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Revision b911dc09

Added by Leszek Koltunski over 7 years ago

Correct Javadoc issues

View differences:

src/main/java/org/distorted/library/exception/FragmentCompilationException.java
21 21

  
22 22
///////////////////////////////////////////////////////////////////////////////////////////////////
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/**
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 *  Thrown by {@link org.distorted.library.Distorted#onSurfaceCreated(android.opengl.GLSurfaceView)} 
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 *  Thrown by {@link org.distorted.library.Distorted#onSurfaceCreated(android.content.Context)}
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 *  if compilation of the fragment shader fails for some other reason than too many uniforms.
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 *  <p>
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 *  This can happen on older OpenGL ES 2.0 devices if they, say, do not support variable loops in the shaders.

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