Revision b3120b1b
Added by Leszek Koltunski over 7 years ago
src/main/java/org/distorted/library/DistortedEffects.java | ||
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256 | 256 |
GLES30.glViewport(0, 0, surface.mWidth, surface.mHeight ); |
257 | 257 |
|
258 | 258 |
mMainProgram.useProgram(); |
259 |
surface.setAsOutput(currTime); |
|
260 | 259 |
GLES30.glUniform1i(mMainTextureH, 0); |
261 | 260 |
|
262 | 261 |
if( Distorted.GLSL >= 300 ) |
src/main/java/org/distorted/library/DistortedNode.java | ||
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265 | 265 |
|
266 | 266 |
if( input.setAsInput() ) |
267 | 267 |
{ |
268 |
surface.setAsOutput(currTime); |
|
269 |
|
|
268 | 270 |
// Mark area of our object + marginInPixels pixels around with 1s in Stencil buffer |
269 | 271 |
DistortedRenderState.setUpStencilMark(); |
270 | 272 |
mEffects.drawPriv(mSurface.getWidth()/2.0f, mSurface.getHeight()/2.0f, mMesh, surface, currTime, marginInPixels); |
... | ... | |
286 | 288 |
|
287 | 289 |
if( input.setAsInput() ) |
288 | 290 |
{ |
291 |
surface.setAsOutput(currTime); |
|
289 | 292 |
mState.apply(); |
290 | 293 |
mEffects.drawPriv(mSurface.getWidth()/2.0f, mSurface.getHeight()/2.0f, mMesh, surface, currTime, 0); |
291 | 294 |
return 1; |
src/main/java/org/distorted/library/DistortedOutputSurface.java | ||
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194 | 194 |
mBuffer1[j] = new DistortedFramebuffer(mDepthStencil ,TYPE_SYST, (int)(mWidth*mipmap), (int)(mHeight*mipmap) ); |
195 | 195 |
mBuffer2[j] = new DistortedFramebuffer(NO_DEPTH_NO_STENCIL,TYPE_SYST, (int)(mWidth*mipmap), (int)(mHeight*mipmap) ); |
196 | 196 |
mBuffer1[j].mMipmap = mipmap; |
197 |
mBuffer1[j].glClear(GLES30.GL_COLOR_BUFFER_BIT|GLES30.GL_DEPTH_BUFFER_BIT|GLES30.GL_STENCIL_BUFFER_BIT); |
|
198 | 197 |
mipmap *= EffectQuality.MULTIPLIER; |
199 | 198 |
} |
200 | 199 |
DistortedObject.toDo(); // create the FBOs immediately. This is safe as we must be holding the OpenGL context now. |
201 | 200 |
} |
202 | 201 |
|
203 |
numRenders += child.markStencilAndDraw(time,mBuffer1[currP.getQuality()],20);
|
|
202 |
numRenders += child.markStencilAndDraw(time,mBuffer1[currP.getQuality()],50);
|
|
204 | 203 |
|
205 | 204 |
if( i==num-1 ) |
206 | 205 |
{ |
src/main/java/org/distorted/library/DistortedRenderState.java | ||
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166 | 166 |
if( sStencilTest!=1 ) |
167 | 167 |
{ |
168 | 168 |
sStencilTest = 1; |
169 |
//android.util.Log.d("State", "stencil test on"); |
|
169 | 170 |
GLES30.glEnable(GLES30.GL_STENCIL_TEST); |
170 | 171 |
} |
171 | 172 |
if( sStencilFuncFunc!=GLES30.GL_ALWAYS || sStencilFuncRef!=1 || sStencilFuncMask!=STENCIL_MASK ) |
... | ... | |
173 | 174 |
sStencilFuncFunc = GLES30.GL_ALWAYS; |
174 | 175 |
sStencilFuncRef = 1; |
175 | 176 |
sStencilFuncMask = STENCIL_MASK; |
177 |
//android.util.Log.d("State", "stencil func on"); |
|
176 | 178 |
GLES30.glStencilFunc(sStencilFuncFunc,sStencilFuncRef,sStencilFuncMask); |
177 | 179 |
} |
178 | 180 |
if( sStencilOpSfail!=GLES30.GL_KEEP || sStencilOpDpfail!=GLES30.GL_KEEP || sStencilOpDppass!=GLES30.GL_REPLACE ) |
... | ... | |
180 | 182 |
sStencilOpSfail = GLES30.GL_KEEP; |
181 | 183 |
sStencilOpDpfail= GLES30.GL_KEEP; |
182 | 184 |
sStencilOpDppass= GLES30.GL_REPLACE; |
185 |
//android.util.Log.d("State", "stencil op on"); |
|
183 | 186 |
GLES30.glStencilOp(sStencilOpSfail,sStencilOpDpfail,sStencilOpDppass); |
184 | 187 |
} |
185 | 188 |
if( sColorMaskR!=0 || sColorMaskG!=0 || sColorMaskB!=0 || sColorMaskA!=0 ) |
... | ... | |
188 | 191 |
sColorMaskG = 0; |
189 | 192 |
sColorMaskB = 0; |
190 | 193 |
sColorMaskA = 0; |
194 |
//android.util.Log.d("State", "switch off color writing"); |
|
191 | 195 |
GLES30.glColorMask(false,false,false,false); |
192 | 196 |
} |
193 | 197 |
if( sDepthMask!=0 ) |
194 | 198 |
{ |
195 | 199 |
sDepthMask = 0; |
200 |
//android.util.Log.d("State", "switch off depth writing"); |
|
196 | 201 |
GLES30.glDepthMask(false); |
197 | 202 |
} |
198 | 203 |
if( sStencilMask!= STENCIL_MASK ) |
199 | 204 |
{ |
200 | 205 |
sStencilMask = STENCIL_MASK; |
206 |
//android.util.Log.d("State", "stencil mask on"); |
|
201 | 207 |
GLES30.glStencilMask(sStencilMask); |
202 | 208 |
} |
203 | 209 |
} |
... | ... | |
234 | 240 |
|
235 | 241 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
236 | 242 |
|
237 |
static void restoreStencilMark()
|
|
243 |
static void unuseStencilMark()
|
|
238 | 244 |
{ |
239 | 245 |
if( rStencilTest!=sStencilTest ) |
240 | 246 |
{ |
src/main/java/org/distorted/library/EffectQueueMatrix.java | ||
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197 | 197 |
|
198 | 198 |
scale = 1.0f + marginInPixels/( xlen>ylen ? ylen:xlen ); |
199 | 199 |
|
200 |
// android.util.Log.d("scale", "scale= "+scale+" xlen="+xlen+" ylen="+ylen);
|
|
200 |
//android.util.Log.d("scale", ""+marginInPixels+" scale= "+scale+" xlen="+xlen+" ylen="+ylen);
|
|
201 | 201 |
|
202 | 202 |
Matrix.scaleM(mViewMatrix, 0, scale, scale, scale); |
203 | 203 |
} |
src/main/java/org/distorted/library/EffectQueuePostprocess.java | ||
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294 | 294 |
GLES30.glUniform1fv( mOffsets1H ,radius+1, mOffsets,0); |
295 | 295 |
GLES30.glVertexAttribPointer(mBlur1Program.mAttribute[0], POS_DATA_SIZE, GLES30.GL_FLOAT, false, 0, mQuadPositions); |
296 | 296 |
GLES30.glVertexAttribPointer(mBlur1Program.mAttribute[1], TEX_DATA_SIZE, GLES30.GL_FLOAT, false, 0, mQuadTexture); |
297 |
|
|
298 |
DistortedRenderState.useStencilMark(); |
|
297 | 299 |
GLES30.glDrawArrays(GLES30.GL_TRIANGLE_STRIP, 0, 4); |
300 |
DistortedRenderState.unuseStencilMark(); |
|
298 | 301 |
|
299 | 302 |
// vertical blur |
300 | 303 |
GLES30.glViewport(0, 0, (int)w2, (int)h2); |
... | ... | |
313 | 316 |
GLES30.glVertexAttribPointer(mBlur2Program.mAttribute[0], POS_DATA_SIZE, GLES30.GL_FLOAT, false, 0, mQuadPositions); |
314 | 317 |
GLES30.glVertexAttribPointer(mBlur2Program.mAttribute[1], TEX_DATA_SIZE, GLES30.GL_FLOAT, false, 0, mQuadTexture); |
315 | 318 |
GLES30.glDrawArrays(GLES30.GL_TRIANGLE_STRIP, 0, 4); |
319 |
|
|
320 |
// after each postprocess, clear the STENCIL |
|
321 |
buffer1.setAsOutput(time); |
|
322 |
GLES30.glClear(GLES30.GL_STENCIL_BUFFER_BIT); |
|
316 | 323 |
} |
317 | 324 |
|
318 | 325 |
return mNumEffects; |
Also available in: Unified diff
Progress with Stencil in Postprocessing (doesn't work still)