Revision bfe45b4a
Added by Leszek Koltunski about 5 years ago
src/main/java/org/distorted/library/main/DistortedScreen.java | ||
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129 | 129 |
GLES31.glDisable(GLES31.GL_DEPTH_TEST); |
130 | 130 |
GLES31.glDisable(GLES31.GL_BLEND); |
131 | 131 |
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DistortedEffects.blitPriv(this);
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Distorted.blitPriv(this); |
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133 | 133 |
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134 | 134 |
if( mShowFPS && fpsTexture.setAsInput()) |
135 | 135 |
{ |
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fpsEffects.drawPriv(FPS_W / 2.0f, FPS_H / 2.0f, fpsMesh, this, time);
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Distorted.drawPriv(fpsEffects.getQueues(), FPS_W / 2.0f, FPS_H / 2.0f, fpsMesh, this, time);
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137 | 137 |
} |
138 | 138 |
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139 | 139 |
if( ++mCurRenderedFBO>=Distorted.FBO_QUEUE_SIZE ) |
Also available in: Unified diff
Move all Program-related stuff to Distorted. Now the DistortedEffects class is very simple.