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examples / src / main / java / org / distorted / examples / movingeffects @ 0339e04e

Latest revisions

# Date Author Comment
42d910b3 05/06/2020 11:19 PM Leszek Koltunski

Convert AroundTheWorld to stretchless API.

513b2e9c 05/03/2020 11:26 PM Leszek Koltunski

A lot of changes.

1) main vertex shader: remove support for degree_object. This functionality will hopefully come back when we introduce other than circular regions.
2) MeshBase: remove the need to set a Bounding box (this is the point of the whole thing - we wanted to get rid of this so that the advances in MeshJoined will be easier)...

df80818c 03/03/2020 10:31 PM Leszek Koltunski

Further corrections.

c7a31368 03/03/2020 04:26 PM Leszek Koltunski

Further corrections for the first apps.

8eed34d3 02/29/2020 11:25 PM Leszek Koltunski

Moving the Vertex and Fragment centers of effect to the center of the Mesh.

698ad0a8 02/26/2020 10:23 PM Leszek Koltunski

Move the Effects.setStretch to Meshbase.setStretch

687263cc 02/26/2020 03:52 PM Leszek Koltunski

Move the 'pre-multiply mesh before applying any effects' thing from [(Xsize of texture, Ysize of texture) x Mesh's zFactor] to Effects.setStretch(sx,sy,sz)

f3ca895f 02/21/2020 11:27 AM Leszek Koltunski

Rename MeshFlat MeshRectangles.

bcbd5b45 02/15/2020 01:02 AM Leszek Koltunski

Adjustment to Static's API.

71c8884f 05/03/2019 10:46 PM Leszek Koltunski

Correct the Legal notice.

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