Revision da681e7e
Added by Leszek Koltunski over 5 years ago
src/main/java/org/distorted/library/main/EffectQueuePostprocess.java | ||
---|---|---|
171 | 171 |
|
172 | 172 |
mPreProgram.useProgram(); |
173 | 173 |
|
174 |
GLES31.glBindBuffer(GLES31.GL_ARRAY_BUFFER, mesh.getVBO() ); |
|
175 |
GLES31.glVertexAttribPointer(mPreProgram.mAttribute[0], MeshBase.POS_DATA_SIZE, GLES31.GL_FLOAT, false, MeshBase.VERTSIZE, MeshBase.OFFSET0); |
|
176 |
GLES31.glVertexAttribPointer(mPreProgram.mAttribute[1], MeshBase.NOR_DATA_SIZE, GLES31.GL_FLOAT, false, MeshBase.VERTSIZE, MeshBase.OFFSET1); |
|
177 |
GLES31.glVertexAttribPointer(mPreProgram.mAttribute[2], MeshBase.TEX_DATA_SIZE, GLES31.GL_FLOAT, false, MeshBase.VERTSIZE, MeshBase.OFFSET2); |
|
178 |
GLES31.glBindBuffer(GLES31.GL_ARRAY_BUFFER, 0); |
|
174 |
mesh.bindVertexAttribs(mPreProgram); |
|
179 | 175 |
|
180 | 176 |
node.getEffects().send(halfW, halfH, halfZ, margin, buffer, 2); |
181 | 177 |
|
Also available in: Unified diff
Some simplifications in Meshes. Hide stuff inside MeshBase.