Project

General

Profile

« Previous | Next » 

Revision c6dec65b

Added by Leszek Koltunski over 7 years ago

1. Attempt to deal with unstable Orthonormal Base in Dynamic class (so far unsuccessful)
2. Improvements to the 'Dynamic' (and by necessity, 'MovingEffects') applications (to be able to debug the previous)

View differences:

src/main/java/org/distorted/library/type/Dynamic3D.java
430 430
 * @param time Time of interpolation. Time=0.0 would return the first Point, Time=0.5 - the last,
431 431
 *             time=1.0 - the first again, and time 0.1 would be 1/5 of the way between the first and the last Points.
432 432
 */    
433
  public synchronized void interpolate(float[] buffer, int offset, float time)
433
  synchronized void interpolate(float[] buffer, int offset, float time)
434 434
    {  
435 435
    switch(numPoints)
436 436
      {

Also available in: Unified diff