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distorted-objectlib / src / main / java / org / distorted / objectlib / objects / TwistySquare.java @ cf93ea4e

# Date Author Comment
cf93ea4e 03/04/2023 12:06 AM Leszek Koltunski

Introduce InitAssets. We'll use this later to pass on references to the tablebase file to the TwistyObject (so that it can use this for perfect scrambling)

b31249d6 12/06/2022 02:07 PM Leszek Koltunski

Progress with Masterball TouchControl.

6133be67 07/15/2022 01:00 AM Leszek Koltunski

objects: license.

a8295031 06/06/2022 03:47 PM Leszek Koltunski

Introduce InitData, a data structure used to initialize a TwistyObject.
Current (optional) members: int[] numLayers, int param [intended: type of the Crazy 3x3 planet], float[][] pos [position of a bandaged cube] )

beee90ab 04/22/2022 05:32 PM Leszek Koltunski

Preparation for Mixup Cube: take advantage of the recent bump in MAJOR_VERSION number and change the format of basicAngles to int[][] 'per-axis-per-layer' [ Mixup Cube has different basicAngle in its middle layers (8) - and different in its edge layers (4) ]

3bf19410 03/29/2022 05:20 PM Leszek Koltunski

Mode the 'iconMode' from static variable in ObjectControl to member varaible in TwistyObject (safer)

7ec32155 02/06/2022 10:07 PM Leszek Koltunski

Make it possible to color internal walls as well.

82904e62 01/07/2022 11:16 PM Leszek Koltunski

Implement the Windmill Cube

db6d9617 01/05/2022 12:09 AM Leszek Koltunski

Convert Squares.

802fe251 01/04/2022 11:27 PM Leszek Koltunski

Convert Ulti, Jing, Pyra, Diamond, Dinos, Redi, Skewbs, Ivy & Rex to the new scheme where the quaternion group is computed automatically.

4c9ca251 01/02/2022 09:25 PM Leszek Koltunski

Add the getFaceAxis() API and fill up the getDist3D() API.

1f264f3e 01/01/2022 07:08 PM Leszek Koltunski

Remove the 'getNumCubitFaces()' object API.

c3a033e9 12/07/2021 11:17 PM Leszek Koltunski

Introduce 'Simple' and 'Nice' meshes.

0c5d8bf7 11/18/2021 05:34 PM Leszek Koltunski

FIx some issues with ShapeChanging; implement per-object TouchControlSquare and TouchControlMirror.

11fa413d 11/14/2021 12:35 AM Leszek Koltunski

Make the ShapeChanging the default TouchControl during MODE_REPLACE.

c9c71c3f 11/08/2021 03:38 PM Leszek Koltunski

Abstract out the TouchControl stuff in preparation for its new type - TouchControlShapeChanging.

23afe4c4 11/08/2021 02:54 PM Leszek Koltunski

Move the Movement to its own package; abstract out some stuff.

386af988 11/08/2021 01:51 PM Leszek Koltunski

Minor.

f86b282a 11/08/2021 01:49 PM Leszek Koltunski

Minor.

64c209f5 11/02/2021 11:30 PM Leszek Koltunski

Fix problems with TwistyObjectNode 'object scale' property.
Now this property is not part of the Node at all, but its initial value passed to the object in its constructor.

82eb152a 10/27/2021 12:33 AM Leszek Koltunski

JsonReader (?) finished: the creator app can now read objects from JSON files.

7ba38dd4 10/22/2021 02:59 AM Leszek Koltunski

Major change: separate the notion of a TwistyObject and its Node. Now,

1) the Node stays when we change objects (this makes transitions faster)
2) it's possible to just create an Object without adding it to the Screen (now app needs to explicitly create the Node and add it to its Screen itself)

a75ae1ee 10/21/2021 01:16 AM Leszek Koltunski

Separate the notions of a sticker shape and a sticker color.

1bb09f88 10/19/2021 06:30 PM Leszek Koltunski

Progress with serializing object to JSON: stickers, quats.

7bbfc84f 10/18/2021 11:43 PM Leszek Koltunski

Progress with serializing object to JSON: rotations.

59c20632 10/18/2021 02:06 PM Leszek Koltunski

Reorg for writing the JSON

e7daa161 10/12/2021 01:59 PM Leszek Koltunski

- remove the retarded NODE_RATIO from TwistyObject
- more correctly estimate Cuboid's 'realSize' as an average of their 3 sizes.

a57e6870 10/11/2021 10:53 PM Leszek Koltunski

make numLayers into an int[] (preparation for Cuboids)
Caution: because of previous changes to cubit order in cube, the Solver is broken!

ecf3d6e3 10/05/2021 11:38 PM Leszek Koltunski

1) introduce possibility to move objects, i.e. display them not in the middle of the screen (not fully functional yet)
2) do away with unneeded any more interface 'EffectController' - since ObjectPreRender is the only implementation now.

81141862 10/05/2021 10:53 PM Leszek Koltunski

Remove the 'setupObject()' redundant API.

8005e762 10/01/2021 04:33 PM Leszek Koltunski

Reename ObjectList to a more logical ObjectType.

61aa85e4 10/01/2021 04:31 PM Leszek Koltunski

Simplify ObjectList: now there's just one object per size.

29b82486 09/29/2021 04:27 PM Leszek Koltunski

Initial commit