Minor.
Now all Postprocessing EffectQueues have the right IDs regardless of number of effects.
Move all the knowledge about Vertex and Fragment effects to their respective classes.
Minor
All knowledge about Postporcessing moved to the respective Effect classes.
Simplification in EffectQueueMatrix.
Move all knowledge about a MatrixEffect from the EffectQueueMatrix to the classes.
Simplify Effect classes.
Change of API: move setting the EGL context back to the APP.
Beginnings of support for the unified Data data type.
Fixes for removing effects.
Reorganize the way we add and remove all Effects (do it through DistortedMaster and is POSTPROCES - adjust Bucket and SORT Nodes).
Buggy: removing effects does not work.
Small API simplification.
Remove old facility to correct Postprocessing buckets on new Postporcessing effects.
New facility will follow shortly....
Remove DistortedEffectsPostprocess and unify it with DistortedEffects.
Job not finished - doesn't compile now!
Fix 'Different Bitmaps' APP. Now 27 out of 31 APPs work.
Fix 'Cat and Dog' APP. Now 24 out of 31 APPs work.
Bugfix (invert Region's y coord)
Bugfixes for the recent 'Effect classes' API change.
Bugfix in Effect regions.
Progress with Effect classes - everything compiles now!
Some progress with Effect classes.
11 apps compile now.
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