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examples / src / main / java / org / distorted / examples / effects3d @ 01782e85

Latest revisions

# Date Author Comment
01782e85 06/07/2017 05:18 PM Leszek Koltunski

Progress with support for Effect classes.

b3b2c6cf 05/16/2017 10:54 PM Leszek Koltunski

Progress with any depth MeshCubes.

58e9e190 05/16/2017 09:58 PM Leszek Koltunski

Change of API in anticipation for MeshCubes of any depth (currently only 0 and 1 work)

1f9a52f1 05/13/2017 12:16 AM Leszek Koltunski

Simplify setting up DistortedScreen.

1bbe1af2 05/11/2017 08:40 PM Leszek Koltunski

Some corrections so that most apps still work on the Android emulator (OpenGL ES 2.0-based)

0ab55f0c 05/11/2017 03:47 PM Leszek Koltunski

Use Transform Feedback to (optionally) display the Normal vectors.

8a99c681 04/26/2017 03:21 PM Leszek Koltunski

Make a MeshCubes object rendered with no effects have its front wall at the screen's surface (so that when we just replace MeshFlat with MeshCubes, it looks more similar)

67c3a83b 04/25/2017 11:07 PM Leszek Koltunski

Revert "Convert a few more APPs to the new resolution-independent Matrix Effects."

This reverts commit 51554e4700774b72e18e97c7cc72ef887dfbf551.

fce25d04 04/25/2017 11:06 PM Leszek Koltunski

Revert "Progress with the last 2 Apps: Effects3D and Wind (not done yet)"

This reverts commit 752c6b57bb227292e6c28438b955fcb892f7acc6.

752c6b57 04/25/2017 04:21 PM Leszek Koltunski

Progress with the last 2 Apps: Effects3D and Wind (not done yet)

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