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Revision b1e91f2c

Added by Leszek Koltunski over 8 years ago

Improce the 'Check' App.

View differences:

src/main/java/org/distorted/library/DistortedObject.java
881 881
 *        
882 882
 * @param t      1-dimensional Interpolator that returns the level of blend a given pixel will be
883 883
 *               mixed with the next parameter 'color': pixel = (1-level)*pixel + level*color
884
 * @param color  Color to mix.         
884
 * @param color  Color to mix. (1,0,0) is RED.
885 885
 * @param region Region this Effect is limited to. 
886 886
 *               Null here means 'apply the Effect to the whole Bitmap'.
887 887
 * @param i      2-dimensional Interpolator which, at any given time, returns a Float2D representing 
......
901 901
 *         
902 902
 * @param t      1-dimensional Interpolator that returns the level of blend a given pixel will be 
903 903
 *               mixed with the next parameter 'color': pixel = (1-level)*pixel + level*color
904
 * @param color  Color to mix.         
904
 * @param color  Color to mix. (1,0,0) is RED.
905 905
 * @param region Region this Effect is limited to. 
906 906
 *               Null here means 'apply the Effect to the whole Bitmap'.
907 907
 * @param point  Center of the Effect.
......
918 918
 *        
919 919
 * @param t      Level of blend a given pixel will be mixed with the next parameter 'color': 
920 920
 *               pixel = (1-t)*pixel + t*color
921
 * @param color  Color to mix.       
921
 * @param color  Color to mix. (1,0,0) is RED.
922 922
 * @param region Region this Effect is limited to.
923 923
 *               Null here means 'apply the Effect to the whole Bitmap'.
924 924
 * @param i      2-dimensional Interpolator which, at any given time, returns a Float2D representing the
......
938 938
 *         
939 939
 * @param t      Level of blend a given pixel will be mixed with the next parameter 'color': 
940 940
 *               pixel = (1-t)*pixel + t*color
941
 * @param color  Color to mix.       
941
 * @param color  Color to mix. (1,0,0) is RED.
942 942
 * @param region The Region this Effect is limited to. 
943 943
 *               Null here means 'apply the Effect to the whole Bitmap'.
944 944
 * @param point  Center of the Effect.
......
957 957
 *         
958 958
 * @param t     Level of blend a given pixel will be mixed with the next parameter 'color': 
959 959
 *              pixel = (1-t)*pixel + t*color
960
 * @param color Color to mix.       
960
 * @param color Color to mix. (1,0,0) is RED.
961 961
 * @return      ID of the effect added, or -1 if we failed to add one. 
962 962
 */
963 963
  public long chroma(float t, Float3D color)
......
2412 2412
 * @param region   Region that masks the effect of the Swirl.
2413 2413
 * @param point    2-dimensional Interpolator that, at any given time, returns a Point2D representing 
2414 2414
 *                 the Center of the Effect.
2415
 * @param duration Time, in milliseconds, it takes to do one full interpolation.
2416
 * @param count    Controls how many interpolations we want to do. See {@link Interpolator#setCount(float)}
2417
 * @return         ID of the effect added, or -1 if we failed to add one. 
2415
 * @return         ID of the effect added, or -1 if we failed to add one.
2418 2416
 */
2419
  public long swirl(int degree, Float4D region, Interpolator2D point, int duration, float count)
2417
  public long swirl(int degree, Float4D region, Interpolator2D point)
2420 2418
    {
2421
    Interpolator1D di = new Interpolator1D(); 
2422
    di.setCount(count);
2423
    di.setDuration(duration);
2419
    Interpolator1D di = new Interpolator1D();
2420
    di.setCount(0.5f);
2421
    di.setDuration(0);
2424 2422
    di.add(new Float1D(0));                                
2425 2423
    di.add(new Float1D(degree));                          
2426 2424
    

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