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examples / src / main / java / org / distorted / examples / projection @ 107e4b72

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# Date Author Comment
107e4b72 11/20/2018 10:49 PM Leszek Koltunski

Fully move the Meshes to their own package.

76800a4d 04/26/2018 12:03 PM Leszek Koltunski

- remove counting of transparent pixels from main fragment shader
- remove debugs and tidy up
- some fixes for the Mali GPU

48017ca2 07/03/2017 02:18 PM Leszek Koltunski

Bugfix in RenderState

885b9cca 06/20/2017 11:51 PM Leszek Koltunski

Move all the knowledge about Vertex and Fragment effects to their respective classes.

e4330c89 06/16/2017 02:33 PM Leszek Koltunski

Change of API: move setting the EGL context back to the APP.

ebb06a48 06/12/2017 10:56 PM Leszek Koltunski

Bugfixes for the recent 'Effect classes' API change.

1f218177 06/12/2017 11:08 AM Leszek Koltunski

Further progress with Apps: 18 (out of 30) compile now.

01782e85 06/07/2017 05:18 PM Leszek Koltunski

Progress with support for Effect classes.

1f9a52f1 05/13/2017 12:16 AM Leszek Koltunski

Simplify setting up DistortedScreen.

5f2a53b6 05/04/2017 12:13 AM Leszek Koltunski

Progress with VBOs - this time abstract out a new class, DistortedObject - i.e. everything that uploads something to GPU and thus needs to be auto re-created upon loss of the context.

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