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Revision b329f352

Added by Leszek Koltunski almost 8 years ago

Improvements for Javadoc

View differences:

src/main/java/org/distorted/library/DistortedProjection.java
3 3
import android.opengl.Matrix;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public class DistortedProjection 
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/**
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 * Only used within the Distorted Library itself.
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 */
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class DistortedProjection
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  {
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  int width,height,depth,distance;
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  float[] projectionMatrix;
......
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                           // render to FBO we invert the texture upside down because its vertex coords
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                           // are purposefully set upside down in DistortedBackground; so each time we
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                           // render through FBO we need to invert it once more to counter this effect)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public DistortedProjection(boolean inv) 

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