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Revision bfe45b4a

Added by Leszek Koltunski about 5 years ago

Move all Program-related stuff to Distorted. Now the DistortedEffects class is very simple.

View differences:

src/main/java/org/distorted/library/main/EffectQueuePostprocess.java
107 107

  
108 108
    int numV = VertexEffect.getNumEnabled();
109 109

  
110
    String mainVertHeader= Distorted.GLSL_VERSION + ("#define NUM_VERTEX "   + ( numV>0 ? DistortedEffects.getMax(EffectType.VERTEX  ) : 0 ) + "\n");
110
    String mainVertHeader= Distorted.GLSL_VERSION + ("#define NUM_VERTEX "   + ( numV>0 ? Distorted.getMax(EffectType.VERTEX  ) : 0 ) + "\n");
111 111
    String mainFragHeader= Distorted.GLSL_VERSION + "\n";
112 112

  
113 113
    String enabledEffectV= VertexEffect.getGLSL();

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