Project

General

Profile

Statistics
| Branch: | Revision:

examples / src / main / java / org / distorted / examples / starwars @ 107e4b72

Latest revisions

# Date Author Comment
107e4b72 11/20/2018 10:49 PM Leszek Koltunski

Fully move the Meshes to their own package.

41a85bb7 07/03/2018 01:19 PM Leszek Koltunski

Convert everythig to GLES31 (there were some GLES30 remnants)

885b9cca 06/20/2017 11:51 PM Leszek Koltunski

Move all the knowledge about Vertex and Fragment effects to their respective classes.

e4330c89 06/16/2017 02:33 PM Leszek Koltunski

Change of API: move setting the EGL context back to the APP.

fc448f77 06/12/2017 01:48 PM Leszek Koltunski

Further progress with Apps: 29 (out of 31) compile now.

fdddb0b2 06/12/2017 01:40 PM Leszek Koltunski

Further progress with Apps: 28 (out of 31) compile now.

01782e85 06/07/2017 05:18 PM Leszek Koltunski

Progress with support for Effect classes.

1f9a52f1 05/13/2017 12:16 AM Leszek Koltunski

Simplify setting up DistortedScreen.

630703d1 04/25/2017 11:08 PM Leszek Koltunski

Revert "Major refactoring: convert the Matrix Effects to be independent of the resolution of the surface we render to."

This reverts commit d79a56d3bc6cc7a22b21abeb180353a1818bd6ad.

67c3a83b 04/25/2017 11:07 PM Leszek Koltunski

Revert "Convert a few more APPs to the new resolution-independent Matrix Effects."

This reverts commit 51554e4700774b72e18e97c7cc72ef887dfbf551.

View revisions

Also available in: Atom