Revision c7da4e65
Added by Leszek Koltunski almost 8 years ago
src/main/java/org/distorted/library/DistortedEffects.java | ||
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342 | 342 |
*/ |
343 | 343 |
public DistortedEffects() |
344 | 344 |
{ |
345 |
mID = mNextID++;
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|
345 |
mID = ++mNextID;
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|
346 | 346 |
initializeEffectLists(this,0); |
347 | 347 |
} |
348 | 348 |
|
... | ... | |
358 | 358 |
*/ |
359 | 359 |
public DistortedEffects(DistortedEffects dc, int flags) |
360 | 360 |
{ |
361 |
mID = mNextID++;
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361 |
mID = ++mNextID;
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362 | 362 |
initializeEffectLists(dc,flags); |
363 | 363 |
} |
364 | 364 |
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src/main/java/org/distorted/library/DistortedFramebuffer.java | ||
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37 | 37 |
|
38 | 38 |
void create() |
39 | 39 |
{ |
40 |
if( mColorH[0]==NOT_CREATED_YET )
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|
40 |
if( mColorCreated==NOT_CREATED_YET )
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|
41 | 41 |
{ |
42 | 42 |
GLES30.glGenTextures(1, mColorH, 0); |
43 | 43 |
GLES30.glBindTexture(GLES30.GL_TEXTURE_2D, mColorH[0]); |
... | ... | |
51 | 51 |
GLES30.glBindFramebuffer(GLES30.GL_FRAMEBUFFER, mFBOH[0]); |
52 | 52 |
GLES30.glFramebufferTexture2D(GLES30.GL_FRAMEBUFFER, GLES30.GL_COLOR_ATTACHMENT0, GLES30.GL_TEXTURE_2D, mColorH[0], 0); |
53 | 53 |
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54 |
checkStatus("color"); |
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54 |
mColorCreated = checkStatus("color");
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|
55 | 55 |
} |
56 |
if( mDepthEnabled && mDepthH[0]==NOT_CREATED_YET ) // we need to create a new DEPTH attachment
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56 |
if( mDepthCreated==NOT_CREATED_YET ) // we need to create a new DEPTH attachment
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57 | 57 |
{ |
58 | 58 |
GLES30.glGenTextures(1, mDepthH, 0); |
59 | 59 |
GLES30.glBindTexture(GLES30.GL_TEXTURE_2D, mDepthH[0]); |
... | ... | |
66 | 66 |
GLES30.glBindFramebuffer(GLES30.GL_FRAMEBUFFER, mFBOH[0]); |
67 | 67 |
GLES30.glFramebufferTexture2D(GLES30.GL_FRAMEBUFFER, GLES30.GL_DEPTH_ATTACHMENT, GLES30.GL_TEXTURE_2D, mDepthH[0], 0); |
68 | 68 |
|
69 |
checkStatus("depth"); |
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69 |
mDepthCreated = checkStatus("depth");
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70 | 70 |
} |
71 |
if( !mDepthEnabled && mDepthH[0]!=NOT_CREATED_YET ) // we need to detach and recreate the DEPTH attachment.
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if( mDepthCreated==DONT_CREATE && mDepthH[0]>0 ) // we need to detach and recreate the DEPTH attachment.
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72 | 72 |
{ |
73 | 73 |
GLES30.glDeleteTextures(1, mDepthH, 0); |
74 |
mDepthH[0]=NOT_CREATED_YET;
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74 |
mDepthH[0]=0;
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|
75 | 75 |
} |
76 | 76 |
} |
77 | 77 |
|
78 | 78 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
79 | 79 |
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80 |
private boolean checkStatus(String message)
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80 |
private int checkStatus(String message)
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|
81 | 81 |
{ |
82 | 82 |
int status = GLES30.glCheckFramebufferStatus(GLES30.GL_FRAMEBUFFER); |
83 | 83 |
|
... | ... | |
88 | 88 |
GLES30.glDeleteTextures(1, mColorH, 0); |
89 | 89 |
GLES30.glDeleteTextures(1, mDepthH, 0); |
90 | 90 |
GLES30.glDeleteFramebuffers(1, mFBOH, 0); |
91 |
mFBOH[0] = 0; |
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92 |
mColorH[0] = FAILED_TO_CREATE; |
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mDepthH[0] = FAILED_TO_CREATE; |
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mFBOH[0]= 0; |
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94 | 92 |
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return false;
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return FAILED_TO_CREATE;
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96 | 94 |
} |
97 | 95 |
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98 |
return true;
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96 |
return CREATED;
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99 | 97 |
} |
100 | 98 |
|
101 | 99 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
103 | 101 |
|
104 | 102 |
void delete() |
105 | 103 |
{ |
106 |
if( mColorH[0]>=0 )
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104 |
if( mColorH[0]>0 ) |
|
107 | 105 |
{ |
108 |
if( mDepthH[0]>=0 )
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106 |
if( mDepthH[0]>0 ) |
|
109 | 107 |
{ |
110 | 108 |
GLES30.glDeleteTextures(1, mDepthH, 0); |
111 |
mDepthH[0]=NOT_CREATED_YET; |
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109 |
mDepthH[0]=0; |
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110 |
mDepthCreated = NOT_CREATED_YET; |
|
112 | 111 |
} |
113 | 112 |
|
114 | 113 |
GLES30.glDeleteTextures(1, mColorH, 0); |
115 |
mColorH[0] = NOT_CREATED_YET; |
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mColorH[0] = 0; |
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mColorCreated = NOT_CREATED_YET; |
|
116 | 116 |
|
117 | 117 |
GLES30.glDeleteFramebuffers(1, mFBOH, 0); |
118 | 118 |
mFBOH[0] = 0; |
... | ... | |
124 | 124 |
|
125 | 125 |
void recreate() |
126 | 126 |
{ |
127 |
if( mColorH[0]!=DONT_CREATE ) mColorH[0] = NOT_CREATED_YET;
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128 |
if( mDepthEnabled ) mDepthH[0] = NOT_CREATED_YET;
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127 |
if( mColorCreated!=DONT_CREATE ) mColorCreated = NOT_CREATED_YET;
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128 |
if( mDepthCreated!=DONT_CREATE ) mDepthCreated = NOT_CREATED_YET;
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129 | 129 |
} |
130 | 130 |
|
131 | 131 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
159 | 159 |
|
160 | 160 |
DistortedFramebuffer(boolean depthEnabled, int width, int height) |
161 | 161 |
{ |
162 |
super(width,height,NOT_CREATED_YET,NOT_CREATED_YET,true, depthEnabled);
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super(width,height,NOT_CREATED_YET, (depthEnabled ? NOT_CREATED_YET:DONT_CREATE),NOT_CREATED_YET, true);
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163 | 163 |
} |
164 | 164 |
|
165 | 165 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
175 | 175 |
@SuppressWarnings("unused") |
176 | 176 |
public DistortedFramebuffer(int width, int height, boolean depthEnabled) |
177 | 177 |
{ |
178 |
super(width,height,NOT_CREATED_YET,NOT_CREATED_YET,false, depthEnabled);
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super(width,height,NOT_CREATED_YET,(depthEnabled ? NOT_CREATED_YET:DONT_CREATE),NOT_CREATED_YET,false);
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179 | 179 |
} |
180 | 180 |
|
181 | 181 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
189 | 189 |
@SuppressWarnings("unused") |
190 | 190 |
public DistortedFramebuffer(int width, int height) |
191 | 191 |
{ |
192 |
super(width,height,NOT_CREATED_YET,NOT_CREATED_YET,false,false);
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super(width,height,NOT_CREATED_YET,DONT_CREATE,NOT_CREATED_YET,false);
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193 | 193 |
} |
194 | 194 |
|
195 | 195 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
src/main/java/org/distorted/library/DistortedOutputSurface.java | ||
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37 | 37 |
float mDistance; |
38 | 38 |
float[] mProjectionMatrix; |
39 | 39 |
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40 |
boolean mDepthEnabled;
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40 |
int mDepthCreated;
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41 | 41 |
int[] mDepthH = new int[1]; |
42 | 42 |
int[] mFBOH = new int[1]; |
43 | 43 |
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44 | 44 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
45 | 45 |
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46 |
DistortedOutputSurface(int width, int height, int color, int fbo, boolean system, boolean depth)
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DistortedOutputSurface(int width, int height, int createColor, int createDepth, int fbo, boolean system)
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47 | 47 |
{ |
48 |
super(width,height,color,system); |
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super(width,height,createColor,system);
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49 | 49 |
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50 | 50 |
mProjectionMatrix = new float[16]; |
51 | 51 |
|
... | ... | |
56 | 56 |
mX = 0.0f; |
57 | 57 |
mY = 0.0f; |
58 | 58 |
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59 |
mDepthEnabled= depth;
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mDepthCreated= createDepth;
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60 | 60 |
mFBOH[0] = fbo; |
61 |
mDepthH[0] = color;
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mDepthH[0] = 0;
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62 | 62 |
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63 | 63 |
createProjection(); |
64 | 64 |
} |
... | ... | |
158 | 158 |
{ |
159 | 159 |
GLES30.glBindFramebuffer(GLES30.GL_FRAMEBUFFER, mFBOH[0]); |
160 | 160 |
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161 |
if( mDepthEnabled && mDepthH[0]!=NOT_CREATED_YET )
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161 |
if( mDepthCreated==CREATED )
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162 | 162 |
{ |
163 | 163 |
GLES30.glEnable(GLES30.GL_DEPTH_TEST); |
164 | 164 |
GLES30.glDepthMask(true); |
... | ... | |
190 | 190 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
191 | 191 |
/** |
192 | 192 |
* Resize the underlying Framebuffer. |
193 |
* <p> |
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194 |
* This method can be safely called mid-render as it doesn't interfere with rendering. |
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193 | 195 |
* |
194 | 196 |
* @param width The new width. |
195 | 197 |
* @param height The new height. |
... | ... | |
205 | 207 |
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206 | 208 |
createProjection(); |
207 | 209 |
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208 |
if( mColorH[0]>0 )
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210 |
if( mColorCreated==CREATED )
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209 | 211 |
{ |
210 | 212 |
moveToToDo(); |
211 | 213 |
recreate(); |
... | ... | |
222 | 224 |
*/ |
223 | 225 |
public void enableDepth(boolean enable) |
224 | 226 |
{ |
225 |
if( mDepthEnabled!=enable ) |
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227 |
if( enable && mDepthCreated==DONT_CREATE ) |
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228 |
{ |
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229 |
mDepthCreated = NOT_CREATED_YET; |
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moveToToDo(); |
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231 |
} |
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232 |
if( !enable && mDepthCreated!=DONT_CREATE ) |
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226 | 233 |
{ |
227 |
mDepthEnabled = enable;
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mDepthCreated = DONT_CREATE;
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228 | 235 |
moveToToDo(); |
229 | 236 |
} |
230 | 237 |
} |
... | ... | |
237 | 244 |
*/ |
238 | 245 |
public boolean hasDepth() |
239 | 246 |
{ |
240 |
return mDepthEnabled;
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247 |
return mDepthCreated==CREATED;
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241 | 248 |
} |
242 | 249 |
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243 | 250 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
src/main/java/org/distorted/library/DistortedScreen.java | ||
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44 | 44 |
*/ |
45 | 45 |
public DistortedScreen() |
46 | 46 |
{ |
47 |
super(0,0,DONT_CREATE,0,false,true);
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47 |
super(0,0,CREATED,CREATED,0,false);
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48 | 48 |
} |
49 | 49 |
} |
src/main/java/org/distorted/library/DistortedSurface.java | ||
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31 | 31 |
*/ |
32 | 32 |
abstract class DistortedSurface |
33 | 33 |
{ |
34 |
static final int FAILED_TO_CREATE = -1; |
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35 |
static final int NOT_CREATED_YET = -2; |
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36 |
static final int DONT_CREATE = -3; |
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static final int FAILED_TO_CREATE = 1; |
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35 |
static final int NOT_CREATED_YET = 2; |
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36 |
static final int DONT_CREATE = 3; |
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37 |
static final int CREATED = 4; |
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37 | 38 |
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38 | 39 |
private static boolean mToDo = false; |
39 | 40 |
private static LinkedList<DistortedSurface> mDoneList = new LinkedList<>(); |
... | ... | |
44 | 45 |
private long mID; |
45 | 46 |
private boolean mMarked; |
46 | 47 |
private boolean mSystem; |
48 |
int mColorCreated; |
|
47 | 49 |
int[] mColorH = new int[1]; |
48 | 50 |
int mSizeX, mSizeY; // in screen space |
49 | 51 |
|
... | ... | |
169 | 171 |
|
170 | 172 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
171 | 173 |
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172 |
DistortedSurface(int width, int height, int color, boolean system)
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174 |
DistortedSurface(int width, int height, int create, boolean system)
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173 | 175 |
{ |
174 |
mSizeX = width ; |
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175 |
mSizeY = height; |
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176 |
mColorH[0]= color; |
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177 |
mMarked = false; |
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178 |
mID = system ? --mNextSystemID : ++mNextClientID; |
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179 |
mSystem = system; |
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180 |
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181 |
if( color!=DONT_CREATE ) |
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176 |
mSizeX = width ; |
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177 |
mSizeY = height; |
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178 |
mColorCreated = create; |
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179 |
mColorH[0] = 0; |
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180 |
mMarked = false; |
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181 |
mID = system ? --mNextSystemID : ++mNextClientID; |
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182 |
mSystem = system; |
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183 |
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184 |
if( create!=DONT_CREATE ) |
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182 | 185 |
{ |
183 | 186 |
mToDoList.add(this); |
184 | 187 |
mToDo = true; |
src/main/java/org/distorted/library/DistortedTexture.java | ||
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57 | 57 |
|
58 | 58 |
void create() |
59 | 59 |
{ |
60 |
if( mBmp!=null && mColorH !=null )
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60 |
if( mBmp!=null ) |
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61 | 61 |
{ |
62 |
if( mColorH[0]==NOT_CREATED_YET )
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62 |
if( mColorCreated==NOT_CREATED_YET )
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63 | 63 |
{ |
64 |
mColorCreated = CREATED; |
|
64 | 65 |
GLES30.glGenTextures(1, mColorH, 0); |
65 | 66 |
GLES30.glBindTexture(GLES30.GL_TEXTURE_2D, mColorH[0]); |
66 | 67 |
GLES30.glTexParameteri ( GLES30.GL_TEXTURE_2D, GLES30.GL_TEXTURE_MIN_FILTER, GLES30.GL_LINEAR ); |
... | ... | |
84 | 85 |
|
85 | 86 |
void delete() |
86 | 87 |
{ |
87 |
if( mColorH !=null && mColorH[0]>=0 )
|
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88 |
if( mColorH[0]>=0 ) |
|
88 | 89 |
{ |
89 | 90 |
GLES30.glDeleteTextures(1, mColorH, 0); |
90 |
mColorH[0] = NOT_CREATED_YET; |
|
91 |
mColorH[0] = 0; |
|
92 |
mColorCreated = NOT_CREATED_YET; |
|
91 | 93 |
} |
92 | 94 |
} |
93 | 95 |
|
... | ... | |
96 | 98 |
|
97 | 99 |
void recreate() |
98 | 100 |
{ |
99 |
if( mColorH[0]!=DONT_CREATE ) mColorH[0] = NOT_CREATED_YET;
|
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101 |
if( mColorCreated!=DONT_CREATE ) mColorCreated = NOT_CREATED_YET;
|
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100 | 102 |
} |
101 | 103 |
|
102 | 104 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
Also available in: Unified diff
Fix OutputSurface.resize(): before it couldn't be called mid-render.