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library / src / main / java / org / distorted / library / effect / Effect.java @ fe82a979

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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2017 Leszek Koltunski                                                               //
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//                                                                                               //
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// This file is part of Distorted.                                                               //
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//                                                                                               //
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// Distorted is free software: you can redistribute it and/or modify                             //
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// it under the terms of the GNU General Public License as published by                          //
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// the Free Software Foundation, either version 2 of the License, or                             //
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// (at your option) any later version.                                                           //
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//                                                                                               //
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// Distorted is distributed in the hope that it will be useful,                                  //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
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// GNU General Public License for more details.                                                  //
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//                                                                                               //
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// You should have received a copy of the GNU General Public License                             //
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// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                            //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.library.effect;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public abstract class Effect
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  {
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  private final long mID;
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  private final int mType;
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  private final int mName;
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  private final int mDimension;
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  private final boolean mSupportsR;
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  private final boolean mSupportsC;
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  private static long mNextID = 0;
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  public static final int MATRIX      = 0;
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  public static final int VERTEX      = 1;
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  public static final int FRAGMENT    = 2;
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  public static final int POSTPROCESS = 3;
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  public static final int LENGTH = 4;           // The number of effect types above.
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  public static final int MASK= (1<<LENGTH)-1;  // Needed when we do bitwise operations on Effect Types.
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public static void onDestroy()
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    {
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    mNextID = 0;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public static void reset(int[] maxtable)
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    {
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    maxtable[0] = MatrixEffect.MAX;
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    maxtable[1] = VertexEffect.MAX;
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    maxtable[2] = FragmentEffect.MAX;
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    maxtable[3] = PostprocessEffect.MAX;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public int getType()
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    {
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    return mType;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public int getName()
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    {
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    return mName;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public long getID()
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    {
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    return mID;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public boolean supportsCenter()
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    {
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    return mSupportsC;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public boolean supportsRegion()
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    {
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    return mSupportsR;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public int getDimension()
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    {
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    return mDimension;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  Effect(int type, int name, int dimension, boolean center, boolean region)
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    {
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    mID        = mNextID++;
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    mName      = name;
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    mType      = type;
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    mDimension = dimension;
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    mSupportsC = center;
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    mSupportsR = region;
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    }
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  }