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examples / src / main / java / org / distorted / examples / deform @ 0339e04e

Latest revisions

# Date Author Comment
513b2e9c 05/03/2020 11:26 PM Leszek Koltunski

A lot of changes.

1) main vertex shader: remove support for degree_object. This functionality will hopefully come back when we introduce other than circular regions.
2) MeshBase: remove the need to set a Bounding box (this is the point of the whole thing - we wanted to get rid of this so that the advances in MeshJoined will be easier)...

d1abb41e 03/03/2020 12:16 PM Leszek Koltunski

Port Deform to the new setStretch-less API.

849e0034 02/29/2020 10:45 PM Leszek Koltunski

Moving the Vertex and Fragment centers of effect to the center of the Mesh.

e8e54972 02/29/2020 02:00 PM Leszek Koltunski

Fixes for the merge.

386fd702 02/28/2020 11:58 PM Leszek Koltunski

Merge branch 'empty-matrix-effects-in-the-center' into modern-empty-matrix-effects-in-the-center

698ad0a8 02/26/2020 10:23 PM Leszek Koltunski

Move the Effects.setStretch to Meshbase.setStretch

687263cc 02/26/2020 03:52 PM Leszek Koltunski

Move the 'pre-multiply mesh before applying any effects' thing from [(Xsize of texture, Ysize of texture) x Mesh's zFactor] to Effects.setStretch(sx,sy,sz)

f3ca895f 02/21/2020 11:27 AM Leszek Koltunski

Rename MeshFlat MeshRectangles.

bcbd5b45 02/15/2020 01:02 AM Leszek Koltunski

Adjustment to Static's API.

8d5a8e06 05/11/2019 10:33 PM Leszek Koltunski

Simplify the way applications can get notifications when an effect finishes.

Now, instead of the 'DistortedEffects.(de)registerForNotifications()' 2 APIs, we call a single 'Effect.notifyWhenFinished()'.

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