Revision de53cf3e
Added by Leszek Koltunski over 4 years ago
src/main/java/org/distorted/library/mesh/MeshBase.java | ||
---|---|---|
92 | 92 |
|
93 | 93 |
void setMap(float[] newMap) |
94 | 94 |
{ |
95 |
mTextureMap = newMap;
|
|
95 |
System.arraycopy(newMap,0,mTextureMap,0,4);
|
|
96 | 96 |
} |
97 | 97 |
} |
98 | 98 |
|
... | ... | |
149 | 149 |
setAttribs(mVertAttribs); |
150 | 150 |
} |
151 | 151 |
|
152 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
153 |
// change mVertAttribs from index 'begin' to index 'end' (inclusive) to the new Texture Map. |
|
154 |
// x varies from -mBoundingX to +mBoundingX; y accordingly. |
|
155 |
|
|
156 |
private void changeTextureMap( float[] newMap, float[] oldMap, int begin, int end) |
|
157 |
{ |
|
158 |
|
|
159 |
} |
|
160 |
|
|
161 | 152 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
162 | 153 |
|
163 | 154 |
int numComponents() |
... | ... | |
476 | 467 |
int num_comp = mComponent.size(); |
477 | 468 |
int num_maps = maps.length; |
478 | 469 |
int min = num_comp<num_maps ? num_comp : num_maps; |
479 |
int lastEnd = 0; |
|
470 |
int vertex = 0; |
|
471 |
int index = TEX_ATTRIB; |
|
472 |
float[] newMap, oldMap; |
|
473 |
Component comp; |
|
480 | 474 |
|
481 | 475 |
for(int i=0; i<min; i++) |
482 | 476 |
{ |
483 |
if( maps[i]!=null ) |
|
477 |
if( maps[i]!=null && maps[i][2]!=0.0f && maps[i][3]!=0.0f )
|
|
484 | 478 |
{ |
485 |
Component comp = mComponent.get(i); |
|
486 |
changeTextureMap(maps[i],comp.mTextureMap,lastEnd,comp.mEndIndex); |
|
487 |
comp.setMap(maps[i]); |
|
488 |
lastEnd = comp.mEndIndex; |
|
479 |
comp = mComponent.get(i); |
|
480 |
newMap = maps[i]; |
|
481 |
oldMap = comp.mTextureMap; |
|
482 |
|
|
483 |
for( ; vertex<=comp.mEndIndex; vertex++, index+=VERT_ATTRIBS) |
|
484 |
{ |
|
485 |
mVertAttribs[index ] = (newMap[2]/oldMap[2])*(mVertAttribs[index ]-oldMap[0]) + newMap[0]; |
|
486 |
mVertAttribs[index+1] = (newMap[3]/oldMap[3])*(mVertAttribs[index+1]-oldMap[1]) + newMap[1]; |
|
487 |
} |
|
488 |
comp.setMap(newMap); |
|
489 | 489 |
} |
490 | 490 |
} |
491 | 491 |
|
Also available in: Unified diff
Make MeshBase.setTextureMap() work.