libraryexamples
Mipmap levels!
Make a MeshCubes object rendered with no effects have its front wall at the screen's surface (so that when we just replace MeshFlat with MeshCubes, it looks more similar)
Minor.
Revert "Major refactoring: convert the Matrix Effects to be independent of the resolution of the surface we render to."
This reverts commit d79a56d3bc6cc7a22b21abeb180353a1818bd6ad.
Revert "Convert a few more APPs to the new resolution-independent Matrix Effects."
This reverts commit 51554e4700774b72e18e97c7cc72ef887dfbf551.
This reverts commit 19938eb7e76e004b164589f0ca6eec2894935e08.
Revert "Minor."
This reverts commit 1a23144587625d973a62c479cf0aef57e2958de1.
Revert "Convert next 4 APPs to the new Matrix effects."
This reverts commit 39a0d81b7482f2925808d661e526aeaa980fb079.
Revert "One more APP converted. Only 2 remain."
This reverts commit 00d86f0fc5d827d8d6d30db9a69f18df56d63428.
Revert "Progress with the last 2 Apps: Effects3D and Wind (not done yet)"
This reverts commit 752c6b57bb227292e6c28438b955fcb892f7acc6.
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