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Revision d917f059

Added by Leszek Koltunski about 4 years ago

More support for the 3x3x3 Solver: more of the actual 3x3x3 solver mechanism.

View differences:

src/main/java/org/distorted/library/mesh/MeshBase.java
480 480
     {
481 481
     int num_comp = mComponent.size();
482 482
     int num_maps = maps.length;
483
     int min = num_comp<num_maps ? num_comp : num_maps;
483
     int min = Math.min(num_comp, num_maps);
484 484
     int vertex = 0;
485 485
     int index  = TEX_ATTRIB;
486 486
     Static4D newMap, oldMap;

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