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Revision c6dec65b

Added by Leszek Koltunski over 7 years ago

1. Attempt to deal with unstable Orthonormal Base in Dynamic class (so far unsuccessful)
2. Improvements to the 'Dynamic' (and by necessity, 'MovingEffects') applications (to be able to debug the previous)

View differences:

src/main/java/org/distorted/library/type/Dynamic2D.java
407 407
 * @param time Time of interpolation. Time=0.0 would return the first Point, Time=0.5 - the last,
408 408
 *             time=1.0 - the first again, and time 0.1 would be 1/5 of the way between the first and the last Points.
409 409
 */  
410
  public synchronized void interpolate(float[] buffer, int offset, float time)
410
  synchronized void interpolate(float[] buffer, int offset, float time)
411 411
    {
412 412
    switch(numPoints)
413 413
      {

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