libraryexamples
Progress with thr Glow effect - moving glow app looks ok now.
Make the OIT SSBO size independent of screen size.
Add OIT to the Effects3D app.
Convert everythig to GLES31 (there were some GLES30 remnants)
Transparency App: try to postprocess and not-postprocess the Transparent Surfaces.
Make the Cubes App capable of testing unprocessed OIT.
Correct a recently introduced bug.
I am pretty sure this time the flashing issues on Mali T880 r12 driver are finally fixed.
The fix: a queue of FBOs render to, just like before, but this time in DistortedScreen we blit not the current FBO, but the one computed several frames ago.
This of course introduces a delay and uses more memory, but it appears to work and does not seem to have any effects on speed.
Minor
Stencil App: Do not request any special EGL config; with DistortedScreen now buffered, we don't have to (and in fact this config doesn't exist on HTC Desire 12)
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