Activity
From 05/21/2020 to 06/19/2020
06/19/2020
- 11:54 PM Magic Cube Feature #49 (Closed): Two-finger Object rotations
- Commit commit:7695a3be resolves this.
06/18/2020
- 11:14 AM Magic Cube Feature #54 (Closed): Lock the app in vertical mode
- Commit commit:50c66e3d resolves this.
- 09:54 AM Magic Cube Feature #54 (Closed): Lock the app in vertical mode
- No point to support the horizontal.
- 11:06 AM Magic Cube Feature #50 (Closed): Improve RubikObject.finishRotation()
- Commit commit:4c864c68 resolves this.
- 09:55 AM Magic Cube Feature #55 (New): Add a halo around the object
- The halo would be an area that, if touched, would not cause a Drag.
- 09:53 AM Magic Cube Feature #53 (Closed): Firebase: report sequence of events leading up to the 'IllegalStateException' dismissing the MainDialog
- Maybe add a circular queue of Strings to the RubikActivity, up to 10, each of which will be reporting an event like o...
- 09:51 AM Magic Cube Feature #52 (Closed): Firebase: report FPS
- Report the FPS of each Object to Firebase (on object change)
06/16/2020
- 01:20 PM Magic Cube Feature #49: Two-finger Object rotations
- https://stackoverflow.com/questions/10682019/android-two-finger-rotation
- 01:01 PM Magic Cube Feature #51 (Closed): Improve the Patterns dialog
- Put all categories into a tree-lie structure with children being the patterns.
Put an icon of the most interesting ... - 12:52 PM Distorted Android Feature #36: Mesh Importer
- We have come up with our own, Distorted Mesh ('dmesh') format.
- 12:47 PM Magic Cube Feature #50 (Closed): Improve RubikObject.finishRotation()
- Currently the finishRotation() simply moves the layer towards the nearest full basicAngle().
This is suboptimal esp... - 12:27 PM Magic Cube Bug #47 (Closed): Remove the FBO_QUEUE
- Commit commit:cb004f2e resolves this. Closing.
06/15/2020
- 09:04 PM Distorted Android Feature #44 (Closed): Distorted's own Mesh file format
- Done (commit commit:5eb4cc34)
- 09:03 PM Distorted Android Feature #11 (Rejected): New effect: wait
- We do not need this.
06/12/2020
- 07:30 PM Distorted Android Feature #44 (In Progress): Distorted's own Mesh file format
- Commit commit:22422a76 provides initial support for this.
- 04:20 PM Magic Cube Feature #49 (Closed): Two-finger Object rotations
- Utilize Android gestures to make it possible to twist the Object in screen plane.
- 04:11 PM Magic Cube Feature #48 (Closed): Make it possible to make an Object smaller or bigger
- Add a button somewhere in the PLAY state that will make the Object up to N% smaller or bigger (N=20?)
- 04:03 PM Magic Cube Bug #47 (Closed): Remove the FBO_QUEUE
- Problems with ARM Mali (as described in https://distorted.org/redmine/issues/31 ) do not affect Magic Cube, because w...
- 04:00 PM Magic Cube Feature #46 (Closed): Rework the bottom pane
- Buttons placed in the bottom pane are too close to the Android system buttons.
Think about moving them somewhere else. - 03:59 PM Magic Cube Feature #45 (Closed): Improve the icon
- More vibrant colors; a glow around the cube, maybe the Distorted Android?
05/29/2020
- 08:16 PM Distorted Android Feature #44 (Closed): Distorted's own Mesh file format
- Invent our own Mesh file format and implement MeshBase.save() and MeshBase.read(), and a new MeshFile class.
- 08:14 PM Distorted Android Feature #40 (Closed): Apply static Vertex effects to a Mesh
- A series of commits to the 'mesh-preapply' branch (merged) provides this functionality.
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