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Revision eadf0859

Added by Leszek Koltunski about 7 years ago

Things seem to be working - switch off all debugs.

View differences:

src/main/java/org/distorted/library/DistortedOutputSurface.java
115 115

  
116 116
    // change tree topology (attach and detach children)
117 117
    boolean changed = DistortedAttachDaemon.toDo();
118

  
118
/*
119 119
    // debugging only
120 120
    if( changed )
121 121
      {
......
126 126

  
127 127
      DistortedNode.debugMap();
128 128
      }
129

  
129
*/
130 130
    // create and delete all underlying OpenGL resources
131 131
    // Watch out: FIRST change topology, only then deal
132 132
    // with OpenGL resources. That's because changing Tree
133 133
    // can result in additional Framebuffers that would need
134 134
    // to be created immediately, before the calls to drawRecursive()
135 135
    toDo();
136

  
136
/*
137 137
    // debugging only
138 138
    if( changed )
139 139
      {
140 140
      DistortedSurface.debugLists();
141 141
      }
142

  
142
*/
143 143
    int numRenders = 0;
144 144

  
145 145
    for(int i=0; i<mNumChildren; i++)

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