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d333eb6b
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2016 Leszek Koltunski //
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// //
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// This file is part of Distorted. //
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// //
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// Distorted is free software: you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation, either version 2 of the License, or //
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// (at your option) any later version. //
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// //
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// Distorted is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with Distorted. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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6a06a912
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Leszek Koltunski
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package org.distorted.library;
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194ab46f
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Leszek Koltunski
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import android.opengl.GLES30;
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6a06a912
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Leszek Koltunski
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e458a4ba
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Leszek Koltunski
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import org.distorted.library.message.EffectMessage;
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f2fe7e28
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Leszek Koltunski
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import org.distorted.library.type.Data1D;
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82ee855a
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Leszek Koltunski
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import org.distorted.library.type.Data2D;
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f2fe7e28
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Leszek Koltunski
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import org.distorted.library.type.Data3D;
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import org.distorted.library.type.Data4D;
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350cc2f5
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Leszek Koltunski
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import org.distorted.library.type.Data5D;
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f2fe7e28
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Leszek Koltunski
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import org.distorted.library.type.Dynamic1D;
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82ee855a
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Leszek Koltunski
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import org.distorted.library.type.Dynamic2D;
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d425545a
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Leszek Koltunski
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import org.distorted.library.type.Dynamic3D;
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f2fe7e28
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Leszek Koltunski
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import org.distorted.library.type.Dynamic4D;
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350cc2f5
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Leszek Koltunski
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import org.distorted.library.type.Dynamic5D;
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f2fe7e28
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Leszek Koltunski
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import org.distorted.library.type.Static1D;
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82ee855a
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Leszek Koltunski
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import org.distorted.library.type.Static2D;
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d425545a
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Leszek Koltunski
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import org.distorted.library.type.Static3D;
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568b29d8
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Leszek Koltunski
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import org.distorted.library.type.Static4D;
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350cc2f5
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Leszek Koltunski
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import org.distorted.library.type.Static5D;
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a4835695
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Leszek Koltunski
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6a06a912
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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d07f2950
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Leszek Koltunski
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class EffectQueueVertex extends EffectQueue
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6a06a912
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Leszek Koltunski
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{
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4fde55a0
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Leszek Koltunski
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private static final int NUM_UNIFORMS = 12;
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0a046359
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Leszek Koltunski
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private static final int NUM_CACHE = 3;
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1e438fc7
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Leszek Koltunski
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private static final int INDEX = EffectTypes.VERTEX.ordinal();
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6a06a912
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Leszek Koltunski
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private static int mNumEffectsH;
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private static int mTypeH;
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private static int mUniformsH;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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0a046359
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Leszek Koltunski
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EffectQueueVertex(long id)
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6a06a912
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Leszek Koltunski
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{
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Leszek Koltunski
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super(id,NUM_UNIFORMS,NUM_CACHE,INDEX);
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6a06a912
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Leszek Koltunski
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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static void getUniforms(int mProgramH)
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{
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194ab46f
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Leszek Koltunski
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mNumEffectsH= GLES30.glGetUniformLocation( mProgramH, "vNumEffects");
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mTypeH = GLES30.glGetUniformLocation( mProgramH, "vType");
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mUniformsH = GLES30.glGetUniformLocation( mProgramH, "vUniforms");
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6a06a912
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Leszek Koltunski
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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synchronized void compute(long currTime)
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{
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if( currTime==mTime ) return;
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if( mTime==0 ) mTime = currTime;
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long step = (currTime-mTime);
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for(int i=0; i<mNumEffects; i++)
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{
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6ddda212
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Leszek Koltunski
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if( mInter[0][i]!=null )
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6a06a912
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Leszek Koltunski
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{
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6ddda212
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Leszek Koltunski
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if( mInter[0][i].interpolateMain(mUniforms ,NUM_UNIFORMS*i, mCurrentDuration[i], step) )
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6a06a912
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Leszek Koltunski
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{
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postprocess(i);
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6ddda212
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for(int j=0; j<mNumListeners; j++)
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EffectMessageSender.newMessage( mListeners.elementAt(j),
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EffectMessage.EFFECT_FINISHED,
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(mID[i]<<EffectTypes.LENGTH)+EffectTypes.VERTEX.type,
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mName[i],
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cacc63de
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Leszek Koltunski
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mObjectID);
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6ddda212
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if( EffectNames.isUnity(mName[i], mUniforms, NUM_UNIFORMS*i) )
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{
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remove(i);
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i--;
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continue;
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}
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else mInter[0][i] = null;
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}
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else
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{
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postprocess(i);
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6a06a912
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Leszek Koltunski
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}
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}
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a595ee16
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Leszek Koltunski
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Leszek Koltunski
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if( mInter[1][i]!=null ) mInter[1][i].interpolateMain(mUniforms, NUM_UNIFORMS*i+8, mCurrentDuration[i], step);
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if( mInter[2][i]!=null ) mInter[2][i].interpolateMain(mCache , NUM_CACHE*i , mCurrentDuration[i], step);
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a595ee16
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Leszek Koltunski
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6a06a912
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Leszek Koltunski
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mCurrentDuration[i] += step;
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}
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mTime = currTime;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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protected void moveEffect(int index)
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{
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4fde55a0
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Leszek Koltunski
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mUniforms[NUM_UNIFORMS*index ] = mUniforms[NUM_UNIFORMS*(index+1) ];
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mUniforms[NUM_UNIFORMS*index+ 1] = mUniforms[NUM_UNIFORMS*(index+1)+ 1];
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mUniforms[NUM_UNIFORMS*index+ 2] = mUniforms[NUM_UNIFORMS*(index+1)+ 2];
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mUniforms[NUM_UNIFORMS*index+ 3] = mUniforms[NUM_UNIFORMS*(index+1)+ 3];
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mUniforms[NUM_UNIFORMS*index+ 4] = mUniforms[NUM_UNIFORMS*(index+1)+ 4];
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0a046359
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Leszek Koltunski
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mCache[NUM_CACHE*index ] = mCache[NUM_CACHE*(index+1) ];
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mCache[NUM_CACHE*index+1] = mCache[NUM_CACHE*(index+1)+1];
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mCache[NUM_CACHE*index+2] = mCache[NUM_CACHE*(index+1)+2];
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4fde55a0
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Leszek Koltunski
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mUniforms[NUM_UNIFORMS*index+ 8] = mUniforms[NUM_UNIFORMS*(index+1)+ 8];
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mUniforms[NUM_UNIFORMS*index+ 9] = mUniforms[NUM_UNIFORMS*(index+1)+ 9];
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mUniforms[NUM_UNIFORMS*index+10] = mUniforms[NUM_UNIFORMS*(index+1)+10];
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mUniforms[NUM_UNIFORMS*index+11] = mUniforms[NUM_UNIFORMS*(index+1)+11];
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6a06a912
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Leszek Koltunski
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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881652a7
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Leszek Koltunski
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synchronized void send(float halfX, float halfY, float halfZ)
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6a06a912
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Leszek Koltunski
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{
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194ab46f
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Leszek Koltunski
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GLES30.glUniform1i( mNumEffectsH, mNumEffects);
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6a06a912
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Leszek Koltunski
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if( mNumEffects>0 )
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0a046359
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Leszek Koltunski
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{
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for(int i=0; i<mNumEffects; i++)
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{
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mUniforms[NUM_UNIFORMS*i+5] = mCache[NUM_CACHE*i ]-halfX;
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mUniforms[NUM_UNIFORMS*i+6] =-mCache[NUM_CACHE*i+1]+halfY;
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mUniforms[NUM_UNIFORMS*i+7] = mCache[NUM_CACHE*i+2]-halfZ;
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}
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194ab46f
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Leszek Koltunski
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GLES30.glUniform1iv( mTypeH , mNumEffects, mName ,0);
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GLES30.glUniform4fv( mUniformsH,(NUM_UNIFORMS/4)*mNumEffects, mUniforms,0);
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6a06a912
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Leszek Koltunski
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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d6e94c84
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Leszek Koltunski
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synchronized static void sendZero()
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6a06a912
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Leszek Koltunski
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{
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194ab46f
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Leszek Koltunski
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GLES30.glUniform1i( mNumEffectsH, 0);
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6a06a912
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Leszek Koltunski
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Do various post-processing on already computed effects.
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// 1) here unlike in the fragment queue, we don't have to multiply the points by ModelView matrix because that gets done in the shader.
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350cc2f5
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Leszek Koltunski
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// 2) in case of SWIRL, switch the angles from degrees to radians
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82ee855a
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Leszek Koltunski
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// 3) likewise in case of WAVE and PINCH
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5b1c0f47
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Leszek Koltunski
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// 4) In case of DISTORT, invert the Y-axis
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167 |
6a06a912
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Leszek Koltunski
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168 |
350cc2f5
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Leszek Koltunski
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private void postprocess(int effect)
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6a06a912
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Leszek Koltunski
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{
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6ddda212
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Leszek Koltunski
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if( mName[effect]==EffectNames.SWIRL.ordinal() )
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{
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5b1c0f47
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Leszek Koltunski
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mUniforms[NUM_UNIFORMS*effect ] = (float)(Math.PI*mUniforms[NUM_UNIFORMS*effect ]/180);
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173 |
6ddda212
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Leszek Koltunski
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}
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174 |
82ee855a
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Leszek Koltunski
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if( mName[effect]==EffectNames.PINCH.ordinal() )
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{
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mUniforms[NUM_UNIFORMS*effect+1] = (float)(Math.PI*mUniforms[NUM_UNIFORMS*effect+1]/180);
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}
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178 |
6ddda212
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Leszek Koltunski
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if( mName[effect]==EffectNames.WAVE.ordinal() )
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{
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d0c902b8
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Leszek Koltunski
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mUniforms[NUM_UNIFORMS*effect+2] = (float)(Math.PI*mUniforms[NUM_UNIFORMS*effect+2]/180);
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181 |
5b1c0f47
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Leszek Koltunski
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mUniforms[NUM_UNIFORMS*effect+3] = (float)(Math.PI*mUniforms[NUM_UNIFORMS*effect+3]/180);
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182 |
350cc2f5
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Leszek Koltunski
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mUniforms[NUM_UNIFORMS*effect+4] = (float)(Math.PI*mUniforms[NUM_UNIFORMS*effect+4]/180);
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6a06a912
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Leszek Koltunski
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}
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a7067deb
|
Leszek Koltunski
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if( mName[effect]==EffectNames.DISTORT.ordinal() )
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{
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mUniforms[NUM_UNIFORMS*effect+1] =-mUniforms[NUM_UNIFORMS*effect+1];
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}
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188 |
6a06a912
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Leszek Koltunski
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}
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189 |
02ef26bc
|
Leszek Koltunski
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190 |
6a06a912
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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191 |
02ef26bc
|
Leszek Koltunski
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// wave
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192 |
d425545a
|
Leszek Koltunski
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193 |
fa6c352d
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Leszek Koltunski
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synchronized long add(EffectNames eln, Data5D data, Data3D center, Data4D region)
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194 |
6a06a912
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Leszek Koltunski
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{
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195 |
1e438fc7
|
Leszek Koltunski
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if( mMax[INDEX]>mNumEffects )
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196 |
6a06a912
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Leszek Koltunski
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{
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02ef26bc
|
Leszek Koltunski
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EffectNames.fillWithUnities(eln.ordinal(), mUniforms, NUM_UNIFORMS*mNumEffects);
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6a06a912
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Leszek Koltunski
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350cc2f5
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Leszek Koltunski
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if( data instanceof Dynamic5D)
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200 |
bdb341bc
|
Leszek Koltunski
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{
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201 |
350cc2f5
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Leszek Koltunski
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mInter[0][mNumEffects] = (Dynamic5D)data;
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202 |
bdb341bc
|
Leszek Koltunski
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}
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203 |
350cc2f5
|
Leszek Koltunski
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else if( data instanceof Static5D)
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204 |
d425545a
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Leszek Koltunski
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{
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205 |
350cc2f5
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Leszek Koltunski
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Static5D tmp = (Static5D)data;
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d425545a
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Leszek Koltunski
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mInter[0][mNumEffects] = null;
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208 |
350cc2f5
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Leszek Koltunski
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mUniforms[NUM_UNIFORMS*mNumEffects ] = tmp.getX();
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mUniforms[NUM_UNIFORMS*mNumEffects+1] = tmp.getY();
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mUniforms[NUM_UNIFORMS*mNumEffects+2] = tmp.getZ();
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mUniforms[NUM_UNIFORMS*mNumEffects+3] = tmp.getW();
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mUniforms[NUM_UNIFORMS*mNumEffects+4] = tmp.getV();
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213 |
d425545a
|
Leszek Koltunski
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}
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215 |
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return addPriv(eln,center,region);
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216 |
6a06a912
|
Leszek Koltunski
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}
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217 |
02ef26bc
|
Leszek Koltunski
|
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218 |
6a06a912
|
Leszek Koltunski
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return -1;
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219 |
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}
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220 |
02ef26bc
|
Leszek Koltunski
|
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221 |
6a06a912
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
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222 |
02ef26bc
|
Leszek Koltunski
|
// deform,distort
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223 |
d425545a
|
Leszek Koltunski
|
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224 |
fa6c352d
|
Leszek Koltunski
|
synchronized long add(EffectNames eln, Data3D data, Data3D center, Data4D region)
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225 |
6a06a912
|
Leszek Koltunski
|
{
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226 |
1e438fc7
|
Leszek Koltunski
|
if( mMax[INDEX]>mNumEffects )
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227 |
6a06a912
|
Leszek Koltunski
|
{
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228 |
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EffectNames.fillWithUnities(eln.ordinal(), mUniforms, NUM_UNIFORMS*mNumEffects);
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229 |
d425545a
|
Leszek Koltunski
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230 |
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if( data instanceof Dynamic3D)
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231 |
bdb341bc
|
Leszek Koltunski
|
{
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232 |
d425545a
|
Leszek Koltunski
|
mInter[0][mNumEffects] = (Dynamic3D)data;
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233 |
bdb341bc
|
Leszek Koltunski
|
}
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234 |
d425545a
|
Leszek Koltunski
|
else if( data instanceof Static3D)
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235 |
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{
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236 |
350cc2f5
|
Leszek Koltunski
|
Static3D tmp = (Static3D)data;
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237 |
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238 |
d425545a
|
Leszek Koltunski
|
mInter[0][mNumEffects] = null;
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239 |
350cc2f5
|
Leszek Koltunski
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mUniforms[NUM_UNIFORMS*mNumEffects ] = tmp.getX();
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240 |
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mUniforms[NUM_UNIFORMS*mNumEffects+1] = tmp.getY();
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241 |
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mUniforms[NUM_UNIFORMS*mNumEffects+2] = tmp.getZ();
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242 |
d425545a
|
Leszek Koltunski
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}
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243 |
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244 |
02ef26bc
|
Leszek Koltunski
|
return addPriv(eln,center,region);
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245 |
6a06a912
|
Leszek Koltunski
|
}
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246 |
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247 |
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return -1;
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248 |
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}
|
249 |
02ef26bc
|
Leszek Koltunski
|
|
250 |
6a06a912
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
251 |
d425545a
|
Leszek Koltunski
|
// sink, swirl
|
252 |
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253 |
fa6c352d
|
Leszek Koltunski
|
synchronized long add(EffectNames eln, Data1D data, Data3D center, Data4D region)
|
254 |
6a06a912
|
Leszek Koltunski
|
{
|
255 |
1e438fc7
|
Leszek Koltunski
|
if( mMax[INDEX]>mNumEffects )
|
256 |
6a06a912
|
Leszek Koltunski
|
{
|
257 |
d425545a
|
Leszek Koltunski
|
EffectNames.fillWithUnities(eln.ordinal(), mUniforms, NUM_UNIFORMS*mNumEffects);
|
258 |
|
|
|
259 |
|
|
if( data instanceof Dynamic1D)
|
260 |
bdb341bc
|
Leszek Koltunski
|
{
|
261 |
d425545a
|
Leszek Koltunski
|
mInter[0][mNumEffects] = (Dynamic1D)data;
|
262 |
bdb341bc
|
Leszek Koltunski
|
}
|
263 |
d425545a
|
Leszek Koltunski
|
else if( data instanceof Static1D)
|
264 |
|
|
{
|
265 |
|
|
mInter[0][mNumEffects] = null;
|
266 |
|
|
mUniforms[NUM_UNIFORMS*mNumEffects] = ((Static1D)data).getX();
|
267 |
|
|
}
|
268 |
|
|
|
269 |
|
|
return addPriv(eln,center,region);
|
270 |
6a06a912
|
Leszek Koltunski
|
}
|
271 |
|
|
|
272 |
|
|
return -1;
|
273 |
|
|
}
|
274 |
f2fe7e28
|
Leszek Koltunski
|
|
275 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
276 |
|
|
// sink, swirl
|
277 |
|
|
|
278 |
fa6c352d
|
Leszek Koltunski
|
synchronized long add(EffectNames eln, Data1D data, Data3D center)
|
279 |
f2fe7e28
|
Leszek Koltunski
|
{
|
280 |
|
|
if( mMax[INDEX]>mNumEffects )
|
281 |
|
|
{
|
282 |
|
|
EffectNames.fillWithUnities(eln.ordinal(), mUniforms, NUM_UNIFORMS*mNumEffects);
|
283 |
|
|
|
284 |
|
|
if( data instanceof Dynamic1D)
|
285 |
bdb341bc
|
Leszek Koltunski
|
{
|
286 |
d425545a
|
Leszek Koltunski
|
mInter[0][mNumEffects] = (Dynamic1D)data;
|
287 |
bdb341bc
|
Leszek Koltunski
|
}
|
288 |
f2fe7e28
|
Leszek Koltunski
|
else if( data instanceof Static1D)
|
289 |
|
|
{
|
290 |
d425545a
|
Leszek Koltunski
|
mInter[0][mNumEffects] = null;
|
291 |
f2fe7e28
|
Leszek Koltunski
|
mUniforms[NUM_UNIFORMS*mNumEffects] = ((Static1D)data).getX();
|
292 |
|
|
}
|
293 |
|
|
|
294 |
d425545a
|
Leszek Koltunski
|
return addPriv(eln,center,null);
|
295 |
f2fe7e28
|
Leszek Koltunski
|
}
|
296 |
|
|
|
297 |
|
|
return -1;
|
298 |
|
|
}
|
299 |
|
|
|
300 |
82ee855a
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
301 |
|
|
// pinch
|
302 |
|
|
|
303 |
|
|
synchronized long add(EffectNames eln, Data2D data, Data3D center, Data4D region)
|
304 |
|
|
{
|
305 |
|
|
if( mMax[INDEX]>mNumEffects )
|
306 |
|
|
{
|
307 |
|
|
EffectNames.fillWithUnities(eln.ordinal(), mUniforms, NUM_UNIFORMS*mNumEffects);
|
308 |
|
|
|
309 |
|
|
if( data instanceof Dynamic2D)
|
310 |
|
|
{
|
311 |
|
|
mInter[0][mNumEffects] = (Dynamic2D)data;
|
312 |
|
|
}
|
313 |
|
|
else if( data instanceof Static2D)
|
314 |
|
|
{
|
315 |
|
|
mInter[0][mNumEffects] = null;
|
316 |
|
|
mUniforms[NUM_UNIFORMS*mNumEffects ] = ((Static2D)data).getX();
|
317 |
|
|
mUniforms[NUM_UNIFORMS*mNumEffects+1] = ((Static2D)data).getY();
|
318 |
|
|
}
|
319 |
|
|
|
320 |
|
|
return addPriv(eln,center,region);
|
321 |
|
|
}
|
322 |
|
|
|
323 |
|
|
return -1;
|
324 |
|
|
}
|
325 |
|
|
|
326 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
327 |
|
|
// pinch
|
328 |
|
|
|
329 |
|
|
synchronized long add(EffectNames eln, Data2D data, Data3D center)
|
330 |
|
|
{
|
331 |
|
|
if( mMax[INDEX]>mNumEffects )
|
332 |
|
|
{
|
333 |
|
|
EffectNames.fillWithUnities(eln.ordinal(), mUniforms, NUM_UNIFORMS*mNumEffects);
|
334 |
|
|
|
335 |
|
|
if( data instanceof Dynamic2D)
|
336 |
|
|
{
|
337 |
|
|
mInter[0][mNumEffects] = (Dynamic2D)data;
|
338 |
|
|
}
|
339 |
|
|
else if( data instanceof Static2D)
|
340 |
|
|
{
|
341 |
|
|
mInter[0][mNumEffects] = null;
|
342 |
|
|
mUniforms[NUM_UNIFORMS*mNumEffects ] = ((Static2D)data).getX();
|
343 |
|
|
mUniforms[NUM_UNIFORMS*mNumEffects+1] = ((Static2D)data).getY();
|
344 |
|
|
}
|
345 |
|
|
|
346 |
|
|
return addPriv(eln,center,null);
|
347 |
|
|
}
|
348 |
|
|
|
349 |
|
|
return -1;
|
350 |
|
|
}
|
351 |
|
|
|
352 |
6a06a912
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
353 |
|
|
|
354 |
fa6c352d
|
Leszek Koltunski
|
private long addPriv(EffectNames eln, Data3D center, Data4D region)
|
355 |
d425545a
|
Leszek Koltunski
|
{
|
356 |
6a06a912
|
Leszek Koltunski
|
if( region!=null )
|
357 |
|
|
{
|
358 |
f2fe7e28
|
Leszek Koltunski
|
if( region instanceof Dynamic4D)
|
359 |
|
|
{
|
360 |
a595ee16
|
Leszek Koltunski
|
mInter[1][mNumEffects] = (Dynamic4D)region;
|
361 |
f2fe7e28
|
Leszek Koltunski
|
}
|
362 |
|
|
else if ( region instanceof Static4D)
|
363 |
|
|
{
|
364 |
|
|
Static4D tmp = (Static4D)region;
|
365 |
|
|
|
366 |
|
|
float z = tmp.getZ();
|
367 |
a4835695
|
Leszek Koltunski
|
|
368 |
4fde55a0
|
Leszek Koltunski
|
mUniforms[NUM_UNIFORMS*mNumEffects+ 8] = tmp.getX();
|
369 |
|
|
mUniforms[NUM_UNIFORMS*mNumEffects+ 9] =-tmp.getY(); // invert y already
|
370 |
65362dd4
|
Leszek Koltunski
|
mUniforms[NUM_UNIFORMS*mNumEffects+10] = z<=0.0f ? Float.MAX_VALUE : z;
|
371 |
4fde55a0
|
Leszek Koltunski
|
mUniforms[NUM_UNIFORMS*mNumEffects+11] = tmp.getW();
|
372 |
a595ee16
|
Leszek Koltunski
|
mInter[1][mNumEffects] = null;
|
373 |
f2fe7e28
|
Leszek Koltunski
|
}
|
374 |
|
|
else return -1;
|
375 |
6a06a912
|
Leszek Koltunski
|
}
|
376 |
|
|
else
|
377 |
|
|
{
|
378 |
4fde55a0
|
Leszek Koltunski
|
mUniforms[NUM_UNIFORMS*mNumEffects+ 8] = 0.0f;
|
379 |
|
|
mUniforms[NUM_UNIFORMS*mNumEffects+ 9] = 0.0f;
|
380 |
65362dd4
|
Leszek Koltunski
|
mUniforms[NUM_UNIFORMS*mNumEffects+10] = Float.MAX_VALUE;
|
381 |
4fde55a0
|
Leszek Koltunski
|
mUniforms[NUM_UNIFORMS*mNumEffects+11] = 0.0f;
|
382 |
a595ee16
|
Leszek Koltunski
|
mInter[1][mNumEffects] = null;
|
383 |
|
|
}
|
384 |
|
|
|
385 |
fa6c352d
|
Leszek Koltunski
|
if( center instanceof Dynamic3D)
|
386 |
bdb341bc
|
Leszek Koltunski
|
{
|
387 |
fa6c352d
|
Leszek Koltunski
|
mInter[2][mNumEffects] = (Dynamic3D)center;
|
388 |
bdb341bc
|
Leszek Koltunski
|
}
|
389 |
fa6c352d
|
Leszek Koltunski
|
else if( center instanceof Static3D)
|
390 |
a595ee16
|
Leszek Koltunski
|
{
|
391 |
d425545a
|
Leszek Koltunski
|
mInter[2][mNumEffects] = null;
|
392 |
0a046359
|
Leszek Koltunski
|
mCache[NUM_CACHE*mNumEffects ] = ((Static3D)center).getX();
|
393 |
|
|
mCache[NUM_CACHE*mNumEffects+1] = ((Static3D)center).getY();
|
394 |
|
|
mCache[NUM_CACHE*mNumEffects+2] = ((Static3D)center).getZ();
|
395 |
6a06a912
|
Leszek Koltunski
|
}
|
396 |
a595ee16
|
Leszek Koltunski
|
|
397 |
6ddda212
|
Leszek Koltunski
|
long ret= addBase(eln);
|
398 |
|
|
|
399 |
|
|
postprocess(mNumEffects-1); //addBase just incremented mNumEffects
|
400 |
|
|
|
401 |
|
|
return ret;
|
402 |
6a06a912
|
Leszek Koltunski
|
}
|
403 |
|
|
|
404 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
405 |
|
|
// end of VertexEffect
|
406 |
|
|
}
|