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Revision c6dec65b

Added by Leszek Koltunski over 7 years ago

1. Attempt to deal with unstable Orthonormal Base in Dynamic class (so far unsuccessful)
2. Improvements to the 'Dynamic' (and by necessity, 'MovingEffects') applications (to be able to debug the previous)

View differences:

src/main/java/org/distorted/library/type/Dynamic4D.java
449 449
 * @param time Time of interpolation. Time=0.0 would return the first Point, Time=0.5 - the last,
450 450
 *             time=1.0 - the first again, and time 0.1 would be 1/5 of the way between the first and the last Points.
451 451
 */    
452
  public synchronized void interpolate(float[] buffer, int offset, float time)
452
  synchronized void interpolate(float[] buffer, int offset, float time)
453 453
    {  
454 454
    switch(numPoints)
455 455
      {

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