | ... | |
367 | 585 |
} |
368 | 586 |
else |
369 | 587 |
{ |
370 |
int outerT = belongsToOuter(vT[0],vT[1]);
|
|
588 |
float[] outerT = retOuterVector(component,curr);
|
|
371 | 589 |
|
372 |
if( outerT>=0 )
|
|
590 |
if( outerT!=null )
|
|
373 | 591 |
{ |
374 |
float[] vt =mOuterVectors[outerT]; |
|
375 |
normL[0]= vt[0]; |
|
376 |
normL[1]= vt[1]; |
|
377 |
normR[0]= vt[0]; |
|
378 |
normR[1]= vt[1]; |
|
592 |
normL[0]= outerT[0]; |
|
593 |
normL[1]= outerT[1]; |
|
594 |
normR[0]= outerT[0]; |
|
595 |
normR[1]= outerT[1]; |
|
379 | 596 |
} |
380 | 597 |
else |
381 | 598 |
{ |
... | ... | |
394 | 611 |
|
395 | 612 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
396 | 613 |
// PUBLIC API |
614 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
615 |
|
|
616 |
public static int[][] computeEdgesUp(float[][] vertices) |
|
617 |
{ |
|
618 |
int numPoly = vertices.length; |
|
619 |
int[][] up = new int[numPoly][]; |
|
620 |
|
|
621 |
for(int p=0; p<numPoly; p++) |
|
622 |
{ |
|
623 |
int numEdges = vertices[p].length/2; |
|
624 |
up[p] = new int[numEdges]; |
|
625 |
|
|
626 |
for(int e=0; e<numEdges; e++) |
|
627 |
up[p][e] = isUp(vertices,p,e); |
|
628 |
} |
|
629 |
|
|
630 |
return up; |
|
631 |
} |
|
632 |
|
|
633 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
634 |
|
|
635 |
public static float[][][] computeOuterVertices(float[][] vertices, int[][] edgesUp) |
|
636 |
{ |
|
637 |
ArrayList<float[]> tmp = new ArrayList<>(); |
|
638 |
|
|
639 |
float[] vect = new float[] {1,0}; |
|
640 |
float[] first= detectFirstOuterVertex(vertices); |
|
641 |
float[] next = first; |
|
642 |
|
|
643 |
do |
|
644 |
{ |
|
645 |
float[] prev = next; |
|
646 |
next = detectNextOuterVertex(vertices,next,vect,edgesUp); |
|
647 |
vect[0] = prev[0]-next[0]; |
|
648 |
vect[1] = prev[1]-next[1]; |
|
649 |
tmp.add(next); |
|
650 |
} |
|
651 |
while( !isSame(next[0]-first[0],next[1]-first[1]) ); |
|
652 |
|
|
653 |
int numOuterVerts= tmp.size(); |
|
654 |
float[][] outerVertices = new float[numOuterVerts][]; |
|
655 |
for(int i=0; i<numOuterVerts; i++) |
|
656 |
{ |
|
657 |
outerVertices[i] = tmp.remove(0); |
|
658 |
|
|
659 |
//if( mNumOuterVerts>14 ) |
|
660 |
// android.util.Log.e("D","outer: "+mOuterVertices[i][0]+" "+mOuterVertices[i][1]); |
|
661 |
} |
|
662 |
|
|
663 |
int numEdgesDown = countEdgesDown(edgesUp); |
|
664 |
int numHoleVerts= numEdgesDown-numOuterVerts; |
|
665 |
float[][][] holeVertices=null; |
|
666 |
|
|
667 |
if( numHoleVerts>0 ) |
|
668 |
{ |
|
669 |
holeVertices = computeHoles(vertices,edgesUp,outerVertices,numHoleVerts); |
|
670 |
} |
|
671 |
|
|
672 |
int numHoles = holeVertices==null ? 0 : holeVertices.length; |
|
673 |
float[][][] ret = new float[1+numHoles][][]; |
|
674 |
ret[0] = outerVertices; |
|
675 |
for(int i=0; i<numHoles; i++) ret[i+1] = holeVertices[i]; |
|
676 |
|
|
677 |
return ret; |
|
678 |
} |
|
679 |
|
|
397 | 680 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
398 | 681 |
/** |
399 | 682 |
* Specify several lists of vertices. Each list defines one polygon. (@see MeshPolygon). |
... | ... | |
413 | 696 |
for(float[] vertex : vertices) numTriangles+=vertex.length/2; |
414 | 697 |
MeshBandedTriangle[] triangles = new MeshBandedTriangle[numTriangles]; |
415 | 698 |
|
416 |
computeOuterVertices(vertices); |
|
417 |
computeOuterVectors(); |
|
418 |
|
|
419 | 699 |
int[][] edgesUp = computeEdgesUp(vertices); |
700 |
mOuterAndHoleVertices = computeOuterVertices(vertices,edgesUp); |
|
701 |
|
|
702 |
computeEdgeVectors(vertices,edgesUp); |
|
703 |
|
|
420 | 704 |
boolean[][] vertsUp = computeVertsUp(vertices); |
421 | 705 |
float[][] centers = computeCenters(vertices); |
422 | 706 |
|
Also available in: Unified diff
Major progress with supporting cubit faces with holes.