Revision b62632fc
Added by Leszek Koltunski almost 8 years ago
src/main/java/org/distorted/library/DistortedCubesGrid.java | ||
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66 | 66 |
private int remainingVert; |
67 | 67 |
private int mSideBends; |
68 | 68 |
private int mEdgeNum; |
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private int mSideWalls; |
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69 | 70 |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// a Block is split into two triangles along the NE-SW line iff it is in the top-right |
... | ... | |
81 | 82 |
|
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private int computeDataLength(boolean frontOnly) |
83 | 84 |
{ |
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int frontWalls=0, frontSegments=0, sideWalls=0, triangleShifts=0, windingShifts=0;
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int frontWalls=0, frontSegments=0, triangleShifts=0, windingShifts=0; |
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85 | 86 |
int shiftCol = (mCols-1)/2; |
86 | 87 |
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boolean lastBlockIsNE=false; |
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boolean thisBlockIsNE; // the block we are currently looking at is split into |
89 | 90 |
// two triangles along the NE-SW line (rather than NW-SE) |
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for(int row=0; row<mRows; row++) |
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{
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if( mCols>=2 && (mCubes[row][shiftCol]%2 == 1) && (mCubes[row][shiftCol+1]%2 == 1) ) triangleShifts++;
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{ |
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if( mCols>=2 && (mCubes[row][shiftCol]%2 == 1) && (mCubes[row][shiftCol+1]%2 == 1) ) triangleShifts++; |
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93 | 94 |
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for(int col=0; col<mCols; col++) |
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for(int col=0; col<mCols; col++) |
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{ |
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if( mCubes[row][col]%2 == 1 ) // land |
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95 | 98 |
{ |
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if( mCubes[row][col]%2 == 1 ) // land |
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{ |
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thisBlockIsNE = isNE(row,col); |
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if( thisBlockIsNE^lastBlockIsNE ) windingShifts++; |
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lastBlockIsNE = thisBlockIsNE; |
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frontWalls++; |
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if( col==mCols-1 || mCubes[row][col+1]%2 == 0 ) frontSegments++; |
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} |
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if( (row==0 && mCubes[row][col]!=2) || (row!=0 && mCubes[row][col] != mCubes[row-1][col ]) ) sideWalls++; // up |
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if( (col==0 && mCubes[row][col]!=2) || (col!=0 && mCubes[row][col] != mCubes[row ][col-1]) ) sideWalls++; // left |
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if( row==mRows-1 && mCubes[row][col]!=2 ) sideWalls++; // bottom |
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if( col==mCols-1 && mCubes[row][col]!=2 ) sideWalls++; // right |
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thisBlockIsNE = isNE(row,col); |
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if( thisBlockIsNE^lastBlockIsNE ) windingShifts++; |
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lastBlockIsNE = thisBlockIsNE; |
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frontWalls++; |
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if( col==mCols-1 || mCubes[row][col+1]%2 == 0 ) frontSegments++; |
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109 | 104 |
} |
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} |
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} |
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} |
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111 | 107 |
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int frontVert = 2*( frontWalls + 2*frontSegments - 1) +2*triangleShifts + windingShifts; |
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int sideVert = 2*( sideWalls + mSideBends + mEdgeNum -1);
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int sideVert = 2*( mSideWalls + mSideBends + mEdgeNum -1);
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int firstWinding= (!frontOnly && (frontVert+1)%2==1 ) ? 1:0; |
115 | 111 |
int dataL = frontOnly ? frontVert : (frontVert+1) +firstWinding+ (1+sideVert+1) + (1+frontVert); |
116 | 112 |
/* |
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android.util.Log.e("CUBES","triangleShifts="+triangleShifts+" windingShifts="+windingShifts); |
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android.util.Log.e("CUBES","Winding1="+firstWinding+" frontVert="+frontVert+" sideVert="+sideVert); |
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android.util.Log.e("CUBES", "frontW="+frontWalls+" fSegments="+frontSegments+" sWalls="+sideWalls+" sSegments="+mEdgeNum+" sideBends="+mSideBends+" dataLen="+dataL ); |
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android.util.Log.e("CUBES","triangleShifts="+triangleShifts+" windingShifts="+windingShifts+" winding1="+firstWinding+" frontVert="+frontVert+" sideVert="+sideVert); |
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android.util.Log.e("CUBES", "frontW="+frontWalls+" fSegments="+frontSegments+" sWalls="+mSideWalls+" sSegments="+mEdgeNum+" sideBends="+mSideBends+" dataLen="+dataL ); |
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*/ |
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return dataL<0 ? 0:dataL; |
122 | 117 |
} |
... | ... | |
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{ |
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//android.util.Log.d("CUBES", "checking edge "+debug(e1)); |
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mSideWalls++; |
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if( e1.side==NORTH || e1.side==SOUTH ) |
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{ |
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for(j=i+1;j<mEdgeNum;j++) |
Also available in: Unified diff
Some speedup in CubesGrid