Revision e2e92a29
Added by Leszek Koltunski almost 7 years ago
src/main/java/org/distorted/library/effect/FragmentEffectAlpha.java | ||
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/** |
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* Makes a certain sub-region of the Object smoothly change its transparency level. |
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* |
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* @param alpha 1-dimensional Data that returns the level of transparency we want to have at any given |
|
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* moment: pixel.a *= alpha. |
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* @param alpha level of transparency we want to have at any given moment: pixel.a *= alpha. |
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* Valid range: <0,1> |
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* @param region Region this Effect is limited to. |
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* @param smooth If true, the level of 'alpha' will smoothly fade out towards the edges of the region. |
... | ... | |
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public FragmentEffectAlpha(Data1D alpha, Data4D region, boolean smooth) |
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{ |
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super(smooth? EffectName.SMOOTH_ALPHA:EffectName.ALPHA); |
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|
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mAlpha = alpha; |
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mRegion = (region==null ? new Static4D(0,0,Float.MAX_VALUE, Float.MAX_VALUE) : region); |
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} |
... | ... | |
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/** |
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* Makes the whole Object smoothly change its transparency level. |
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* |
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* @param alpha 1-dimensional Data that returns the level of transparency we want to have at any |
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* given moment: pixel.a *= alpha. |
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* @param alpha level of transparency we want to have at any given moment: pixel.a *= alpha. |
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* Valid range: <0,1> |
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*/ |
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public FragmentEffectAlpha(Data1D alpha) |
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{ |
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super(EffectName.ALPHA); |
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|
|
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mAlpha = alpha; |
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mRegion = new Static4D(0,0,Float.MAX_VALUE, Float.MAX_VALUE); |
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} |
Also available in: Unified diff
Simplify Effect classes.