Revision a2594090
Added by Leszek Koltunski over 7 years ago
src/main/java/org/distorted/library/DistortedEffects.java | ||
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638 | 638 |
/** |
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* Moves the Object by a (possibly changing in time) vector. |
640 | 640 |
* |
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* @param vector 3-dimensional Data which at any given time will return a Static3D representing |
|
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* the current coordinates of the vector we want to move the Object with. |
|
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* Units: to make it independent of the dimensions of the surface we are rendering to, |
|
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* the vector's unit is the size of the surface in each direction; i.e. a move(0.3,0.7,0.0) |
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* will move our object 30% of the width of the surface to the right and 70% of its height |
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* down. |
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* @param vector 3-dimensional Data which at any given time will return a Static3D |
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* representing the current coordinates of the vector we want to move the Object with. |
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647 | 643 |
* @return ID of the effect added, or -1 if we failed to add one. |
648 | 644 |
*/ |
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public long move(Data3D vector) |
... | ... | |
657 | 653 |
* |
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* @param scale 3-dimensional Data which at any given time returns a Static3D |
659 | 655 |
* representing the current x- , y- and z- scale factors. |
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* Example: a scale(2,1,-0.5) makes the object 2 times wider, keeps the height |
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* unchanged, and makes it twice thinner in Z-axis shifting the originally further |
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* wall in front of the originally closer to the camera one. |
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* @return ID of the effect added, or -1 if we failed to add one. |
664 | 657 |
*/ |
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public long scale(Data3D scale) |
... | ... | |
682 | 675 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
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/** |
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* Rotates the Object by 'angle' degrees around the center. |
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* Static axis of rotation is given by the 2nd parameter.
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* Static axis of rotation is given by the last parameter.
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|
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* |
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* @param angle Angle that we want to rotate the Object to. Unit: degrees |
688 | 681 |
* @param axis Axis of rotation |
... | ... | |
727 | 720 |
* |
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* @param shear The 3-tuple of shear factors. The first controls level |
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* of shearing in the X-axis, second - Y-axis and the third - |
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* Z-axis. Each is the tangent of the shear angle, i.e 0 -
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* Z-axis. Each is the tangens of the shear angle, i.e 0 -
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731 | 724 |
* no shear, 1 - shear by 45 degrees (tan(45deg)=1) etc. |
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* @param center Center of shearing, i.e. the point which stays unmoved. |
733 | 726 |
* @return ID of the effect added, or -1 if we failed to add one. |
src/main/java/org/distorted/library/EffectQueueMatrix.java | ||
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110 | 110 |
private void constructMatrices(DistortedOutputSurface projection, float halfX, float halfY) |
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{ |
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Matrix.setIdentityM(mViewMatrix, 0); |
113 |
Matrix.translateM(mViewMatrix, 0, 0, 0, -projection.mDistance);
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Matrix.translateM(mViewMatrix, 0, -projection.mWidth/2, projection.mHeight/2, -projection.mDistance);
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float x,y,z, sx,sy,sz; |
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|
... | ... | |
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{ |
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if (mName[i] == EffectNames.ROTATE.ordinal() ) |
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{ |
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x = mUniforms[NUM_UNIFORMS*i+4]*projection.mWidth;
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y = mUniforms[NUM_UNIFORMS*i+5]*projection.mHeight;
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z = mUniforms[NUM_UNIFORMS*i+6]*projection.mDistance;
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x = mUniforms[NUM_UNIFORMS*i+4]; |
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y = mUniforms[NUM_UNIFORMS*i+5]; |
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z = mUniforms[NUM_UNIFORMS*i+6]; |
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|
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Matrix.translateM(mViewMatrix, 0, x,-y, z); |
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Matrix.rotateM( mViewMatrix, 0, mUniforms[NUM_UNIFORMS*i], mUniforms[NUM_UNIFORMS*i+1], mUniforms[NUM_UNIFORMS*i+2], mUniforms[NUM_UNIFORMS*i+3]); |
... | ... | |
128 | 128 |
} |
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else if(mName[i] == EffectNames.QUATERNION.ordinal() ) |
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{ |
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x = mUniforms[NUM_UNIFORMS*i+4]*projection.mWidth;
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y = mUniforms[NUM_UNIFORMS*i+5]*projection.mHeight;
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z = mUniforms[NUM_UNIFORMS*i+6]*projection.mDistance;
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x = mUniforms[NUM_UNIFORMS*i+4]; |
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y = mUniforms[NUM_UNIFORMS*i+5]; |
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z = mUniforms[NUM_UNIFORMS*i+6]; |
|
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|
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Matrix.translateM(mViewMatrix, 0, x,-y, z); |
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multiplyByQuat(mViewMatrix, mUniforms[NUM_UNIFORMS*i], mUniforms[NUM_UNIFORMS*i+1], mUniforms[NUM_UNIFORMS*i+2], mUniforms[NUM_UNIFORMS*i+3]); |
... | ... | |
138 | 138 |
} |
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else if(mName[i] == EffectNames.MOVE.ordinal() ) |
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{ |
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sx = mUniforms[NUM_UNIFORMS*i ]*projection.mWidth;
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sy = mUniforms[NUM_UNIFORMS*i+1]*projection.mHeight;
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sz = mUniforms[NUM_UNIFORMS*i+2]*projection.mDistance;
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sx = mUniforms[NUM_UNIFORMS*i ]; |
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sy = mUniforms[NUM_UNIFORMS*i+1]; |
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sz = mUniforms[NUM_UNIFORMS*i+2]; |
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144 | 144 |
|
145 | 145 |
Matrix.translateM(mViewMatrix, 0, sx,-sy, sz); |
146 | 146 |
} |
... | ... | |
158 | 158 |
sy = mUniforms[NUM_UNIFORMS*i+1]; |
159 | 159 |
sz = mUniforms[NUM_UNIFORMS*i+2]; |
160 | 160 |
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x = mUniforms[NUM_UNIFORMS*i+4]*projection.mWidth;
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y = mUniforms[NUM_UNIFORMS*i+5]*projection.mHeight;
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z = mUniforms[NUM_UNIFORMS*i+6]*projection.mDistance;
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x = mUniforms[NUM_UNIFORMS*i+4]; |
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y = mUniforms[NUM_UNIFORMS*i+5]; |
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z = mUniforms[NUM_UNIFORMS*i+6]; |
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164 | 164 |
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165 | 165 |
Matrix.translateM(mViewMatrix, 0, x,-y, z); |
166 | 166 |
|
... | ... | |
183 | 183 |
} |
184 | 184 |
} |
185 | 185 |
|
186 |
Matrix.scaleM(mViewMatrix, 0, projection.mWidth/(2*halfX), projection.mHeight/(2*halfY), 1);
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Matrix.translateM(mViewMatrix, 0, halfX,-halfY, 0);
|
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187 | 187 |
Matrix.multiplyMM(mMVPMatrix, 0, projection.mProjectionMatrix, 0, mViewMatrix, 0); |
188 | 188 |
} |
189 | 189 |
|
... | ... | |
311 | 311 |
mUniforms[NUM_UNIFORMS*mNumEffects+2] = axis.getY(); |
312 | 312 |
mUniforms[NUM_UNIFORMS*mNumEffects+3] = axis.getZ(); |
313 | 313 |
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314 |
if( center instanceof Dynamic3D )
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314 |
if( center instanceof Dynamic3D) |
|
315 | 315 |
{ |
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mInter[1][mNumEffects] = (Dynamic3D)center; |
317 | 317 |
} |
... | ... | |
337 | 337 |
{ |
338 | 338 |
if( mMax[INDEX]>mNumEffects ) |
339 | 339 |
{ |
340 |
if( data instanceof Dynamic4D ) |
|
340 |
if( data instanceof Dynamic4D )
|
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341 | 341 |
{ |
342 | 342 |
mInter[0][mNumEffects] = (Dynamic4D)data; |
343 | 343 |
} |
344 |
else if( data instanceof DynamicQuat )
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344 |
else if( data instanceof DynamicQuat) |
|
345 | 345 |
{ |
346 | 346 |
mInter[0][mNumEffects] = (DynamicQuat)data; |
347 | 347 |
} |
348 |
else if( data instanceof Static4D ) |
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else if( data instanceof Static4D )
|
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349 | 349 |
{ |
350 | 350 |
mInter[0][mNumEffects] = null; |
351 | 351 |
mUniforms[NUM_UNIFORMS*mNumEffects ] = ((Static4D)data).getX(); |
... | ... | |
355 | 355 |
} |
356 | 356 |
else return -1; |
357 | 357 |
|
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if( center instanceof Dynamic3D )
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358 |
if( center instanceof Dynamic3D) |
|
359 | 359 |
{ |
360 | 360 |
mInter[1][mNumEffects] = (Dynamic3D)center; |
361 | 361 |
} |
... | ... | |
381 | 381 |
{ |
382 | 382 |
if( mMax[INDEX]>mNumEffects ) |
383 | 383 |
{ |
384 |
if( shear instanceof Dynamic3D )
|
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384 |
if( shear instanceof Dynamic3D) |
|
385 | 385 |
{ |
386 | 386 |
mInter[0][mNumEffects] = (Dynamic3D)shear; |
387 | 387 |
} |
... | ... | |
394 | 394 |
} |
395 | 395 |
else return -1; |
396 | 396 |
|
397 |
if( center instanceof Dynamic3D )
|
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397 |
if( center instanceof Dynamic3D) |
|
398 | 398 |
{ |
399 | 399 |
mInter[1][mNumEffects] = (Dynamic3D)center; |
400 | 400 |
} |
Also available in: Unified diff
Revert "Major refactoring: convert the Matrix Effects to be independent of the resolution of the surface we render to."
This reverts commit ec231614152da2cfdb65c3450cd47da83ee05a6f.
revert the recenr matrix Effects work.