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Revision e92f191a

Added by Leszek Koltunski over 6 years ago

Make sure we don't create a feedback loop in oitRender

View differences:

src/main/java/org/distorted/library/main/DistortedScreen.java
109 109
    GLES31.glDepthMask(false);
110 110
    GLES31.glDisable(GLES31.GL_STENCIL_TEST);
111 111
    GLES31.glDisable(GLES31.GL_DEPTH_TEST);
112
    GLES31.glDisable(GLES31.GL_BLEND);
113

  
112 114
    DistortedEffects.blitPriv(this);
113 115

  
114 116
    if( mShowFPS && fpsTexture.setAsInput())

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