libraryexamples
new app icons; skeleton of reading/write a Mesh from/to a file.
Library: make setEffectAssociation a deferred job (because we do copy the uniforms during join!)SingleMesh App: almost finished.
Skeleton of the SingleMesh app.
Progress with Deferred Jobs.
Skeleton of the new app: Deferred Jobs.
1) Cube: convert it to the latest library. Main difference: objects are rendered better, individual cubits have rounded corners.2) Examples: some adjustments to MeshJoin & Predeform3) Library: fix a bug in main_vertex_shader's 'degree' function, which didn't work proprely in case of a vertex which was exactly at the center (i.e. vector PS was zero)
Progress with MeshJoin.
Progress with the Predeform app.
Progress with Predeform: UI for the list of Vertex effects to preapply.
Progress (?) with Predeform: give up trying to render the Mesh in Activity1.
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