Revision a60f7acf
Added by Leszek Koltunski over 2 years ago
| src/main/java/org/distorted/library/mesh/MeshMultigon.java | ||
|---|---|---|
| 20 | 20 |
|
| 21 | 21 |
package org.distorted.library.mesh; |
| 22 | 22 |
|
| 23 |
import java.util.ArrayList; |
|
| 24 |
|
|
| 25 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 26 |
|
|
| 23 | 27 |
/** |
| 24 | 28 |
* Create a 'multigon' mesh - a union of several polygons. |
| 25 | 29 |
* |
| ... | ... | |
| 31 | 35 |
public class MeshMultigon extends MeshBase |
| 32 | 36 |
{
|
| 33 | 37 |
private static final float MAX_ERROR = 0.0001f; |
| 38 |
private float[][] mOuterVertices; |
|
| 34 | 39 |
|
| 35 |
private boolean isSame(float[] v1, float[] v2) |
|
| 40 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 41 |
|
|
| 42 |
private boolean isSame(float dx, float dy) |
|
| 36 | 43 |
{
|
| 37 |
float dx = v1[0]-v2[0]; |
|
| 38 |
float dy = v1[1]-v2[1]; |
|
| 39 | 44 |
return (dx*dx + dy*dy < MAX_ERROR); |
| 40 | 45 |
} |
| 41 | 46 |
|
| 42 | 47 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 43 | 48 |
|
| 44 |
private boolean isUp(float[][][] vertices, int polygon, int edge)
|
|
| 49 |
private boolean isUp(float[][] vertices, int polygon, int edge) |
|
| 45 | 50 |
{
|
| 46 |
float[][] p = vertices[polygon]; |
|
| 47 |
int lenP = p.length; |
|
| 51 |
//android.util.Log.e("D", "checking polygon "+polygon+" edge "+edge);
|
|
| 52 |
|
|
| 53 |
float[] p= vertices[polygon]; |
|
| 54 |
int lenP = p.length/2; |
|
| 48 | 55 |
int len = vertices.length; |
| 49 | 56 |
int next = (edge==lenP-1 ? 0 : edge+1); |
| 50 | 57 |
|
| 51 |
float[] v1 = p[edge]; |
|
| 52 |
float[] v2 = p[next]; |
|
| 58 |
float v1x = p[2*edge ]; |
|
| 59 |
float v1y = p[2*edge+1]; |
|
| 60 |
float v2x = p[2*next ]; |
|
| 61 |
float v2y = p[2*next+1]; |
|
| 62 |
|
|
| 63 |
//android.util.Log.e("D", " v1="+v1x+" "+v1y+" v2="+v2x+" "+v2y);
|
|
| 53 | 64 |
|
| 54 | 65 |
for(int i=0; i<len; i++) |
| 55 | 66 |
if( i!=polygon ) |
| 56 | 67 |
{
|
| 57 |
int num = vertices[i].length; |
|
| 68 |
int num = vertices[i].length/2;
|
|
| 58 | 69 |
|
| 59 | 70 |
for(int j=0; j<num; j++) |
| 60 | 71 |
{
|
| 61 | 72 |
int n = (j==num-1 ? 0 : j+1); |
| 62 |
if( isSame(v2,vertices[i][j]) && isSame(v1,vertices[i][n]) ) return true; |
|
| 73 |
float[] v = vertices[i]; |
|
| 74 |
float x1 = v[2*j ]; |
|
| 75 |
float y1 = v[2*j+1]; |
|
| 76 |
float x2 = v[2*n ]; |
|
| 77 |
float y2 = v[2*n+1]; |
|
| 78 |
|
|
| 79 |
//android.util.Log.e("D", "comparing v2 to "+x1+" "+y1);
|
|
| 80 |
//android.util.Log.e("D", "comparing v1 to "+x2+" "+y2);
|
|
| 81 |
|
|
| 82 |
if( isSame(v2x-x1,v2y-y1) && isSame(v1x-x2,v1y-y2) ) return true; |
|
| 63 | 83 |
} |
| 64 | 84 |
} |
| 65 | 85 |
|
| 86 |
//android.util.Log.e("D", "FALSE");
|
|
| 87 |
|
|
| 66 | 88 |
return false; |
| 67 | 89 |
} |
| 68 | 90 |
|
| 69 | 91 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 70 | 92 |
|
| 71 |
private boolean[][] computeUp(float[][] vertices, float[][] centers)
|
|
| 93 |
private boolean[][] computeEdgesUp(float[][] vertices)
|
|
| 72 | 94 |
{
|
| 73 | 95 |
int num = vertices.length; |
| 74 | 96 |
boolean[][] up = new boolean[num][]; |
| 75 |
float[][][] v = new float[num][][]; |
|
| 76 | 97 |
|
| 77 | 98 |
for(int i=0; i<num; i++) |
| 78 | 99 |
{
|
| 79 | 100 |
int len = vertices[i].length/2; |
| 80 |
v[i] = new float[len][2]; |
|
| 81 |
|
|
| 101 |
up[i] = new boolean[len]; |
|
| 82 | 102 |
for(int j=0; j<len; j++) |
| 83 | 103 |
{
|
| 84 |
v[i][j][0] = vertices[i][2*j ] + centers[i][0];
|
|
| 85 |
v[i][j][1] = vertices[i][2*j+1] + centers[i][1];
|
|
| 104 |
up[i][j] = isUp(vertices,i,j);
|
|
| 105 |
//android.util.Log.e("D", "polygon "+i+" edge "+j+" up: "+up[i][j]);
|
|
| 86 | 106 |
} |
| 87 | 107 |
} |
| 88 | 108 |
|
| 89 |
for(int i=0; i<num; i++) |
|
| 109 |
return up; |
|
| 110 |
} |
|
| 111 |
|
|
| 112 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 113 |
|
|
| 114 |
private float[] detectFirstOuterVertex(float[][] vertices) |
|
| 115 |
{
|
|
| 116 |
float X = -Float.MAX_VALUE; |
|
| 117 |
int I=0,J=0, len = vertices.length; |
|
| 118 |
|
|
| 119 |
for(int i=0; i<len; i++ ) |
|
| 90 | 120 |
{
|
| 91 |
int len = vertices[i].length/2; |
|
| 92 |
up[i] = new boolean[len]; |
|
| 93 |
for(int j=0; j<len; j++) |
|
| 121 |
float[] v = vertices[i]; |
|
| 122 |
int num = v.length/2; |
|
| 123 |
|
|
| 124 |
for(int j=0; j<num; j++) |
|
| 125 |
if(v[2*j]>X) |
|
| 126 |
{
|
|
| 127 |
X = v[2*j]; |
|
| 128 |
I = i; |
|
| 129 |
J = j; |
|
| 130 |
} |
|
| 131 |
} |
|
| 132 |
|
|
| 133 |
float[] v = vertices[I]; |
|
| 134 |
return new float[] {v[2*J],v[2*J+1]};
|
|
| 135 |
} |
|
| 136 |
|
|
| 137 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 138 |
|
|
| 139 |
private double computeAngle(float x1,float y1, float x2, float y2) |
|
| 140 |
{
|
|
| 141 |
double diff = Math.atan2(y2,x2)-Math.atan2(y1,x1); |
|
| 142 |
return diff<0 ? diff+(2*Math.PI) : diff; |
|
| 143 |
} |
|
| 144 |
|
|
| 145 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 146 |
|
|
| 147 |
private float[] detectNextOuterVertex(float[][] vertices, float[] curr, float[] vect) |
|
| 148 |
{
|
|
| 149 |
double minAngle = 2*Math.PI; |
|
| 150 |
float x=0, y=0; |
|
| 151 |
|
|
| 152 |
for( float[] v : vertices ) |
|
| 153 |
{
|
|
| 154 |
int num = v.length/2; |
|
| 155 |
|
|
| 156 |
for( int j=0; j<num; j++) |
|
| 94 | 157 |
{
|
| 95 |
up[i][j] = isUp(v,i,j); |
|
| 158 |
float xc = v[2*j]; |
|
| 159 |
float yc = v[2*j+1]; |
|
| 160 |
|
|
| 161 |
if( xc==curr[0] && yc==curr[1]) |
|
| 162 |
{
|
|
| 163 |
int n = (j==num-1 ? 0 : j+1); |
|
| 164 |
float xn = v[2*n]; |
|
| 165 |
float yn = v[2*n+1]; |
|
| 166 |
|
|
| 167 |
double angle = computeAngle(vect[0], vect[1], xn-xc, yn-yc); |
|
| 168 |
|
|
| 169 |
if (angle < minAngle) |
|
| 170 |
{
|
|
| 171 |
minAngle = angle; |
|
| 172 |
x = xn; |
|
| 173 |
y = yn; |
|
| 174 |
} |
|
| 96 | 175 |
|
| 97 |
android.util.Log.e("D", "polygon "+i+" edge "+j+" up: "+up[i][j]);
|
|
| 176 |
break; |
|
| 177 |
} |
|
| 98 | 178 |
} |
| 99 | 179 |
} |
| 100 | 180 |
|
| 181 |
return new float[] {x,y};
|
|
| 182 |
} |
|
| 183 |
|
|
| 184 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 185 |
|
|
| 186 |
private void computeOuter(float[][] vertices) |
|
| 187 |
{
|
|
| 188 |
ArrayList<float[]> tmp = new ArrayList<>(); |
|
| 189 |
|
|
| 190 |
float[] vect = new float[] {1,0};
|
|
| 191 |
float[] first= detectFirstOuterVertex(vertices); |
|
| 192 |
float[] next = first; |
|
| 193 |
|
|
| 194 |
do |
|
| 195 |
{
|
|
| 196 |
float[] prev = next; |
|
| 197 |
next = detectNextOuterVertex(vertices,next,vect); |
|
| 198 |
vect[0] = prev[0]-next[0]; |
|
| 199 |
vect[1] = prev[1]-next[1]; |
|
| 200 |
tmp.add(next); |
|
| 201 |
} |
|
| 202 |
while( next[0]!=first[0] || next[1]!=first[1] ); |
|
| 203 |
|
|
| 204 |
int num = tmp.size(); |
|
| 205 |
mOuterVertices = new float[num][]; |
|
| 206 |
for(int i=0; i<num; i++) mOuterVertices[i] = tmp.remove(0); |
|
| 207 |
} |
|
| 208 |
|
|
| 209 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 210 |
|
|
| 211 |
private boolean doesntBelongToOuter(float x, float y) |
|
| 212 |
{
|
|
| 213 |
for( float[] v : mOuterVertices ) |
|
| 214 |
if( x==v[0] && y==v[1] ) return false; |
|
| 215 |
|
|
| 216 |
return true; |
|
| 217 |
} |
|
| 218 |
|
|
| 219 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 220 |
|
|
| 221 |
private boolean[][] computeVertsUp(float[][] vertices) |
|
| 222 |
{
|
|
| 223 |
computeOuter(vertices); |
|
| 224 |
|
|
| 225 |
int num = vertices.length; |
|
| 226 |
boolean[][] up = new boolean[num][]; |
|
| 227 |
|
|
| 228 |
for(int i=0; i<num; i++) |
|
| 229 |
{
|
|
| 230 |
float[] v = vertices[i]; |
|
| 231 |
int len = v.length/2; |
|
| 232 |
up[i] = new boolean[len]; |
|
| 233 |
for(int j=0; j<len; j++) up[i][j] = doesntBelongToOuter(v[2*j],v[2*j+1]); |
|
| 234 |
} |
|
| 235 |
|
|
| 101 | 236 |
return up; |
| 102 | 237 |
} |
| 103 | 238 |
|
| ... | ... | |
| 121 | 256 |
|
| 122 | 257 |
int numPolygons = vertices.length; |
| 123 | 258 |
MeshPolygon[] meshes = new MeshPolygon[numPolygons]; |
| 124 |
boolean[][] up = computeUp(vertices,centers); |
|
| 259 |
boolean[][] edgesUp = computeEdgesUp(vertices); |
|
| 260 |
boolean[][] vertsUp = computeVertsUp(vertices); |
|
| 261 |
|
|
| 262 |
for(int i=0; i<numPolygons; i++) |
|
| 263 |
meshes[i] = new MeshPolygon(vertices[i],band,edgesUp[i],vertsUp[i],exIndex,exVertices,centers[i][0],centers[i][1]); |
|
| 264 |
|
|
| 265 |
join(meshes); |
|
| 266 |
} |
|
| 267 |
|
|
| 268 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 269 |
/** |
|
| 270 |
* Auto-create the centers to be the centers of gravity of each polygon. |
|
| 271 |
*/ |
|
| 272 |
|
|
| 273 |
public MeshMultigon(float[][] vertices, float[] band, int exIndex, int exVertices) |
|
| 274 |
{
|
|
| 275 |
super(); |
|
| 276 |
|
|
| 277 |
int numPolygons = vertices.length; |
|
| 278 |
MeshPolygon[] meshes = new MeshPolygon[numPolygons]; |
|
| 279 |
boolean[][] edgesUp = computeEdgesUp(vertices); |
|
| 280 |
boolean[][] vertsUp = computeVertsUp(vertices); |
|
| 125 | 281 |
|
| 126 | 282 |
for(int i=0; i<numPolygons; i++) |
| 127 |
meshes[i] = new MeshPolygon(vertices[i],band,up[i],exIndex,exVertices,centers[i][0],centers[i][1]); |
|
| 283 |
{
|
|
| 284 |
float[] v = vertices[i]; |
|
| 285 |
int num = v.length/2; |
|
| 286 |
float xsum=0, ysum = 0; |
|
| 287 |
|
|
| 288 |
for(int j=0; j<num; j++) |
|
| 289 |
{
|
|
| 290 |
xsum += v[2*j]; |
|
| 291 |
ysum += v[2*j+1]; |
|
| 292 |
} |
|
| 293 |
|
|
| 294 |
meshes[i] = new MeshPolygon(v,band,edgesUp[i],vertsUp[i],exIndex,exVertices,xsum/num,ysum/num); |
|
| 295 |
} |
|
| 128 | 296 |
|
| 129 | 297 |
join(meshes); |
| 130 | 298 |
} |
| src/main/java/org/distorted/library/mesh/MeshPolygon.java | ||
|---|---|---|
| 45 | 45 |
private float[] mPolygonBands; |
| 46 | 46 |
private int mNumPolygonBands; |
| 47 | 47 |
private boolean[] mEdgeUp; |
| 48 |
private boolean[] mVertUp; |
|
| 48 | 49 |
|
| 49 | 50 |
private int remainingVert; |
| 50 | 51 |
private int numVertices; |
| 51 | 52 |
private int extraIndex, extraVertices; |
| 52 | 53 |
|
| 53 | 54 |
private float[] mCurveCache; |
| 55 |
private float[] mEdgeQuots; |
|
| 54 | 56 |
|
| 55 | 57 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 56 | 58 |
// polygonVertices>=3 , polygonBands>=2 |
| ... | ... | |
| 116 | 118 |
mCurveCache[NUM_CACHE-1] = tmpD[mNumPolygonBands]; |
| 117 | 119 |
} |
| 118 | 120 |
|
| 121 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 122 |
|
|
| 123 |
private void computeQuots() |
|
| 124 |
{
|
|
| 125 |
mEdgeQuots = new float[mNumPolygonVertices]; |
|
| 126 |
|
|
| 127 |
for(int i=0; i<mNumPolygonVertices; i++) |
|
| 128 |
{
|
|
| 129 |
int n = (i==mNumPolygonVertices-1 ? 0:i+1); |
|
| 130 |
|
|
| 131 |
float x1 = mPolygonVertices[2*i]; |
|
| 132 |
float y1 = mPolygonVertices[2*i+1]; |
|
| 133 |
float x2 = mPolygonVertices[2*n]; |
|
| 134 |
float y2 = mPolygonVertices[2*n+1]; |
|
| 135 |
float A = x1-x2; |
|
| 136 |
float B = y1-y2; |
|
| 137 |
float C = A*A+B*B; |
|
| 138 |
|
|
| 139 |
float x = (B*B*x1-A*B*y1)/C; |
|
| 140 |
float y = (A*A*y1-A*B*x1)/C; |
|
| 141 |
|
|
| 142 |
float dx = x1-x; |
|
| 143 |
float dy = y1-y; |
|
| 144 |
|
|
| 145 |
mEdgeQuots[i] = (float)Math.sqrt((dx*dx+dy*dy)/C); |
|
| 146 |
} |
|
| 147 |
} |
|
| 148 |
|
|
| 119 | 149 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 120 | 150 |
|
| 121 | 151 |
private float getSpecialQuot(int index) |
| ... | ... | |
| 209 | 239 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 210 | 240 |
|
| 211 | 241 |
private void doNormals(float[] attribs1, int index, float quot, int edgeShape, |
| 212 |
float xEdge, float yEdge, float zEdge, int polyBand) |
|
| 242 |
float xEdge, float yEdge, float zEdge, int polyVertex, int polyBand)
|
|
| 213 | 243 |
{
|
| 214 | 244 |
if( ( quot<=0.5f && (edgeShape==SHAPE_UD || edgeShape==SHAPE_UU) ) || |
| 215 | 245 |
( quot> 0.5f && (edgeShape==SHAPE_DU || edgeShape==SHAPE_UU) ) ) |
| ... | ... | |
| 220 | 250 |
} |
| 221 | 251 |
else |
| 222 | 252 |
{
|
| 223 |
float t = mPolygonBands[2*mNumPolygonBands-1]; |
|
| 224 |
float x = 1.0f - mPolygonBands[2*polyBand]; |
|
| 225 |
float d = derivative(x); |
|
| 253 |
float d,x = 1-mPolygonBands[2*polyBand]; |
|
| 226 | 254 |
|
| 227 |
d *= ((t-zEdge)/t); |
|
| 255 |
if( /*quot==0.0f || quot==1.0f ||*/ edgeShape==SHAPE_DD ) |
|
| 256 |
{
|
|
| 257 |
float t = mPolygonBands[2*mNumPolygonBands-1]; |
|
| 258 |
d = ((t-zEdge)/t)*derivative(x); |
|
| 259 |
} |
|
| 260 |
else |
|
| 261 |
{
|
|
| 262 |
float q = quot + x*(mEdgeQuots[polyVertex]-quot); |
|
| 263 |
d = (q<0.5f ? derivative(2*q) : -derivative(2-2*q)); |
|
| 264 |
int nextVertex = polyVertex==mNumPolygonVertices-1 ? 0:polyVertex+1; |
|
| 265 |
xEdge = mPolygonVertices[2*polyVertex ] - mPolygonVertices[2*nextVertex ]; |
|
| 266 |
yEdge = mPolygonVertices[2*polyVertex+1] - mPolygonVertices[2*nextVertex+1]; |
|
| 267 |
|
|
| 268 |
//android.util.Log.e("D", "normals: edgeQuot="+mEdgeQuots[polyVertex]+" vertex="+polyVertex+" d="+d+" xEdge="+xEdge+" yEdge="+yEdge+" q="+q+" quot="+quot);
|
|
| 269 |
} |
|
| 228 | 270 |
|
| 229 | 271 |
float vx = d*xEdge; |
| 230 | 272 |
float vy = d*yEdge; |
| ... | ... | |
| 275 | 317 |
attribs1[VERT1_ATTRIBS*vertex + POS_ATTRIB+2] = z; |
| 276 | 318 |
|
| 277 | 319 |
int index = VERT1_ATTRIBS*vertex + NOR_ATTRIB; |
| 278 |
doNormals(attribs1,index, quot, edgeShape, xEdge, yEdge, zEdge, polyBand); |
|
| 320 |
doNormals(attribs1,index, quot, edgeShape, xEdge, yEdge, zEdge, polyVertex, polyBand);
|
|
| 279 | 321 |
|
| 280 | 322 |
attribs2[VERT2_ATTRIBS*vertex + TEX_ATTRIB ] = x+0.5f; |
| 281 | 323 |
attribs2[VERT2_ATTRIBS*vertex + TEX_ATTRIB+1] = y+0.5f; |
| ... | ... | |
| 330 | 372 |
int prev = (curr==0 ? mNumPolygonVertices-1 : curr-1); |
| 331 | 373 |
int next = (curr==mNumPolygonVertices-1 ? 0 : curr+1); |
| 332 | 374 |
|
| 333 |
boolean l = mEdgeUp[prev];
|
|
| 334 |
boolean r = mEdgeUp[next];
|
|
| 375 |
boolean rd = ( !mEdgeUp[next] || mVertUp==null || !mVertUp[next] );
|
|
| 376 |
boolean ld = ( !mEdgeUp[prev] || mVertUp==null || !mVertUp[curr] );
|
|
| 335 | 377 |
|
| 336 |
return l ? (r ? SHAPE_UU : SHAPE_UD) : (r ? SHAPE_DU : SHAPE_DUD);
|
|
| 378 |
return rd ? (ld ? SHAPE_DUD : SHAPE_UD) : (ld ? SHAPE_DU : SHAPE_UU);
|
|
| 337 | 379 |
} |
| 338 | 380 |
|
| 339 | 381 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| ... | ... | |
| 377 | 419 |
* If the 'previous' edge is also up, then the Z is up horizontally from its middle |
| 378 | 420 |
* to the left vertex; else it goes down along the same function it goes along the bands. |
| 379 | 421 |
* Same with the right half of the edge. |
| 422 |
* @param vertUp N booleans - one for each vertex. The first is about vertex 0, then vertex 1, etc. |
|
| 423 |
* If this is null or false, the vertex is down; otheerwise - it is 'up'. |
|
| 424 |
* This is taken into account only in one case: if both edges the vertex is the end of |
|
| 425 |
* are 'up', then the vertex can be 'up' or 'down'; otherwise - if at least one of |
|
| 426 |
* those edges is 'down' - then the vertex must be 'down' as well and this is ignored. |
|
| 380 | 427 |
* @param exIndex This and the next parameter describe how to make the mesh denser at the |
| 381 | 428 |
* polyVertices. If e.g. exIndex=3 and exVertices=2, then 3 triangles of the |
| 382 | 429 |
* outermost band (and 2 triangles of the next band, and 1 triangle of the third |
| ... | ... | |
| 386 | 433 |
* all bands go to. |
| 387 | 434 |
* @param centerY Y coordinate of the center. |
| 388 | 435 |
*/ |
| 389 |
public MeshPolygon(float[] verticesXY, float[] bands, boolean[] edgeUp, int exIndex, int exVertices, float centerX, float centerY) |
|
| 436 |
public MeshPolygon(float[] verticesXY, float[] bands, boolean[] edgeUp, boolean[] vertUp, int exIndex, int exVertices, float centerX, float centerY)
|
|
| 390 | 437 |
{
|
| 391 | 438 |
super(); |
| 392 | 439 |
|
| ... | ... | |
| 395 | 442 |
mNumPolygonVertices= mPolygonVertices.length /2; |
| 396 | 443 |
mNumPolygonBands = mPolygonBands.length /2; |
| 397 | 444 |
mEdgeUp = edgeUp; |
| 445 |
mVertUp = vertUp; |
|
| 398 | 446 |
extraIndex = exIndex; |
| 399 | 447 |
extraVertices = exVertices; |
| 400 | 448 |
|
| ... | ... | |
| 409 | 457 |
|
| 410 | 458 |
computeNumberOfVertices(); |
| 411 | 459 |
computeCache(); |
| 460 |
computeQuots(); |
|
| 412 | 461 |
|
| 413 | 462 |
float[] attribs1= new float[VERT1_ATTRIBS*numVertices]; |
| 414 | 463 |
float[] attribs2= new float[VERT2_ATTRIBS*numVertices]; |
| ... | ... | |
| 436 | 485 |
|
| 437 | 486 |
public MeshPolygon(float[] verticesXY, float[] bands, int exIndex, int exVertices) |
| 438 | 487 |
{
|
| 439 |
this(verticesXY,bands,null,exIndex,exVertices,0.0f,0.0f); |
|
| 488 |
this(verticesXY,bands,null,null,exIndex,exVertices,0.0f,0.0f);
|
|
| 440 | 489 |
} |
| 441 | 490 |
|
| 442 | 491 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| ... | ... | |
| 446 | 495 |
*/ |
| 447 | 496 |
public MeshPolygon(float[] verticesXY, float[] bands) |
| 448 | 497 |
{
|
| 449 |
this(verticesXY,bands,null,0,0,0.0f,0.0f); |
|
| 498 |
this(verticesXY,bands,null,null,0,0,0.0f,0.0f);
|
|
| 450 | 499 |
} |
| 451 | 500 |
|
| 452 | 501 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
Also available in: Unified diff
MeshMultigon finished.