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Revision da7ce0d8

Added by LeszekKoltunski almost 8 years ago

Fix javadoc errors

View differences:

src/main/java/org/distorted/library/DistortedObject.java
1081 1081
/**
1082 1082
 * Makes a certain sub-region of the Bitmap smoothly change its transparency level.
1083 1083
 * 
1084
 * See {@link #alpha(int, Float4D, Float2D, int, float)}
1084
 * See {@link #alpha(Interpolator1D, Float4D, Float2D)}
1085 1085
 */
1086 1086
  public long smooth_alpha(Interpolator1D a, Float4D region, Float2D point)
1087 1087
    {
......
1092 1092
/**
1093 1093
 * Makes a certain sub-region of the Bitmap smoothly change its transparency level.
1094 1094
 * 
1095
 * See {@link #alpha(int, Float4D, Interpolator2D, int, float)}
1095
 * See {@link #alpha(float, Float4D, Interpolator2D, int, float)}
1096 1096
 */
1097 1097
  public long smooth_alpha(float alpha, Float4D region, Interpolator2D i, int duration, float count)
1098 1098
    {
......
1109 1109
/**
1110 1110
 * Makes a certain sub-region of the Bitmap smoothly change its transparency level.
1111 1111
 * 
1112
 * See {@link #alpha(int, Float4D, Float2D, int, float)}
1112
 * See {@link #alpha(float, Float4D, Float2D, int, float)}
1113 1113
 */
1114 1114
  public long smooth_alpha(float alpha, Float4D region, Float2D point, int duration, float count)
1115 1115
    {
......
1126 1126
/**
1127 1127
 * Makes a certain sub-region of the Bitmap smoothly change its transparency level.
1128 1128
 * 
1129
 * See {@link #alpha(int, Float4D, Float2D)}
1129
 * See {@link #alpha(float, Float4D, Float2D)}
1130 1130
 */
1131 1131
  public long smooth_alpha(float alpha, Float4D region, Float2D point)
1132 1132
    {

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