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8eccf334
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2017 Leszek Koltunski //
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// //
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// This file is part of Distorted. //
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// //
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// Distorted is free software: you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation, either version 2 of the License, or //
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// (at your option) any later version. //
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// //
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// Distorted is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with Distorted. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.library.effect;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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310e14fb
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leszek
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// FRAGMENT EFFECTS
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// 8 Uniforms: 4-per effect interpolated values, 4 dimensional Region.
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8eccf334
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Leszek Koltunski
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public abstract class FragmentEffect extends Effect
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{
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15aa7d94
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Leszek Koltunski
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public static final int NUM_UNIFORMS = 8;
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b547aaba
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leszek
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///////////////////////////////////////////////////////////////////////////////////////////////////
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9d0d8530
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leszek
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public FragmentEffect(EffectName name)
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b547aaba
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leszek
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{
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9d0d8530
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leszek
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super(name);
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b547aaba
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leszek
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}
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8eccf334
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Leszek Koltunski
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}
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