Revision f211a191
Added by Leszek Koltunski over 5 years ago
src/main/java/org/distorted/library/effect/PostprocessEffectGlow.java | ||
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* |
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* @param glowRadius The 'strength' if the effect, in pixels. 0 = no halo, 10 = halo of roughly 10 pixels |
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* around the whole object. |
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* @param color RGBA of the color with which to draw the glow. |
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* @param color RGBA of the color with which to draw the glow; example: (1.0f,0.0f,0.0f,0.5f) - half transparent red.
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*/ |
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public PostprocessEffectGlow(Data1D glowRadius, Data4D color) |
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{ |
src/main/java/org/distorted/library/main/DistortedOutputSurface.java | ||
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createProjection(); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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/** |
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* Return the vertical field of view angle. |
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* |
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* @return Vertival Field of View Angle, in degrees. |
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*/ |
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public float getFOV() |
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{ |
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return mFOV; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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/** |
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* Resize the underlying Framebuffer. |
src/main/java/org/distorted/library/type/Static1D.java | ||
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x = ox; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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/** |
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* Copy a Static1D. |
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*/ |
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public void set(Static1D s) |
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{ |
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x = s.x; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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/** |
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* Resets the value of the first float. |
src/main/java/org/distorted/library/type/Static2D.java | ||
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y = oy; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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/** |
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* Copy a Static2D. |
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*/ |
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public void set(Static2D s) |
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{ |
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x = s.x; |
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y = s.y; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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/** |
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* Resets the value of the first float. |
src/main/java/org/distorted/library/type/Static3D.java | ||
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z = vz; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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/** |
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* Copy a Static3D. |
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*/ |
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public void set(Static3D s) |
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{ |
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x = s.x; |
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y = s.y; |
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z = s.z; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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/** |
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* Resets the value of the first float. |
src/main/java/org/distorted/library/type/Static4D.java | ||
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w = vw; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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/** |
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* Copy a Static4D. |
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*/ |
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public void set(Static4D s) |
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{ |
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x = s.x; |
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y = s.y; |
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z = s.z; |
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w = s.w; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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/** |
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* Resets the value of the first float. |
src/main/java/org/distorted/library/type/Static5D.java | ||
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v = vv; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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/** |
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* Copy a Static5D. |
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*/ |
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public void set(Static5D s) |
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{ |
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x = s.x; |
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y = s.y; |
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z = s.z; |
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w = s.w; |
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v = s.v; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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/** |
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* Resets the value of the first float. |
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